global _MG = { AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_south_ammocabinet", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1514.000, -1547.000, 785.000), Radius = 0, Range = 1250, TagName = "south_ammocabinet", TeamAvailability = 6, Version = 1, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Command_Post", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(964.000, 2516.000, 884.000), Radius = 0, Stance = "crouch", TagName = "Command Post", TeamAvailability = 6, Version = 1, }, BUILD_Radio_door = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Radio_door", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1788.000, 1804.000, 1088.000), Radius = 0, Stance = "crouch", TagName = "Radio door", TeamAvailability = 2, Version = 1, }, CALLARTILLERY_242 = { CreateOnLoad = 1, Facing = Vec3(0.000, 0.000, 0.000), GoalType = "CALLARTILLERY", GroupName = "", MinRadius = 0, Name = "CALLARTILLERY_242", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(2081.154, 302.462, 525.969), Radius = 35, TagName = "242", TeamAvailability = 30, Version = 1, }, CHECKPOINT_oldcityflag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", GroupName = "", MinRadius = 0, Name = "CHECKPOINT_oldcityflag", Orientation = Vec3(-3.142, -0.000, 0.000), Position = Vec3(-1118.000, 1862.000, 880.000), Radius = 0, TagName = "oldcityflag", TeamAvailability = 30, Version = 1, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_south_healthcabinet", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1378.000, -1547.000, 777.000), Radius = 0, Range = 1250, TagName = "south_healthcabinet", TeamAvailability = 6, Version = 1, }, MOUNTMG42_CP_MG_1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_CP_MG_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(864.000, 2440.000, 900.000), Radius = 0, TagName = "CP_MG_1", TeamAvailability = 6, Version = 1, }, MOUNTMG42_CP_MG_2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_CP_MG_2", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(976.000, 2312.000, 900.000), Radius = 0, TagName = "CP_MG_2", TeamAvailability = 6, Version = 1, }, MOUNTMG42_Central = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_Central", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1320.000, -1312.000, 1164.000), Radius = 0, TagName = "Central", TeamAvailability = 6, Version = 1, }, MOUNTMG42_Flag_MG_1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_Flag_MG_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-928.000, 1824.000, 1072.000), Radius = 0, TagName = "Flag_MG_1", TeamAvailability = 6, Version = 1, }, MOUNTMG42_Flag_MG_2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_Flag_MG_2", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1112.000, 1640.000, 1072.000), Radius = 0, TagName = "Flag_MG_2", TeamAvailability = 6, Version = 1, }, MOUNTMG42_Spawn_1_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 0, Name = "MOUNTMG42_Spawn_1_MG", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-928.000, -2256.000, 1072.000), Radius = 0, TagName = "Spawn_1_MG", TeamAvailability = 6, Version = 1, }, PLANT_Atlantic_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Atlantic_Wall", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-924.000, 48.000, 840.000), Radius = 0, TagName = "Atlantic Wall", TeamAvailability = 4, Version = 1, }, PLANT_Axis_ammo_storage = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Axis_ammo_storage", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-2050.285, -1908.571, 820.000), Radius = 0, TagName = "Axis ammo storage", TeamAvailability = 4, Version = 1, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Command_Post", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(961.000, 2545.500, 884.000), Radius = 0, TagName = "Command Post", TeamAvailability = 6, Version = 1, }, PLANT_Radio_door = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Radio_door", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1836.000, 1864.000, 1096.000), Radius = 0, TagName = "Radio door", TeamAvailability = 4, Version = 1, }, PLANT_axis_radio_room = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_axis_radio_room", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1983.813, 1838.500, 1088.000), Radius = 0, TagName = "axis radio room", TeamAvailability = 4, Version = 1, }, PLANT_broken_wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_broken_wall", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1229.627, 1628.000, 924.115), Radius = 0, TagName = "broken wall", TeamAvailability = 4, Version = 1, }, PLANT_bunker_wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_bunker_wall", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-924.000, 1824.000, 911.000), Radius = 0, TagName = "bunker wall", TeamAvailability = 4, Version = 1, }, REPAIRMG42_CP_MG_1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_CP_MG_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(864.000, 2440.000, 900.000), Radius = 0, Stance = "crouch", TagName = "CP_MG_1", TeamAvailability = 6, Version = 1, }, REPAIRMG42_CP_MG_2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_CP_MG_2", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(976.000, 2312.000, 900.000), Radius = 0, Stance = "crouch", TagName = "CP_MG_2", TeamAvailability = 6, Version = 1, }, REPAIRMG42_Central = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_Central", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1320.000, -1312.000, 1164.000), Radius = 0, Stance = "crouch", TagName = "Central", TeamAvailability = 6, Version = 1, }, REPAIRMG42_Flag_MG_1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_Flag_MG_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-928.000, 1824.000, 1072.000), Radius = 0, Stance = "crouch", TagName = "Flag_MG_1", TeamAvailability = 6, Version = 1, }, REPAIRMG42_Flag_MG_2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_Flag_MG_2", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1112.000, 1640.000, 1072.000), Radius = 0, Stance = "crouch", TagName = "Flag_MG_2", TeamAvailability = 6, Version = 1, }, REPAIRMG42_Spawn_1_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_Spawn_1_MG", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-928.000, -2256.000, 1072.000), Radius = 0, Stance = "crouch", TagName = "Spawn_1_MG", TeamAvailability = 6, Version = 1, }, SWITCH_Door = { AimPosition = Vec3(-2239.875, 1635.866, 800.862), CreateOnLoad = 1, Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", GroupName = "", MinRadius = 32, Name = "SWITCH_Door", Orientation = Vec3(1.583, -0.193, -0.000), Position = Vec3(-2202.768, 1636.307, 745.125), Radius = 32, Stance = "stand", TagName = "Door", TeamAvailability = 30, Timeout = 1500, Use = 1, Version = 1, }, Version = 1, };