global _MG = { AMMOCAB_east_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1099.000, 4936.000, 4762.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-224.000, -1342.000, 3530.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_west_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1164.000, -7765.000, 4893.000), Range = 1250, TeamAvailability = 6, }, ATTACK_allied_docs1 = { AimVectors = { [0] = Vec3(-0.862, 0.506, 0.007), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1443.492, 4974.205, 4409.125), Radius = 32, }, ATTACK_allied_docs2 = { AimVectors = { [0] = Vec3(0.412, 0.911, 0.030), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(884.248, 4967.455, 4409.125), Radius = 32, }, ATTACK_axis_docs1 = { AimVectors = { [0] = Vec3(0.996, 0.086, -0.005), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1602.696, -8078.843, 5085.329), Radius = 32, }, ATTACK_axis_docs2 = { AimVectors = { [0] = Vec3(-1.000, -0.000, 0.026), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-816.048, -8046.284, 5083.125), Radius = 32, }, BUILD_Allied_Bridge = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-542.000, 14.000, 5041.000), TagName = "Allied Bridge", TeamAvailability = 4, }, BUILD_Allied_Dam = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1817.000, 2218.500, 3909.000), Roles = { [0] = "DEFENDER", }, TagName = "Allied Dam", TeamAvailability = 4, }, BUILD_Allied_Dam_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2402.000, 2436.035, 3532.000), Roles = { [0] = "DEFENDER", }, TagName = "Allied Dam", TeamAvailability = 4, }, BUILD_Allied_MG = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(861.000, 4437.000, 5080.000), Roles = { [0] = "DEFENDER", }, TagName = "Allied MG", TeamAvailability = 4, }, BUILD_Axis_Bridge = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(780.000, -2652.000, 5059.000), TagName = "Axis Bridge", TeamAvailability = 2, }, BUILD_Axis_Gate = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-622.000, -4800.500, 4068.500), Roles = { [0] = "DEFENDER", }, TagName = "Axis Gate", TeamAvailability = 2, }, BUILD_Axis_Gate_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-448.000, -4980.000, 4220.000), Roles = { [0] = "DEFENDER", }, TagName = "Axis Gate", TeamAvailability = 2, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-90.000, -2192.000, 3564.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Neutral_Constructible = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1040.000, -1992.000, 5106.000), TagName = "Neutral Constructible", TeamAvailability = 6, }, CAPPOINT_allied_control_room = { GoalType = "CapPoint", Position = Vec3(1153.501, 5458.134, 5080.125), Radius = 35, }, CAPPOINT_axis_control_room = { GoalType = "CapPoint", Position = Vec3(367.958, -7384.205, 5251.125), Radius = 35, }, CHECKPOINT_allied_second_spawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(1712.000, 1592.000, 5223.000), }, CHECKPOINT_axis_second_spawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(1112.000, -4976.000, 5315.000), }, CHECKPOINT_forward_spawn = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-192.000, -1524.000, 5128.000), }, DEFEND_allied_cap1 = { AimVectors = { [0] = Vec3(-0.927, -0.368, 0.079), [1] = Vec3(-0.474, -0.880, 0.012), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1467.875, 5581.875, 5049.125), }, DEFEND_allied_cap2 = { AimVectors = { [0] = Vec3(-0.862, 0.507, 0.004), [1] = Vec3(-0.297, 0.955, 0.002), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1469.875, 4949.520, 5049.125), }, DEFEND_allied_cap3 = { AimVectors = { [0] = Vec3(0.963, 0.250, -0.096), [1] = Vec3(0.574, 0.817, -0.056), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1154.195, 5352.698, 5081.125), }, DEFEND_allied_cap4 = { AimVectors = { [0] = Vec3(0.201, 0.980, 0.013), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1191.334, 4945.234, 5048.125), }, DEFEND_allied_cap5 = { AimVectors = { [0] = Vec3(-0.088, -0.996, 0.028), [1] = Vec3(0.861, -0.509, 0.010), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1334.887, 5811.163, 5048.125), }, DEFEND_allied_cap6 = { AimVectors = { [0] = Vec3(0.582, -0.812, -0.046), [1] = Vec3(0.959, 0.277, -0.057), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1150.350, 5513.999, 5081.125), Radius = 32, }, DEFEND_allied_docs1 = { AimVectors = { [0] = Vec3(-0.796, 0.605, 0.015), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1392.249, 4930.125, 4409.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_allied_docs2 = { AimVectors = { [0] = Vec3(0.093, 0.996, 0.004), [1] = Vec3(0.864, 0.503, -0.002), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(852.252, 4930.125, 4409.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_allied_docs3 = { AimVectors = { [0] = Vec3(-0.689, 0.725, -0.017), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1218.006, 4930.125, 4409.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_allied_docs4 = { AimVectors = { [0] = Vec3(0.760, -0.577, -0.299), [1] = Vec3(1.000, -0.002, -0.000), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(446.121, 5088.359, 4407.363), Roles = { [0] = "DEFENDER", }, }, DEFEND_allied_docs5 = { AimVectors = { [0] = Vec3(-0.973, -0.230, 0.004), [1] = Vec3(-0.508, -0.861, -0.008), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(1469.875, 5229.875, 4409.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_allied_docs6 = { AimVectors = { [0] = Vec3(0.341, -0.940, 0.013), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(843.623, 5565.238, 4409.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_axis_cap1 = { AimVectors = { [0] = Vec3(-0.980, -0.193, 0.052), [1] = Vec3(-0.655, -0.755, 0.016), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(570.872, -6882.125, 5204.309), }, DEFEND_axis_cap2 = { AimVectors = { [0] = Vec3(0.092, -0.976, 0.196), [1] = Vec3(0.938, -0.320, 0.132), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(162.878, -6882.125, 5204.309), }, DEFEND_axis_cap3 = { AimVectors = { [0] = Vec3(0.437, 0.897, 0.071), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(162.125, -7133.875, 5204.125), }, DEFEND_axis_cap4 = { AimVectors = { [0] = Vec3(-0.829, 0.560, -0.000), [1] = Vec3(-0.994, -0.028, -0.110), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(477.297, -7291.234, 5252.125), Stance = "crouch", }, DEFEND_axis_cap5 = { AimVectors = { [0] = Vec3(-0.246, 0.969, -0.027), [1] = Vec3(-0.917, 0.165, -0.363), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(324.230, -7383.164, 5251.125), }, DEFEND_axis_cap6 = { AimVectors = { [0] = Vec3(0.157, 0.988, 0.002), [1] = Vec3(-0.013, -0.962, -0.273), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(238.395, -7219.766, 5252.125), Stance = "crouch", }, DEFEND_axis_docs1 = { AimVectors = { [0] = Vec3(0.985, -0.174, -0.019), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1605.997, -7978.584, 5088.632), Roles = { [0] = "DEFENDER", }, }, DEFEND_axis_docs2 = { AimVectors = { [0] = Vec3(-0.761, -0.648, -0.029), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-814.111, -7909.905, 5084.521), Roles = { [0] = "DEFENDER", }, }, DEFEND_axis_docs3 = { AimVectors = { [0] = Vec3(-0.824, -0.454, -0.339), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1019.178, -8102.765, 5082.