global _MG = { AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1669.000, 773.000, -341.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1573.000, 1589.000, -117.000), Range = 1250, TagName = "first_ammocabinet", TeamAvailability = 6, }, BUILD_Axis_Basement_Fence = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1094.000, 1635.000, -355.000), TagName = "Axis Basement Fence", TeamAvailability = 4, }, BUILD_Neutral_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1552.000, 1112.000, 52.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, CAPPOINT_207 = { GoalType = "CapPoint", Position = Vec3(-263.263, 1535.861, 56.125), Radius = 35, }, CHECKPOINT_forward_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(1280.000, 576.000, -128.000), }, FLAG_allied_gold = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(832.000, 992.000, -346.875), TeamAvailability = 2, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1748.000, 771.000, -341.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_first_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1684.000, 1587.000, -117.000), Range = 1250, TagName = "first_healthcabinet", TeamAvailability = 6, }, MOVER_axis_fence_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1084.663, 1617.000, -393.000), TeamAvailability = 6, }, MOVER_first_ammocabinet_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1668.000, 768.000, -354.000), TeamAvailability = 6, }, MOVER_first_ammocabinet_clip_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1572.000, 1584.000, -130.000), TagName = "first_ammocabinet_clip", TeamAvailability = 6, }, MOVER_first_healthcabinet_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1748.000, 764.998, -355.002), TeamAvailability = 6, }, MOVER_first_healthcabinet_clip_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1684.000, 1580.998, -131.002), TagName = "first_healthcabinet_clip", TeamAvailability = 6, }, MOVER_neutral_cp_clip = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1549.999, 1177.000, 52.000), TeamAvailability = 6, }, MOVER_neutral_cp_closed = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1551.000, 1179.500, 52.000), TeamAvailability = 6, }, MOVER_objdoor = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1032.000, 992.000, -320.000), TeamAvailability = 6, }, MOVER_objdoor_lever = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1360.000, 1593.000, -367.500), TeamAvailability = 6, }, MOVER_objdoor_lever_1 = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(976.000, 1097.000, -311.500), TagName = "objdoor_lever", TeamAvailability = 6, }, PLANT_Axis_Basement_Fence = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1042.000, 1440.980, -370.297), TagName = "Axis Basement Fence", TeamAvailability = 2, }, PLANT_Main_Gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1056.000, 1224.000, 64.000), TagName = "Main Gate", TeamAvailability = 2, }, PLANT_Neutral_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1551.002, 1179.500, 52.000), TagName = "Neutral Command Post", TeamAvailability = 6, }, PLANT_Side_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(352.000, 1608.000, 0.000), TagName = "Side Wall", TeamAvailability = 2, }, SWITCH_Objective_Door = { AimPosition = Vec3(1360.143, 1595.875, -374.739), Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", Position = Vec3(1359.145, 1565.731, -430.875), Radius = 32, TagName = "Objective Door", }, SWITCH_Objective_Door_2 = { AimPosition = Vec3(971.422, 1103.875, -320.143), Facing = Vec3(0.000, 0.000, 0.000), GoalType = "SWITCH", Position = Vec3(969.517, 1060.226, -382.875), Radius = 32, TagName = "Objective Door 2", }, Version = 1, };