global _MG = { AMMOCAB_north_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2691.000, 402.000, 968.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1653.000, 3026.000, 860.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_D_483 = { GoalType = "ARTILLERY_D", Position = Vec3(-716.011, 3096.792, 820.264), Radius = 155, }, ARTILLERY_D_docarty = { GoalType = "ARTILLERY_D", Position = Vec3(1811.597, 3291.854, 713.831), Radius = 220, }, ARTILLERY_D_rocketarty = { GoalType = "ARTILLERY_D", Position = Vec3(1546.285, -497.187, 760.125), Radius = 240, }, ARTILLERY_S_262 = { GoalType = "ARTILLERY_S", Position = Vec3(-541.977, 3252.628, 821.768), Radius = 80, }, ARTILLERY_S_rocketarty = { GoalType = "ARTILLERY_S", Position = Vec3(1546.285, -497.187, 760.125), Radius = 240, }, ATTACK_ROCKET_5 = { AimVectors = { [0] = Vec3(0.811, 0.583, -0.056), [1] = Vec3(0.233, 0.972, -0.013), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1023.640, -981.268, 760.125), Radius = 35, Stance = "crouch", }, ATTACK_ad1 = { AimVectors = { [0] = Vec3(0.225, -0.968, -0.111), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(606.563, 4942.243, 988.125), Radius = 45, }, ATTACK_ad2 = { AimVectors = { [0] = Vec3(-0.766, -0.642, -0.035), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(775.628, 5000.579, 988.125), Radius = 35, }, ATTACK_ad3 = { AimVectors = { [0] = Vec3(-0.194, -0.966, -0.174), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(404.421, 5033.874, 988.125), Radius = 18, }, ATTACK_ad4 = { AimVectors = { [0] = Vec3(0.177, -0.983, -0.050), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1142.126, 4235.098, 988.125), Radius = 18, }, ATTACK_ad5 = { AimVectors = { [0] = Vec3(0.448, -0.886, -0.121), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(961.065, 3917.039, 809.301), Radius = 35, }, ATTACK_ad6 = { AimVectors = { [0] = Vec3(0.990, -0.142, 0.006), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(176.947, 2193.919, 988.125), Radius = 20, }, ATTACK_ar1 = { AimVectors = { [0] = Vec3(0.404, 0.914, -0.021), [1] = Vec3(-0.641, 0.768, -0.000), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1434.235, -1592.114, 760.125), Radius = 28, }, ATTACK_ar2 = { AimVectors = { [0] = Vec3(-0.943, -0.333, 0.017), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2418.037, -214.588, 760.125), Radius = 35, }, ATTACK_ar3 = { AimVectors = { [0] = Vec3(-0.997, -0.063, -0.042), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2480.424, -413.666, 760.125), Radius = 35, }, ATTACK_ar4 = { AimVectors = { [0] = Vec3(-0.993, -0.116, -0.036), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1784.444, -565.152, 760.125), Radius = 55, }, ATTACK_ar5 = { AimVectors = { [0] = Vec3(-0.898, 0.440, -0.029), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2489.470, -1100.604, 1028.125), Radius = 35, }, ATTACK_ar7 = { AimVectors = { [0] = Vec3(-0.892, 0.320, -0.319), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2469.653, -829.970, 814.125), Radius = 20, Stance = "crouch", }, ATTACK_dyno1 = { AimVectors = { [0] = Vec3(0.722, 0.684, -0.102), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-768.629, 1811.037, 805.482), Radius = 35, }, ATTACK_dyno2 = { AimVectors = { [0] = Vec3(0.708, 0.705, -0.025), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-382.295, 2873.891, 776.840), Radius = 45, }, ATTACK_dyno3 = { AimVectors = { [0] = Vec3(0.987, 0.163, 0.006), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1140.433, 2761.620, 764.281), Radius = 28, }, ATTACK_dyno4 = { AimVectors = { [0] = Vec3(0.802, 0.595, 0.040), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1286.760, 2179.071, 744.339), Radius = 13, }, ATTACK_dyno5 = { AimVectors = { [0] = Vec3(0.655, 0.756, -0.011), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1013.501, 2500.076, 765.608), Radius = 35, }, ATTACK_obj_10 = { AimVectors = { [0] = Vec3(0.163, -0.984, 0.076), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1766.290, 3971.816, 864.125), Radius = 35, }, ATTACK_r1 = { AimVectors = { [0] = Vec3(-0.948, -0.319, -0.012), [1] = Vec3(-0.100, -0.995, 0.019), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1796.363, -71.727, 760.125), Radius = 35, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2884.000, 2896.000, 856.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Fence = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2864.000, 2320.000, 1019.000), TeamAvailability = 2, }, CALLARTILLERY_125 = { GoalType = "CALLARTILLERY", Position = Vec3(-686.364, 2377.779, 809.971), Radius = 65, }, CALLARTILLERY_195 = { GoalType = "CALLARTILLERY", Position = Vec3(2170.785, -193.291, 760.125), Radius = 45, }, CALLARTILLERY_501 = { GoalType = "CALLARTILLERY", Position = Vec3(-118.402, 3126.204, 976.125), Radius = 20, }, CALLARTILLERY_ally_artyspot = { GoalType = "CALLARTILLERY", Position = Vec3(781.770, 3684.659, 988.125), Radius = 45, }, CALLARTILLERY_call55 = { GoalType = "CALLARTILLERY", Position = Vec3(2380.647, -125.151, 760.125), Radius = 18, }, CALLARTILLERY_call99 = { GoalType = "CALLARTILLERY", Position = Vec3(2095.128, -1076.345, 1028.125), Radius = 20, }, CALLARTILLERY_docartyspot = { GoalType = "CALLARTILLERY", Position = Vec3(1818.612, 2568.629, 703.741), Radius = 75, }, CALLARTILLERY_docartyspot2 = { GoalType = "CALLARTILLERY", Position = Vec3(1803.547, 3758.610, 768.489), Radius = 40, }, CALLARTILLERY_rocket_arty = { GoalType = "CALLARTILLERY", Position = Vec3(1068.534, -198.201, 760.125), Radius = 55, }, CAMP_11 = { AimVectors = { [0] = Vec3(0.861, -0.509, 0.006), [1] = Vec3(0.964, 0.265, -0.008), }, GoalType = "CAMP", GroupName = "camp", MaxCampTime = 40, MinCampTime = 10, MinRadius = 32, Position = Vec3(737.864, 2417.299, 733.259), }, CAMP_12 = { AimVectors = { [0] = Vec3(-0.394, -0.919, -0.012), [1] = Vec3(0.612, -0.789, 0.058), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 10, MinRadius = 32, Position = Vec3(1832.678, 3705.385, 759.471), }, CAMP_13 = { AimVectors = { [0] = Vec3(-0.246, -0.963, 0.109), [1] = Vec3(0.666, -0.740, 0.094), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 10, MinRadius = 32, Position = Vec3(1427.379, 3703.236, 746.649), }, CAMP_14 = { AimVectors = { [0] = Vec3(0.093, -0.991, 0.100), [1] = Vec3(0.522, -0.850, 0.069), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 10, MinRadius = 32, Position = Vec3(1739.223, 3883.003, 863.125), }, CAMP_15 = { AimVectors = { [0] = Vec3(0.043, -0.998, -0.040), [1] = Vec3(0.770, -0.638, 0.004), }, GoalType = "CAMP", MaxCampTime = 40, MinCampTime = 10, MinRadius = 32, Position = Vec3(929.481, 3967.116, 987.125), }, CAMP_rock1 = { AimVectors = { [0] = Vec3(0.193, -0.981, 0.031), [1] = Vec3(0.607, -0.794, 0.033), [2] = Vec3(0.963, -0.269, 0.025), }, GoalType = "CAMP", MaxCampTime = 99, MinCampTime = 38, MinRadius = 32, Position = Vec3(1003.427, -218.514, 761.145), Stance = "crouch", }, CAMP_rock2 = { AimVectors = { [0] = Vec3(-0.874, 0.484, 0.044), [1] = Vec3(-0.581, 0.811, 0.063), [2] = Vec3(-0.998, 0.064, 0.029), }, GoalType = "CAMP", MaxCampTime = 99, MinCampTime = 38, MinRadius = 32, Position = Vec3(2125.682, -1579.666, 761.235), }, CAMP_rock3 = { AimVectors = { [0] = Vec3(0.974, -0.104, 0.202), [1] = Vec3(0.926, 0.347, 0.145), [2] = Vec3(0.391, 0.919, 0.046), }, GoalType = "CAMP", MaxCampTime = 99, MinCampTime = 38, MinRadius = 32, Position = Vec3(975.974, -1298.806, 