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_axis_docs4 = { AimVectors = { [0] = Vec3(0.950, 0.311, 0.035), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1396.863, -8125.874, 5083.125), Roles = { [0] = "DEFENDER", }, }, DEFEND_axis_docs5 = { AimVectors = { [0] = Vec3(0.949, -0.315, 0.013), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1413.875, -7954.125, 5083.125), Roles = { [0] = "DEFENDER", }, }, DYNAMITE_hatch = { GoalType = "DYNAMITE", MinRadius = 32, Position = Vec3(-1063.657, -1844.182, 5064.125), Radius = 32, }, FLAG_allied_docs = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(1319.000, 5543.000, 4455.125), TeamAvailability = 2, }, FLAG_axis_docs = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-1219.000, -7776.000, 5117.125), TeamAvailability = 4, }, GRENADE_allied_window1 = { Facing = Vec3(-0.790, 0.599, 0.133), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(2156.389, 5349.692, 4409.125), PrimeGrenade = 1, TraceEntity = 360, TraceInfo = { class = "BREAKABLE", endPos = Vec3(1347.681, 5962.795, 4608.768), eyePos = Vec3(2156.389, 5349.692, 4472.125), id = 360, }, }, GRENADE_allied_window3 = { Facing = Vec3(-0.766, 0.624, 0.156), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(2173.875, 5325.822, 5049.125), PrimeGrenade = 1, TraceEntity = 358, TraceInfo = { class = "BREAKABLE", endPos = Vec3(1389.892, 5964.829, 5272.178), eyePos = Vec3(2173.875, 5325.822, 5112.125), id = 358, }, }, GRENADE_axis_cap_window = { Facing = Vec3(-0.128, -0.978, 0.164), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(428.269, -7008.121, 5204.125), PrimeGrenade = 1, TraceEntity = 211, TraceInfo = { class = "BREAKABLE", endPos = Vec3(295.217, -8006.422, 5452.241), eyePos = Vec3(428.269, -7008.121, 5267.125), id = 211, }, }, GRENADE_hatch = { Facing = Vec3(0.000, 0.000, 0.000), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(-1021.461, -1796.510, 5065.125), PrimeGrenade = 1, TeamAvailability = 0, TraceEntity = 407, TraceInfo = { class = "UnknownClass for id null", endPos = Vec3(-1024.759, -2294.979, 4233.646), eyePos = Vec3(-1021.461, -1796.510, 5128.125), id = 407, }, }, HEALTHCAB_east_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1201.000, 4936.000, 4761.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-326.000, -1342.000, 3529.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1266.000, -7765.000, 4892.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_Allied_MG = { AimVectors = { [0] = Vec3(-0.528, -0.848, -0.048), [1] = Vec3(-0.840, -0.541, -0.031), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(994.000, 4088.000, 5177.000), Roles = { [0] = "DEFENDER", }, TagName = "Allied MG", TeamAvailability = 6, }, MOUNTMG42_axismg_mg42 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1825.000, -8135.000, 4922.000), Roles = { [0] = "DEFENDER", }, TeamAvailability = 6, }, MOUNTMG42_center_flag_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(873.000, -2462.000, 5319.000), TeamAvailability = 6, }, MOUNTMG42_center_north_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-972.000, -1642.000, 5128.000), TeamAvailability = 6, }, MOUNTMG42_center_south_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-641.000, -2564.000, 5189.000), TeamAvailability = 6, }, MOUNTMG42_east_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(971.000, 294.000, 4969.000), TeamAvailability = 6, }, MOUNTMG42_north_mg = { AimVectors = { [0] = Vec3(0.411, -0.811, -0.416), [1] = Vec3(0.484, -0.834, -0.265), [2] = Vec3(-0.155, -0.977, -0.148), [3] = Vec3(0.323, -0.946, 0.039), }, CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-633.000, 1408.000, 4945.000), TeamAvailability = 6, }, MOUNTMG42_south_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1382.000, -4735.000, 5175.000), TeamAvailability = 6, }, PLANT_Allied_Bridge = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-580.610, -778.501, 5083.951), TagName = "Allied Bridge", TeamAvailability = 2, }, PLANT_Allied_Dam = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.547, -0.316, 0.775), [1] = Vec3(-0.958, -0.084, 0.274), }, position = Vec3(-1517.043, 2124.685, 3904.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-2394.000, 2435.999, 3496.000), TagName = "Allied Dam", TeamAvailability = 2, }, PLANT_Allied_Dam_1 = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.547, -0.316, 0.775), [1] = Vec3(-0.958, -0.084, 0.274), }, position = Vec3(-1517.043, 2124.685, 3904.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-2394.000, 2435.999, 3496.000), TagName = "Allied Dam", TeamAvailability = 2, }, PLANT_Allied_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(978.000, 4088.002, 5130.000), TagName = "Allied MG", TeamAvailability = 2, }, PLANT_Allied_Vault = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.531, 0.847, 0.022), }, position = Vec3(842.125, 4931.183, 4432.152), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1319.000, 5278.000, 4466.000), TagName = "Allied Vault", TeamAvailability = 2, }, PLANT_Axis_Bridge = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(191.501, -2329.995, 5084.000), TagName = "Axis Bridge", TeamAvailability = 4, }, PLANT_Axis_Gate = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.140, 0.987, 0.085), }, position = Vec3(-935.750, -4727.891, 3821.018), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-454.000, -4982.500, 4239.000), TagName = "Axis Gate", TeamAvailability = 4, }, PLANT_Axis_Gate_1 = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.140, 0.987, 0.085), }, position = Vec3(-935.750, -4727.891, 3821.018), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-454.000, -4982.500, 4239.000), TagName = "Axis Gate", TeamAvailability = 4, }, PLANT_Axis_Vault = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.886, 0.461, -0.037), }, position = Vec3(-1603.551, -8147.299, 5109.186), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(-0.917, 0.390, -0.080), }, position = Vec3(-786.183, -8158.402, 5135.451), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1220.000, -7916.000, 5140.000), TagName = "Axis Vault", TeamAvailability = 4, }, PLANT_Command_Post = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.997, -0.076, -0.009), }, position = Vec3(-586.120, -2125.795, 3536.125), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(0.139, -0.990, 0.012), }, position = Vec3(-188.418, -1420.023, 3520.365), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-76.000, -2221.500, 3564.