global _MG = { AMMOCAB_ammocab_allied = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1080.000, 3432.000, 152.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_ammocab_axis = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-952.000, -3432.000, 152.000), Range = 1250, TeamAvailability = 6, }, BUILD_Allied_Assult_Tower = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(-976.708, 2980.043, 100.125), Radius = 50, TraceInfo = { class = "GOAL", endPos = Vec3(-1918.553, 2984.732, -26.070), eyePos = Vec3(-914.115, 2985.118, 173.125), id = 144, }, }, BUILD_Allied_East_Fence = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(1165.875, 3761.992, 101.125), Radius = 50, TraceInfo = { class = "GOAL", endPos = Vec3(2085.683, 3777.661, 124.056), eyePos = Vec3(1062.946, 3764.325, 173.125), id = 133, }, }, BUILD_Allied_Fence = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-516.000, 2560.000, 156.000), TagName = "Allied Fence", TeamAvailability = 4, }, BUILD_Allied_Gate_Tower = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(272.953, 2669.709, 101.125), Radius = 50, TraceInfo = { class = "GOAL", endPos = Vec3(255.240, 1773.546, -29.920), eyePos = Vec3(272.560, 2777.064, 173.125), id = 163, }, }, BUILD_Allied_Spawn_Defenses = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(620.000, 3840.000, 156.000), TagName = "Allied Spawn Defenses", TeamAvailability = 4, }, BUILD_Allied_West_Fence = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(-1119.875, 3833.979, 101.125), Radius = 50, TraceInfo = { class = "GOAL", endPos = Vec3(-2030.709, 3841.592, -24.143), eyePos = Vec3(-1025.952, 3830.417, 173.125), id = 127, }, }, BUILD_axis_Assult_Tower = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(1111.345, -2970.395, 101.280), TraceInfo = { class = "GOAL", endPos = Vec3(1732.262, -2974.733, -615.690), eyePos = Vec3(1079.320, -2971.165, 173.125), id = 241, }, }, BUILD_axis_East_Fence = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(1245.073, -3805.785, 101.125), TraceInfo = { class = "GOAL", endPos = Vec3(1920.969, -3944.509, -546.636), eyePos = Vec3(1206.897, -3800.905, 173.125), id = 224, }, }, BUILD_axis_Fence = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(644.000, -2560.000, 156.000), TagName = "axis Fence", TeamAvailability = 2, }, BUILD_axis_Gate_Tower = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(-160.002, -2673.031, 101.125), TraceInfo = { class = "GOAL", endPos = Vec3(-5.926, -1798.647, -41.550), eyePos = Vec3(-184.662, -2783.809, 173.125), id = 260, }, }, BUILD_axis_Spawn_Defenses = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-492.000, -3840.000, 156.000), TagName = "axis Spawn Defenses", TeamAvailability = 2, }, BUILD_axis_West_Fence = { GoalType = "BUILD", MinRadius = 32, Position = Vec3(-1037.499, -3748.803, 101.125), TraceInfo = { class = "GOAL", endPos = Vec3(-1954.684, -3855.817, -151.113), eyePos = Vec3(-987.039, -3742.398, 164.125), id = 230, }, }, CAMP_bDefense1 = { AimVectors = { [0] = Vec3(-0.314, -0.949, -0.004), [1] = Vec3(-0.542, -0.840, -0.023), [2] = Vec3(-1.000, -0.023, -0.008), [3] = Vec3(-0.962, 0.273, -0.008), [4] = Vec3(-0.703, 0.711, -0.010), [5] = Vec3(-0.441, 0.897, -0.017), [6] = Vec3(1.000, -0.009, -0.013), [7] = Vec3(0.939, -0.342, -0.036), [8] = Vec3(0.727, 0.687, 0.002), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(143.965, 2639.038, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_bDefense2 = { AimVectors = { [0] = Vec3(0.894, -0.431, -0.122), [1] = Vec3(-0.625, -0.777, -0.077), [2] = Vec3(-0.926, -0.375, -0.040), [3] = Vec3(-0.799, 0.601, -0.019), [4] = Vec3(-0.869, 