761.125), Stance = "crouch", }, CAPPOINT_290 = { GoalType = "CapPoint", Position = Vec3(1674.904, 1963.387, 744.125), Radius = 20, }, CHECKPOINT_forward_spawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-92.000, 4244.000, 1132.000), }, DEFEND_ROCKET_1 = { AimVectors = { [0] = Vec3(0.994, 0.106, -0.035), [1] = Vec3(0.291, 0.956, -0.035), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1007.985, -664.492, 760.125), Radius = 35, }, DEFEND_ROCKET_2 = { AimVectors = { [0] = Vec3(0.991, 0.120, -0.052), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1011.100, -1230.878, 760.125), Radius = 35, }, DEFEND_ROCKET_3 = { AimVectors = { [0] = Vec3(0.324, 0.945, 0.054), [1] = Vec3(-0.906, 0.420, 0.042), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1825.202, -1687.997, 760.125), Radius = 30, }, DEFEND_ROCKET_4 = { AimVectors = { [0] = Vec3(0.902, 0.432, 0.029), [1] = Vec3(-0.212, 0.976, 0.046), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1278.683, -986.721, 760.125), Radius = 35, }, DEFEND_ROCKET_8 = { AimVectors = { [0] = Vec3(-0.925, 0.370, 0.092), [1] = Vec3(-0.929, -0.361, 0.081), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2274.905, -1165.600, 760.125), Radius = 35, }, DEFEND_ROCKET_99 = { AimVectors = { [0] = Vec3(0.607, 0.789, -0.094), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2287.964, -1600.111, 1028.125), Radius = 35, }, DEFEND_card1 = { AimVectors = { [0] = Vec3(0.979, 0.201, -0.040), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1281.213, 2291.978, 712.905), Radius = 35, }, DEFEND_card2 = { AimVectors = { [0] = Vec3(0.354, 0.928, -0.117), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1466.887, 1819.428, 744.125), Radius = 18, }, DEFEND_card3 = { AimVectors = { [0] = Vec3(-0.920, -0.382, -0.084), [1] = Vec3(-0.844, 0.517, -0.144), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2231.877, 2318.295, 782.810), Radius = 35, }, DEFEND_card4 = { AimVectors = { [0] = Vec3(-0.827, -0.505, -0.247), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2333.515, 2541.872, 940.125), Radius = 18, }, DEFEND_docs1 = { AimVectors = { [0] = Vec3(0.272, 0.962, -0.004), [1] = Vec3(-0.712, 0.702, -0.029), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(629.926, 4741.966, 988.125), Radius = 50, }, DEFEND_docs2 = { AimVectors = { [0] = Vec3(-0.359, 0.933, -0.004), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1564.631, 1997.187, 744.125), Radius = 50, }, DEFEND_docs3 = { AimVectors = { [0] = Vec3(-0.103, 0.991, -0.084), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1599.503, 1965.875, 1000.125), Radius = 35, }, DEFEND_docs4 = { AimVectors = { [0] = Vec3(0.495, 0.856, -0.147), [1] = Vec3(0.998, -0.055, -0.006), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(366.544, 4507.503, 988.125), Radius = 18, }, DEFEND_docs5 = { AimVectors = { [0] = Vec3(-0.931, 0.324, -0.170), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(897.605, 1842.127, 1000.125), Radius = 18, }, DEFEND_docs6 = { AimVectors = { [0] = Vec3(-0.765, 0.644, -0.002), [1] = Vec3(-0.997, -0.074, -0.017), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2428.274, 3023.150, 804.125), Radius = 18, }, DEFEND_docs7 = { AimVectors = { [0] = Vec3(-0.875, -0.433, -0.217), [1] = Vec3(-0.996, -0.094, 0.006), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(759.018, 4904.247, 988.125), Radius = 20, }, DEFEND_fence3 = { AimVectors = { [0] = Vec3(0.511, -0.859, 0.011), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(2404.093, 2725.873, 972.125), Radius = 20, }, DEFEND_stage1_1 = { AimVectors = { [0] = Vec3(-0.992, 0.115, -0.056), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-124.070, 3342.175, 