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Neutral_Constructible = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1545.000, -1984.000, 5119.998), TagName = "Neutral Constructible", TeamAvailability = 6, }, REPAIRMG42_Allied_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(994.000, 4088.000, 5177.000), Roles = { [0] = "DEFENDER", }, TagName = "Allied MG", TeamAvailability = 6, }, REPAIRMG42_axismg_mg42 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1825.000, -8135.000, 4922.000), Roles = { [0] = "DEFENDER", }, TeamAvailability = 6, }, REPAIRMG42_center_flag_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(873.000, -2462.000, 5319.000), TeamAvailability = 6, }, REPAIRMG42_center_north_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-972.000, -1642.000, 5128.000), TeamAvailability = 6, }, REPAIRMG42_center_south_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-641.000, -2564.000, 5189.000), TeamAvailability = 6, }, REPAIRMG42_east_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(971.000, 294.000, 4969.000), TeamAvailability = 6, }, REPAIRMG42_north_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-633.000, 1408.000, 4945.000), TeamAvailability = 6, }, REPAIRMG42_south_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1382.000, -4735.000, 5175.000), TeamAvailability = 6, }, ROUTE_allied_bridge = { GoalType = "ROUTE", Position = Vec3(-407.376, -1284.306, 5063.125), Radius = 125, }, ROUTE_allied_dam = { GoalType = "ROUTE", Position = Vec3(-1880.385, 1781.652, 3396.507), Radius = 125, }, ROUTE_allied_docs = { GoalType = "ROUTE", Position = Vec3(1315.174, 5558.601, 4450.125), Radius = 110, }, ROUTE_allied_spawn = { GoalType = "ROUTE", Position = Vec3(1329.258, 5496.777, 4728.125), Radius = 160, }, ROUTE_allies_east = { GoalType = "ROUTE", Position = Vec3(2679.601, 2237.019, 5018.125), Radius = 125, }, ROUTE_allies_pipes = { GoalType = "ROUTE", Position = Vec3(-3191.125, 3483.680, 5210.021), Radius = 125, }, ROUTE_allies_south = { GoalType = "ROUTE", Position = Vec3(234.336, 3489.575, 5036.125), Radius = 125, }, ROUTE_allies_south_east_ladder = { GoalType = "ROUTE", Position = Vec3(1821.867, 4508.431, 4785.580), Radius = 125, }, ROUTE_allies_stairs0 = { GoalType = "ROUTE", Position = Vec3(480.102, 5049.103, 4039.275), Radius = 125, }, ROUTE_allies_stairs2 = { GoalType = "ROUTE", Position = Vec3(308.576, 5405.215, 4729.125), Radius = 125, }, ROUTE_allies_water_dam = { GoalType = "ROUTE", Position = Vec3(-1825.427, 3206.071, 3357.971), Radius = 125, }, ROUTE_allies_water_east = { GoalType = "ROUTE", Position = Vec3(2144.707, 4594.640, 3374.123), Radius = 125, }, ROUTE_allies_window1 = { GoalType = "ROUTE", Position = Vec3(1215.059, 6082.984, 4409.125), Radius = 125, }, ROUTE_axis_bridge = { GoalType = "ROUTE", Position = Vec3(655.679, -2553.931, 5036.125), Radius = 125, }, ROUTE_axis_cap_window = { GoalType = "ROUTE", Position = Vec3(97.046, -7609.527, 3349.188), Radius = 125, }, ROUTE_axis_cappoint = { GoalType = "ROUTE", Position = Vec3(366.027, -7007.789, 5204.125), Radius = 125, }, ROUTE_axis_docs = { GoalType = "ROUTE", Position = Vec3(-1225.748, -7762.125, 5112.125), Radius = 120, }, ROUTE_axis_gate = { GoalType = "ROUTE", Position = Vec3(-576.053, -4970.400, 4052.387), Radius = 125, }, ROUTE_axis_ladder2 = { GoalType = "ROUTE", Position = Vec3(-1055.156, -8555.907, 4915.125), Radius = 125, }, ROUTE_axis_mg42 = { GoalType = "ROUTE", Position = Vec3(-1765.715, -8050.741, 4859.125), Radius = 125, }, ROUTE_axis_north = { GoalType = "ROUTE", Position = Vec3(-728.415, -5815.607, 5034.125), Radius = 125, }, ROUTE_axis_spawn = { GoalType = "ROUTE", Position = Vec3(-1160.155, -7778.450, 4455.673), Radius = 250, }, ROUTE_axis_stairs2 = { GoalType = "ROUTE", Position = Vec3(-1292.292, -8083.752, 4859.125), Radius = 125, }, ROUTE_axis_water = { GoalType = "ROUTE", Position = Vec3(-1516.484, -7421.495, 3347.116), Radius = 160, }, ROUTE_axis_west = { GoalType = "ROUTE", Position = Vec3(-2533.608, -7940.851, 3631.991), Radius = 