0.495, -0.000), [5] = Vec3(-0.993, 0.118, 0.002), [6] = Vec3(0.532, 0.845, -0.052), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1239.657, 2683.370, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_bDefense3 = { AimVectors = { [0] = Vec3(0.033, -0.999, 0.004), [1] = Vec3(-0.254, -0.967, 0.019), [2] = Vec3(-0.505, -0.863, 0.021), [3] = Vec3(-0.928, -0.372, 0.027), [4] = Vec3(0.623, -0.782, 0.015), [5] = Vec3(0.894, -0.448, 0.009), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-154.724, 3927.033, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_bDefense4 = { AimVectors = { [0] = Vec3(0.025, -1.000, 0.005), [1] = Vec3(0.408, -0.913, 0.002), [2] = Vec3(0.645, -0.764, 0.000), [3] = Vec3(0.555, -0.782, -0.284), [4] = Vec3(-0.254, -0.967, 0.034), [5] = Vec3(0.873, -0.487, 0.036), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1086.378, 4277.475, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_bDefense5 = { AimVectors = { [0] = Vec3(0.980, 0.201, 0.007), [1] = Vec3(-0.972, -0.235, -0.003), [2] = Vec3(-0.617, 0.787, 0.011), [3] = Vec3(0.430, 0.903, -0.010), [4] = Vec3(0.996, -0.025, -0.090), [5] = Vec3(-0.859, 0.511, 0.034), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-203.534, 2609.066, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_rDefense1 = { AimVectors = { [0] = Vec3(1.000, 0.014, -0.017), [1] = Vec3(0.989, -0.147, -0.012), [2] = Vec3(0.847, -0.531, -0.015), [3] = Vec3(0.843, 0.537, -0.017), [4] = Vec3(-0.864, 0.498, -0.071), [5] = Vec3(-0.127, -0.992, 0.008), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-1096.979, -2653.124, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_rDefense2 = { AimVectors = { [0] = Vec3(0.315, 0.949, -0.031), [1] = Vec3(0.569, 0.821, -0.044), [2] = Vec3(-0.837, 0.544, -0.057), [3] = Vec3(-0.997, 0.071, -0.012), [4] = Vec3(-0.898, -0.439, 0.006), [5] = Vec3(0.560, -0.828, -0.004), [6] = Vec3(0.113, -0.994, -0.004), [7] = Vec3(0.999, 0.051, -0.006), [8] = Vec3(0.971, -0.240, -0.010), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(-30.980, -2683.555, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_rDefense3 = { AimVectors = { [0] = Vec3(0.997, -0.074, 0.008), [1] = Vec3(-0.976, -0.218, -0.017), [2] = Vec3(0.603, -0.798, 0.011), [3] = Vec3(-0.512, -0.859, -0.010), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(348.794, -2601.689, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_rDefense4 = { AimVectors = { [0] = Vec3(-0.613, 0.790, 0.008), [1] = Vec3(-0.099, 0.995, -0.009), [2] = Vec3(0.297, 0.955, -0.001), [3] = Vec3(-0.354, 0.909, -0.221), [4] = Vec3(-0.978, 0.209, 0.013), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(1202.513, -4344.802, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAMP_rDefense5 = { AimVectors = { [0] = Vec3(-0.106, 0.994, 0.014), [1] = Vec3(-0.800, 0.600, -0.000), [2] = Vec3(0.659, 0.752, -0.015), [3] = Vec3(0.946, 0.324, 0.011), [4] = Vec3(-0.624, 0.782, 0.006), [5] = Vec3(-0.902, 0.431, 0.023), }, GoalType = "CAMP", MaxCampTime = 30, MinCampTime = 15, MinRadius = 32, Position = Vec3(310.619, -3921.550, 100.125), Roles = { [0] = "DEFENDER", }, Stance = "crouch", }, CAPPOINT_121 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-528.633, 2724.633, 110.125), }, CAPPOINT_130 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-1019.471, 3830.065, 110.125), }, CAPPOINT_136 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1060.001, 3770.867, 110.125), }, CAPPOINT_141 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(611.996, 3722.164, 110.125), }, CAPPOINT_147 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-894.670, 2971.175, 110.125), }, CAPPOINT_166 