976.125), Radius = 18, }, DEFEND_stage1_2 = { AimVectors = { [0] = Vec3(-0.801, -0.569, -0.187), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-110.827, 2851.391, 976.125), Radius = 20, }, DEFEND_stage1_3 = { AimVectors = { [0] = Vec3(-0.926, -0.347, -0.151), [1] = Vec3(-0.733, -0.671, -0.110), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-103.906, 2544.038, 976.125), Radius = 20, }, DEFEND_stage1_4 = { AimVectors = { [0] = Vec3(-0.442, -0.880, -0.176), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-708.002, 3706.206, 820.035), Radius = 85, }, DEFEND_stage1_5 = { AimVectors = { [0] = Vec3(-0.371, -0.902, -0.219), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-1118.185, 3344.933, 784.779), Radius = 20, }, DEFEND_stage1_6 = { AimVectors = { [0] = Vec3(-0.339, -0.928, -0.153), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-1644.295, 3491.013, 774.365), Radius = 35, }, DEFEND_stage1_7 = { AimVectors = { [0] = Vec3(-0.989, 0.096, -0.109), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-402.116, 1558.126, 796.125), Radius = 20, }, FLAG_keycard = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(772.000, 4828.000, 1037.125), TeamAvailability = 4, }, HEALTHCAB_north_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2693.000, 298.000, 970.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1655.000, 2888.000, 860.000), Range = 1250, TeamAvailability = 6, }, MOBILEMG42_axis99 = { AimVectors = { [0] = Vec3(0.043, 0.996, -0.081), }, GoalType = "MOBILEMG42", MaxCampTime = 99, MinCampTime = 30, MinRadius = 32, Position = Vec3(2857.736, -419.365, 941.125), }, MOBILEMG42_mg1 = { AimVectors = { [0] = Vec3(-0.795, 0.606, 0.010), }, GoalType = "MOBILEMG42", GroupName = "mg", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(733.284, 4674.125, 988.125), Radius = 20, }, MOBILEMG42_rocketmg = { AimVectors = { [0] = Vec3(0.195, 0.977, -0.088), }, GoalType = "MOBILEMG42", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(1604.517, -1695.750, 760.125), Radius = 35, }, MOBILEMG42_st1 = { AimVectors = { [0] = Vec3(-0.219, 0.974, -0.058), }, GoalType = "MOBILEMG42", MaxCampTime = 90, MinCampTime = 75, MinRadius = 32, Position = Vec3(2896.834, -963.798, 1011.125), }, MOBILEMORTAR_mrt1 = { GoalType = "MOBILEMORTAR", MinRadius = 32, MortarAim = { [0] = Vec3(0.621, 0.585, -0.521), [1] = Vec3(0.596, 0.611, -0.521), [2] = Vec3(0.573, 0.585, -0.574), [3] = Vec3(0.583, 0.575, -0.574), [4] = Vec3(0.604, 0.567, -0.560), [5] = Vec3(0.598, 0.566, -0.568), [6] = Vec3(0.634, 0.518, -0.574), [7] = Vec3(0.619, 0.565, -0.545), }, Position = Vec3(-3098.546, 799.381, 740.950), }, MOBILEMORTAR_mrt23 = { GoalType = "MOBILEMORTAR", MinRadius = 32, MortarAim = { [0] = Vec3(0.543, -0.520, -0.659), [1] = Vec3(0.568, -0.500, -0.654), [2] = Vec3(0.530, -0.537, -0.656), [3] = Vec3(0.611, -0.514, -0.602), [4] = Vec3(0.677, -0.322, -0.662), [5] = Vec3(0.690, -0.348, -0.634), [6] = Vec3(0.736, -0.232, -0.636), [7] = Vec3(0.625, -0.483, -0.613), [8] = Vec3(0.510, -0.490, -0.657), }, Position = Vec3(177.543, 3759.529, 857.066), }, MOBILEMORTAR_mrt3 = { GoalType = "MOBILEMORTAR", MortarAim = { }, Position = Vec3(1831.316, 4064.916, 864.125), Radius = 20, }, MOUNTMG42_9 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 40, MinCampTime = 15, Position = Vec3(-2918.000, 1342.000, 708.000), TeamAvailability = 6, }, PLANT_Base_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-100.000, 3096.000, 844.000), TagName = "Base Gate", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2886.998, 2866.500, 856.