global _MG = { AMMOCAB_t3 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2642.000, 524.000, 350.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t5 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1202.000, 3980.000, 30.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_t7 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-974.000, 3980.000, 30.000), Range = 1250, TeamAvailability = 6, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1004.000, 1420.000, 548.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Iris_Construction_Kit = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1251.000, 5698.000, 64.000), TagName = "Iris Construction Kit", TeamAvailability = 2, }, BUILD_South_base_MG = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(200.000, 388.000, 604.000), TagName = "South base MG", TeamAvailability = 2, }, BUILD_Tank = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Offsets = { [0] = Vec3(-37.398, -201.929, -38.180), [1] = Vec3(27.324, -193.454, -37.979), [2] = Vec3(98.141, -2.307, -37.313), [3] = Vec3(-98.125, -8.953, -37.267), [4] = Vec3(40.608, 159.172, -34.622), [5] = Vec3(-39.392, 159.263, -34.620), }, Position = Vec3(863.000, 988.000, 514.000), TeamAvailability = 4, Vehicle = "MOVER_tank", }, BUILD_Tank_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-836.000, 1584.000, 504.000), TagName = "Tank Barrier 1", TeamAvailability = 2, }, BUILD_Truck = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-1186.000, 3136.000, 470.000), TeamAvailability = 4, }, BUILD_Truck_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1556.000, 2460.000, 456.000), TagName = "Truck Barrier 1", TeamAvailability = 2, }, CAPPOINT_Truck = { GoalType = "CapPoint", Position = Vec3(-1310.660, 3162.750, 480.125), Radius = 20, }, ESCORT_Truck = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(69.125, 88.152, -32.373), [1] = Vec3(-70.125, 83.354, -32.373), [2] = Vec3(-0.703, 161.741, -32.373), }, Position = Vec3(-1187.542, 2916.764, 421.125), Vehicle = "MOVER_truck", }, FLAG_Naquada = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1082.000, 5348.000, 45.125), TeamAvailability = 4, }, HEALTHCAB_t2 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2642.000, 572.000, 350.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t4 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1202.000, 4052.000, 30.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t6 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-974.000, 4052.000, 30.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_947 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(0.000, -4878.000, 840.000), TagName = "", TeamAvailability = 6, }, MOUNTMG42_South_base_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(249.000, 334.000, 640.000), TagName = "South base MG", TeamAvailability = 6, }, MOUNTMG42_east = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-235.000, 2795.000, 488.000), TeamAvailability = 6, }, MOUNTMG42_t1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(1584.000, 1184.000, 716.000), TeamAvailability = 6, }, MOUNTMG42_t1_1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(1584.000, 136.000, 716.000), TagName = "t1", TeamAvailability = 6, }, MOUNTMG42_west = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-2001.000, 2744.000, 488.000), TeamAvailability = 6, }, MOUNT_Tank = { AimMode = "velocity", GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(50.875, -195.412, -38.025), [1] = Vec3(-34.678, -193.454, -37.979), [2] = Vec3(-98.289, -62.590, -38.363), [3] = Vec3(98.273, -47.948, -38.594), }, Position = Vec3(1025.318, 1099.378, 460.525), Vehicle = "MOVER_tank", }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(822.635, 984.035, 514.509), TeamAvailability = 4, }, MOVER_truck = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-1325.000, 2996.500, 488.500), TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1033.500, 1414.999, 548.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Iris_Construction_Kit = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1092.000, 5861.000, 200.000), TagName = "Iris Construction Kit", TeamAvailability = 4, }, PLANT_South_base_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(266.000, 324.499, 592.000), TagName = "South base MG", TeamAvailability = 4, }, PLANT_Tank_Barrier_1 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1093.000, 1343.001, 491.001), TagName = "Tank Barrier 1", TeamAvailability = 4, }, PLANT_Truck_Barrier_1 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1763.000, 2352.000, 477.000), TagName = "Truck Barrier 1", TeamAvailability = 4, }, REPAIRMG42_947 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(0.000, -4878.000, 840.000), TagName = "", TeamAvailability = 6, }, REPAIRMG42_South_base_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(249.000, 334.000, 640.000), TagName = "South base MG", TeamAvailability = 6, }, REPAIRMG42_east = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-235.000, 2795.000, 488.000), TeamAvailability = 6, }, REPAIRMG42_t1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1584.000, 1184.000, 716.000), TeamAvailability = 6, }, REPAIRMG42_t1_1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1584.000, 136.000, 716.000), TagName = "t1", TeamAvailability = 6, }, REPAIRMG42_west = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2001.000, 2744.000, 488.000), TeamAvailability = 6, }, SWITCH_Left_Door = { AimPosition = Vec3(-1373.170, 5075.875, 247.427), Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", Position = Vec3(-1373.315, 5057.875, 193.125), Radius = 32, }, SWITCH_Right_Door = { AimPosition = Vec3(-793.019, 5075.875, 247.375), Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", Position = Vec3(-793.220, 5057.875, 193.125), Radius = 32, }, Version = 1, };