125, }, ROUTE_center_entrance = { GoalType = "ROUTE", Position = Vec3(388.788, -1679.083, 3461.125), Radius = 125, }, ROUTE_center_ladder = { GoalType = "ROUTE", Position = Vec3(-1050.213, -1827.083, 4281.125), Radius = 125, }, ROUTE_center_water = { GoalType = "ROUTE", Position = Vec3(-1110.028, -1485.634, 3364.497), Radius = 125, }, ROUTE_forward_spawn = { GoalType = "ROUTE", Position = Vec3(-429.349, -2223.221, 3512.125), Radius = 170, }, ROUTE_hatch = { GoalType = "ROUTE", Position = Vec3(-1025.084, -1789.957, 4280.125), Radius = 125, }, ROUTE_neutral_bridge = { GoalType = "ROUTE", Position = Vec3(-2007.087, -1983.419, 5101.125), Radius = 125, }, ROUTE_neutral_bridge_north = { GoalType = "ROUTE", Position = Vec3(-2479.849, -143.971, 4859.125), Radius = 125, }, ROUTE_neutral_bridge_south = { GoalType = "ROUTE", Position = Vec3(-1659.428, -4845.151, 5257.125), Radius = 125, }, ROUTE_north = { GoalType = "ROUTE", Position = Vec3(-678.238, 1914.010, 5036.125), Radius = 125, }, ROUTE_north_east = { GoalType = "ROUTE", Position = Vec3(1203.682, 133.441, 4497.268), Radius = 125, }, ROUTE_north_jump = { GoalType = "ROUTE", Position = Vec3(492.920, 1160.621, 5239.333), Radius = 125, }, ROUTE_north_spawn = { GoalType = "ROUTE", Position = Vec3(1719.893, 1236.189, 5156.009), Radius = 550, }, ROUTE_north_water = { GoalType = "ROUTE", Position = Vec3(-509.869, 664.823, 3358.089), Radius = 125, }, ROUTE_south_east = { GoalType = "ROUTE", Position = Vec3(1582.448, -2415.017, 4587.313), Radius = 125, }, ROUTE_south_mg = { GoalType = "ROUTE", Position = Vec3(-1364.974, -4854.863, 5115.373), Radius = 125, }, ROUTE_south_spawn = { GoalType = "ROUTE", Position = Vec3(1095.729, -5043.513, 5293.456), Radius = 300, }, ROUTE_south_west = { GoalType = "ROUTE", Position = Vec3(-2225.208, -4260.227, 5257.125), Radius = 125, }, TRIPMINE_l1 = { AimPosition = Vec3(2592.125, 2462.661, 5054.920), GoalType = "TRIPMINE", Position = Vec3(2614.138, 2462.355, 5017.125), Radius = 32, Stance = "crouch", }, TRIPMINE_l2 = { AimPosition = Vec3(2257.966, 2112.125, 5051.496), GoalType = "TRIPMINE", Position = Vec3(2257.626, 2140.262, 5018.125), Radius = 32, Stance = "crouch", }, TRIPMINE_l3 = { AimPosition = Vec3(678.875, 2143.337, 5267.664), GoalType = "TRIPMINE", Position = Vec3(656.598, 2143.566, 5239.125), Radius = 32, Stance = "crouch", }, TRIPMINE_l4 = { AimPosition = Vec3(781.563, 5014.125, 4463.425), GoalType = "TRIPMINE", Position = Vec3(780.839, 5041.514, 4408.125), Radius = 32, Stance = "stand", }, TRIPMINE_l5 = { AimPosition = Vec3(-2002.927, 5407.115, 5237.786), GoalType = "TRIPMINE", Position = Vec3(-1977.907, 5434.387, 5211.176), Radius = 32, Stance = "crouch", }, TRIPMINE_x1 = { AimPosition = Vec3(-1232.125, -8089.908, 3545.219), GoalType = "TRIPMINE", Position = Vec3(-1263.873, -8090.079, 3503.125), Radius = 32, Stance = "crouch", }, TRIPMINE_x2 = { AimPosition = Vec3(463.875, -6264.896, 5285.510), GoalType = "TRIPMINE", Position = Vec3(439.638, -6264.111, 5252.174), Radius = 32, Stance = "crouch", }, TRIPMINE_x3 = { AimPosition = Vec3(-587.125, -7155.490, 4909.271), GoalType = "TRIPMINE", Position = Vec3(-612.475, -7156.251, 4884.125), Radius = 32, Stance = "crouch", }, TRIPMINE_x4 = { AimPosition = Vec3(-2150.833, -8480.125, 3560.305), GoalType = "TRIPMINE", Position = Vec3(-2151.410, -8504.271, 3507.125), Radius = 32, Stance = "crouch", }, TRIPMINE_x5 = { AimPosition = Vec3(630.242, -5904.125, 5292.474), GoalType = "TRIPMINE", Position = Vec3(629.471, -5928.266, 5252.188), Radius = 32, Stance = "crouch", }, Version = 1, };