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Fence = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2656.000, 2281.846, 994.063), TeamAvailability = 4, }, PLANT_Side_Entrance = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-630.000, 1630.000, 848.000), TagName = "Side Entrance", TeamAvailability = 4, }, PLANT_prototype_rocket = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1148.000, -875.500, 879.259), TagName = "prototype rocket", TeamAvailability = 4, }, REPAIRMG42_9 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2918.000, 1342.000, 708.000), TeamAvailability = 6, }, ROUTE_ally1 = { GoalType = "ROUTE", Position = Vec3(-3200.252, 450.776, 1072.125), Radius = 100, }, ROUTE_axis1 = { GoalType = "ROUTE", Position = Vec3(1769.107, 857.243, 1000.125), Radius = 265, }, ROUTE_axis33 = { GoalType = "ROUTE", Position = Vec3(273.836, 4278.650, 988.125), Radius = 120, }, ROUTE_axis34 = { GoalType = "ROUTE", Position = Vec3(452.864, 4281.171, 988.125), Radius = 110, }, ROUTE_axis35 = { GoalType = "ROUTE", Position = Vec3(616.035, 4271.791, 988.125), Radius = 85, }, ROUTE_d1 = { GoalType = "ROUTE", Position = Vec3(1806.391, 1989.889, 1036.125), Radius = 20, }, ROUTE_d2 = { GoalType = "ROUTE", Position = Vec3(3059.632, 3071.468, 804.125), Radius = 35, }, ROUTE_defuse1 = { GoalType = "ROUTE", Position = Vec3(1945.497, 479.000, 1000.125), Radius = 35, }, ROUTE_defuse2 = { GoalType = "ROUTE", Position = Vec3(2000.198, 98.556, 1064.125), Radius = 60, }, ROUTE_defuse3 = { GoalType = "ROUTE", Position = Vec3(1310.253, 499.323, 760.125), Radius = 35, }, ROUTE_defuse4 = { GoalType = "ROUTE", Position = Vec3(1298.215, -36.388, 760.125), Radius = 35, }, ROUTE_defuse5 = { GoalType = "ROUTE", Position = Vec3(1593.204, -4.490, 1064.125), Radius = 25, }, ROUTE_dyno1 = { GoalType = "ROUTE", Position = Vec3(1544.859, 1704.210, 744.125), Radius = 45, }, ROUTE_dyno2 = { GoalType = "ROUTE", Position = Vec3(1174.361, 693.192, 1000.125), Radius = 40, }, ROUTE_dyno3 = { GoalType = "ROUTE", Position = Vec3(2187.699, 1176.948, 760.125), Radius = 35, }, ROUTE_fence1 = { GoalType = "ROUTE", Position = Vec3(3058.322, 1219.064, 940.125), Radius = 35, }, ROUTE_fence2 = { GoalType = "ROUTE", Position = Vec3(2819.564, -718.036, 940.125), Radius = 65, }, ROUTE_fs = { GoalType = "ROUTE", Position = Vec3(-119.345, 4296.042, 1084.125), Radius = 200, }, ROUTE_fs1 = { GoalType = "ROUTE", Position = Vec3(717.016, 3880.366, 988.125), Radius = 35, }, ROUTE_fs100 = { GoalType = "ROUTE", Position = Vec3(2139.849, 3730.763, 809.407), Radius = 35, }, ROUTE_fs101 = { GoalType = "ROUTE", Position = Vec3(2070.491, 3092.838, 741.564), Radius = 100, }, ROUTE_fs2 = { GoalType = "ROUTE", Position = Vec3(286.083, 2183.653, 988.125), Radius = 20, }, ROUTE_fs99 = { GoalType = "ROUTE", Position = Vec3(1430.007, 2208.898, 712.411), Radius = 55, }, ROUTE_hall = { GoalType = "ROUTE", Position = Vec3(396.886, 4834.582, 988.125), Radius = 35, }, ROUTE_hall2 = { GoalType = "ROUTE", Position = Vec3(1394.718, 3965.433, 803.502), Radius = 35, }, ROUTE_hall3 = { GoalType = "ROUTE", Position = Vec3(1558.864, 2884.360, 698.256), Radius = 65, }, ROUTE_keycard = { GoalType = "ROUTE", Position = Vec3(767.858, 4821.584, 1032.125), Radius = 70, }, ROUTE_route1 = { GoalType = "ROUTE", Position = Vec3(-3344.000, 412.000, 816.125), Radius = 215, }, ROUTE_route2 = { GoalType = "ROUTE", Position = Vec3(2886.496, 3139.313, 804.125), Radius = 185, }, SMOKEBOMB_al1 = { AimVectors = { [0] = Vec3(0.854, -0.518, -0.053), }, GoalType = "SMOKEBOMB", MinRadius = 32, Position = Vec3(357.016, 4956.473, 987.125), }, SNIPE_321 = { AimVectors = { [0] = Vec3(0.985, 0.154, -0.082), }, GoalType = "Snipe", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-3578.357, 1038.473, 1072.125), Radius = 20, }, Version = 1, };