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(271.501, 2797.893, 110.125), }, CAPPOINT_180 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1150.444, -3824.733, 110.125), }, CAPPOINT_218 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(657.469, -2724.237, 110.125), }, CAPPOINT_233 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-934.485, -3776.275, 110.125), }, CAPPOINT_238 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-490.520, -3719.460, 110.125), }, CAPPOINT_244 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1021.229, -2973.871, 110.125), }, CAPPOINT_263 = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(-141.023, -2784.830, 110.125), }, EXPLODE_Allied_Fence = { CreateOnLoad = 0, GoalType = "EXPLODE", Position = Vec3(0.000, 2400.000, 196.500), TagName = "Allied Fence", TeamAvailability = 2, }, EXPLODE_Allied_Spawn_Defenses = { CreateOnLoad = 0, GoalType = "EXPLODE", Position = Vec3(512.000, 4092.000, 186.000), TagName = "Allied Spawn Defenses", TeamAvailability = 2, }, EXPLODE_axis_Fence = { CreateOnLoad = 0, GoalType = "EXPLODE", Position = Vec3(128.000, -2400.000, 196.500), TagName = "axis Fence", TeamAvailability = 4, }, EXPLODE_axis_Spawn_Defenses = { CreateOnLoad = 0, GoalType = "EXPLODE", Position = Vec3(-384.000, -4092.000, 186.000), TagName = "axis Spawn Defenses", TeamAvailability = 4, }, FLAG_Construction_Materials = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(982.000, -3456.000, 121.125), TagName = "Construction Materials", TeamAvailability = 4, }, FLAG_Construction_Materials_1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-856.000, 3464.000, 121.125), TagName = "Construction Materials", TeamAvailability = 2, }, FLAG_Construction_Materials_2 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1276.000, 1720.000, -42.875), Radius = 50, TagName = "Construction Materials", TeamAvailability = 2, }, FLAG_Construction_Materials_3 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(1406.000, -1704.000, -42.875), TagName = "Construction Materials", TeamAvailability = 4, }, HEALTHCAB_healthcab_allied = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1080.000, 3352.000, 152.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_healthcab_axis = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-952.000, -3352.000, 152.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_AlliedTower = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-896.000, 2704.000, 500.000), TeamAvailability = 6, }, MOUNTMG42_AxisTower = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1024.000, -2704.000, 500.000), TeamAvailability = 6, }, MOUNTMG42_asstower_allied_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-896.000, 2704.000, 500.000), TeamAvailability = 6, }, MOUNTMG42_asstower_axis_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(1024.000, -2704.000, 500.000), TeamAvailability = 6, }, PLANTMINE_allied = { GoalType = "PLANTMINE", Position = Vec3(-872.645, 3998.160, 3.766), Radius = 32, }, PLANTMINE_allied_1 = { GoalType = "PLANTMINE", Position = Vec3(-738.166, 4002.869, 6.186), Radius = 32, TagName = "allied", }, PLANTMINE_allied_2 = { GoalType = "PLANTMINE", Position = Vec3(-786.707, 4047.230, 28.983), Radius = 32, TagName = "allied", }, PLANTMINE_allied_3 = { GoalType = "PLANTMINE", Position = Vec3(-901.655, 4110.313, 61.401), Radius = 32, TagName = "allied", }, PLANTMINE_allied_4 = { GoalType = "PLANTMINE", Position = Vec3(-811.807, 4172.656, 93.438), Radius = 32, TagName = "allied", }, PLANTMINE_allied_5 = { GoalType = "PLANTMINE", Position = Vec3(-715.622, 4144.100, 79.010), Radius = 32, TagName = "allied", }, PLANTMINE_allied_6 = { GoalType = "PLANTMINE", Position = Vec3(-965.695, 4162.250, 88.091), Radius = 32, TagName = "allied", }, PLANTMINE_allied_7 = { GoalType = "PLANTMINE", Position = Vec3(-764.837, 3227.283, 101.279), Radius = 32, TagName = "allied", }, PLANTMINE_allied_8 = { GoalType = "PLANTMINE", Position = Vec3(-621.515, 3245.518, 101.279), Radius = 32, TagName = "allied", }, PLANTMINE_allied_9 = { GoalType = "PLANTMINE", Position = Vec3(-652.285, 3145.566, 101.125), Radius = 32, TagName = "allied", }, PLANTMINE_axis = { GoalType = "PLANTMINE", Position = Vec3(1028.773, -3981.913, -4.583), Radius = 32, }, PLANTMINE_axis_1 = { GoalType = "PLANTMINE", Position = Vec3(960.269, -4022.842, 16.451), Radius = 32, TagName = "axis", }, PLANTMINE_axis_2 = { GoalType = "PLANTMINE", Position = Vec3(891.818, -3986.516, -2.217), Radius = 32, TagName = "axis", }, PLANTMINE_axis_3 = { GoalType = "PLANTMINE", Position = Vec3(732.879, -3148.524, 100.125), Radius = 32, TagName = "axis", }, PLANTMINE_axis_4 = { GoalType = "PLANTMINE", Position = Vec3(971.427, -4132.973, 73.045), Radius = 32, TagName = "axis", }, PLANTMINE_axis_5 = { GoalType = "PLANTMINE", Position = Vec3(1064.215, -4189.928, 101.125), Radius = 32, TagName = "axis", }, PLANTMINE_axis_6 = { GoalType = "PLANTMINE", Position = Vec3(821.153, -4161.745, 87.831), Radius = 32, TagName = "axis", }, PLANTMINE_axis_7 = { GoalType = "PLANTMINE", Position = Vec3(1081.817, -4092.864, 52.554), Radius = 32, TagName = "axis", }, PLANTMINE_axis_8 = { GoalType = "PLANTMINE", Position = Vec3(842.991, -3243.363, 101.125), Radius = 32, TagName = "axis", }, PLANTMINE_axis_9 = { GoalType = "PLANTMINE", Position = Vec3(707.325, -3294.272, 101.125), Radius = 32, TagName = "axis", }, REPAIRMG42_AlliedTower = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-896.000, 2704.000, 500.000), TeamAvailability = 6, }, REPAIRMG42_AxisTower = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1024.000, -2704.000, 500.000), TeamAvailability = 6, }, REPAIRMG42_asstower_allied_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-896.000, 2704.000, 500.000), TeamAvailability = 6, }, REPAIRMG42_asstower_axis_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1024.000, -2704.000, 500.000), TeamAvailability = 6, }, ROUTE_Allied_Flag = { GoalType = "ROUTE", Position = Vec3(1547.266, -1716.090, -46.800), Radius = 125, }, ROUTE_Allied_Under = { GoalType = "ROUTE", Position = Vec3(-1409.237, 2349.684, -46.875), Radius = 125, }, ROUTE_Allied_Under_1 = { GoalType = "ROUTE", Position = Vec3(-953.930, 3186.404, -46.875), Radius = 125, TagName = "Allied_Under", }, ROUTE_Allied_Under_2 = { GoalType = "ROUTE", Position = Vec3(-823.341, 3739.000, -46.875), Radius = 125, TagName = "Allied_Under", }, ROUTE_Allied_Under_3 = { GoalType = "ROUTE", Position = Vec3(-829.739, 4152.500, 83.080), Radius = 125, TagName = "Allied_Under", }, ROUTE_AlliesSpawn = { GoalType = "ROUTE", Position = Vec3(520.670, 4099.672, 117.125), Radius = 300, }, ROUTE_AxisSpawn = { GoalType = "ROUTE", Position = Vec3(-358.708, -4109.706, 117.125), Radius = 300, }, ROUTE_C = { GoalType = "ROUTE", Position = Vec3(-1414.354, -1564.975, 101.125), Radius = 125, }, ROUTE_C_1 = { GoalType = "ROUTE", Position = Vec3(-1652.543, -92.465, 101.125), Radius = 125, TagName = "C", }, ROUTE_C_2 = { GoalType = "ROUTE", Position = Vec3(-1652.675, 728.569, 1.125), Radius = 125, TagName = "C", }, ROUTE_C_3 = { GoalType = "ROUTE", Position = Vec3(-1550.339, 1468.662, 1.125), Radius = 125, TagName = "C", }, ROUTE_C_4 = { GoalType = "ROUTE", Position = Vec3(-1487.077, 1989.490, 1.125), Radius = 125, TagName = "C", }, ROUTE_East = { GoalType = "ROUTE", Position = Vec3(-701.554, 243.870, 1.125), Radius = 125, }, ROUTE_East_1 = { GoalType = "ROUTE", Position = Vec3(-287.515, 291.066, -46.875), Radius = 125, TagName = "East", }, ROUTE_East_2 = { GoalType = "ROUTE", Position = Vec3(305.324, 656.667, -46.875), Radius = 125, TagName = "East", }, ROUTE_East_3 = { GoalType = "ROUTE", Position = Vec3(638.294, 1448.228, -46.875), Radius = 125, TagName = "East", }, ROUTE_East_4 = { GoalType = "ROUTE", Position = Vec3(601.720, 1878.859, 1.125), Radius = 125, TagName = "East", }, ROUTE_F = { GoalType = "ROUTE", Position = Vec3(1596.297, 1897.903, 101.125), Radius = 125, }, ROUTE_F_1 = { GoalType = "ROUTE", Position = Vec3(1818.544, 877.658, 101.125), Radius = 125, TagName = "F", }, ROUTE_F_2 = { GoalType = "ROUTE", Position = Vec3(1843.713, -92.566, 101.125), Radius = 125, TagName = "F", }, ROUTE_F_3 = { GoalType = "ROUTE", Position = Vec3(1794.552, -641.820, 1.125), Radius = 125, TagName = "F", }, ROUTE_F_4 = { GoalType = "ROUTE", Position = Vec3(1682.995, -1499.951, 1.125), Radius = 125, TagName = "F", }, ROUTE_Under_Up = { GoalType = "ROUTE", Position = Vec3(-145.308, 3163.431, 101.232), Radius = 125, }, ROUTE_West = { GoalType = "ROUTE", Position = Vec3(803.040, -238.424, 1.125), Radius = 125, }, ROUTE_West_1 = { GoalType = "ROUTE", Position = Vec3(-18.810, -641.875, -46.757), Radius = 125, TagName = "West", }, ROUTE_West_2 = { GoalType = "ROUTE", Position = Vec3(-510.245, -1024.241, -46.757), Radius = 125, TagName = "West", }, ROUTE_West_3 = { GoalType = "ROUTE", Position = Vec3(-505.354, -1504.087, -46.757), Radius = 125, TagName = "West", }, ROUTE_West_4 = { GoalType = "ROUTE", Position = Vec3(-486.074, -1892.475, 1.125), Radius = 125, TagName = "West", }, ROUTE_axis_Under_Up = { GoalType = "ROUTE", Position = Vec3(154.367, -3210.776, 101.125), Radius = 125, }, ROUTE_axis_flag = { GoalType = "ROUTE", Position = Vec3(-1357.334, 1719.018, -46.875), Radius = 125, }, ROUTE_axis_under = { GoalType = "ROUTE", Position = Vec3(1541.785, -2345.548, -46.875), Radius = 125, }, ROUTE_axis_under_1 = { GoalType = "ROUTE", Position = Vec3(1415.281, -3068.473, -46.875), Radius = 125, TagName = "axis_under", }, ROUTE_axis_under_2 = { GoalType = "ROUTE", Position = Vec3(955.239, -3189.506, -46.875), Radius = 125, TagName = "axis_under", }, ROUTE_axis_under_3 = { GoalType = "ROUTE", Position = Vec3(947.809, -3707.722, -46.875), Radius = 125, TagName = "axis_under", }, ROUTE_axis_under_4 = { GoalType = "ROUTE", Position = Vec3(940.126, -4160.260, 87.110), Radius = 125, TagName = "axis_under", }, ROUTE_main = { GoalType = "ROUTE", Position = Vec3(1.037, 2476.569, 101.125), Radius = 125, }, ROUTE_main_1 = { GoalType = "ROUTE", Position = Vec3(-132.363, 1654.106, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_2 = { GoalType = "ROUTE", Position = Vec3(-650.456, 1158.810, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_3 = { GoalType = "ROUTE", Position = Vec3(-146.896, 640.088, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_4 = { GoalType = "ROUTE", Position = Vec3(349.883, -598.536, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_5 = { GoalType = "ROUTE", Position = Vec3(852.466, -1342.686, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_6 = { GoalType = "ROUTE", Position = Vec3(602.318, -1569.027, 100.125), Radius = 125, TagName = "main", }, ROUTE_main_7 = { GoalType = "ROUTE", Position = Vec3(310.156, -1679.880, 101.125), Radius = 125, TagName = "main", }, ROUTE_main_8 = { GoalType = "ROUTE", Position = Vec3(130.697, -2489.604, 101.125), Radius = 125, TagName = "main", }, Version = 1, };