global _MG = { AMMOCAB_201 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2224.000, 1358.000, 520.000), Range = 1250, TagName = "", TeamAvailability = 6, }, AMMOCAB_260 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(126.000, 1636.000, 310.000), Range = 1250, TagName = "", TeamAvailability = 6, }, AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1435.000, -931.000, 331.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_second_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2875.000, -2099.000, 563.000), Range = 1250, TeamAvailability = 6, }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2208.000, 1240.000, 636.000), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3030.000, -808.000, 308.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_bridge_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1256.000, 1304.000, 360.000), TeamAvailability = 2, }, BUILD_bridge_2 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1394.000, 339.000, 365.000), TeamAvailability = 2, }, BUILD_bridge_3 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3078.000, -632.000, 364.000), TeamAvailability = 2, }, BUILD_stone_barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1156.000, -1268.000, 336.000), TeamAvailability = 4, }, BUILD_truck = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-2508.000, -3126.000, 310.000), TeamAvailability = 2, }, BUILD_wooden_barrier = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-900.000, 2820.000, 384.000), TeamAvailability = 4, }, CHECKPOINT_spawnflagbase = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(2696.000, 3344.000, 344.000), }, CHECKPOINT_spawnflagcave = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(1767.000, 731.000, 520.000), }, CHECKPOINT_spawnflagmg = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-688.000, -2816.000, 528.000), }, ESCORT_truck = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(78.647, -173.046, -33.368), }, Position = Vec3(-2656.556, -3204.203, 295.920), Vehicle = "MOVER_truck", }, FLAG_ammo = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(88.000, 1544.000, 309.125), TeamAvailability = 2, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1437.000, -820.000, 331.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_second_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2877.000, -2020.000, 563.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_5 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Position = Vec3(-3192.000, -1176.000, 596.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_9 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 60, MinCampTime = 15, Position = Vec3(-604.000, -2852.000, 532.000), TagName = "", TeamAvailability = 6, }, MOVER_truck = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-2491.594, -3123.195, 333.500), TeamAvailability = 2, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2209.000, 1307.500, 636.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-3031.000, -740.500, 308.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_bridge_1 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1604.000, 2075.938, 320.000), TeamAvailability = 4, }, PLANT_bridge_2 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1343.964, -304.244, 324.000), TeamAvailability = 4, }, PLANT_bridge_3 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2747.313, -343.625, 324.000), TeamAvailability = 4, }, PLANT_stone_barrier = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(692.000, -1432.000, 340.000), TeamAvailability = 2, }, PLANT_wooden_barrier = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1100.000, 2928.000, 324.000), TeamAvailability = 2, }, REPAIRMG42_5 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-3192.000, -1176.000, 596.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_9 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-604.000, -2852.000, 532.000), TagName = "", TeamAvailability = 6, }, SNIPE_284 = { AimVectors = { [0] = Vec3(-0.116, -0.855, -0.506), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1752.538, 3098.125, 520.125), Radius = 80, }, SNIPE_340 = { AimVectors = { [0] = Vec3(0.696, 0.119, -0.708), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1614.511, 1585.489, 458.255), Radius = 80, }, SNIPE_549 = { AimVectors = { [0] = Vec3(0.059, -0.828, -0.558), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3491.178, 27.244, 747.018), Radius = 80, }, Version = 1, };