global _MG = { AMMOCAB_supplycabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_supplycabinet", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-234.000, -472.000, 343.000), Radius = 0, Range = 1250, SerialNum = 76, TagName = "supplycabinet", TeamAvailability = 6, Version = 1, }, AMMOCAB_supplycabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_supplycabinet_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(222.000, 470.000, 343.000), Radius = 0, Range = 1250, SerialNum = 80, TagName = "supplycabinet", TeamAvailability = 6, Version = 1, }, CAMP_Flag_1 = { AimVectors = { [0] = Vec3(0.774, 0.622, -0.117), [1] = Vec3(0.008, 1.000, 0.007), [2] = Vec3(0.383, 0.924, 0.013), [3] = Vec3(0.611, 0.791, 0.015), [4] = Vec3(0.903, 0.430, 0.018), [5] = Vec3(0.998, -0.067, 0.019), [6] = Vec3(0.722, -0.691, 0.028), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_1", Orientation = Vec3(-0.894, -0.117, -0.000), Position = Vec3(-362.840, -211.095, 1.125), Radius = 32, SerialNum = 60, Stance = "stand", TagName = "Flag_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_2 = { AimVectors = { [0] = Vec3(0.355, 0.935, -0.017), [1] = Vec3(-0.058, 0.997, 0.050), [2] = Vec3(-0.356, 0.933, 0.048), [3] = Vec3(-0.486, 0.872, 0.061), [4] = Vec3(0.649, 0.758, 0.059), [5] = Vec3(0.826, 0.561, 0.048), [6] = Vec3(0.995, 0.093, 0.044), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_2", Orientation = Vec3(-0.363, -0.017, -0.000), Position = Vec3(-218.333, -361.923, 1.125), Radius = 32, SerialNum = 52, Stance = "stand", TagName = "Flag_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_3 = { AimVectors = { [0] = Vec3(-0.474, 0.879, 0.049), [1] = Vec3(-0.793, 0.609, 0.031), [2] = Vec3(-0.987, 0.154, 0.035), [3] = Vec3(-0.993, -0.115, 0.037), [4] = Vec3(0.006, 0.999, 0.054), [5] = Vec3(0.460, 0.886, 0.054), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_3", Orientation = Vec3(0.495, 0.049, -0.000), Position = Vec3(203.898, -363.989, 1.125), Radius = 32, SerialNum = 54, Stance = "stand", TagName = "Flag_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_4 = { AimVectors = { [0] = Vec3(-0.178, 0.982, 0.065), [1] = Vec3(0.455, 0.889, 0.060), [2] = Vec3(-0.551, 0.834, 0.042), [3] = Vec3(-0.897, 0.440, 0.040), [4] = Vec3(-0.999, 0.006, 0.050), [5] = Vec3(-0.957, -0.285, 0.054), [6] = Vec3(-0.868, -0.493, 0.054), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_4", Orientation = Vec3(0.180, 0.065, -0.000), Position = Vec3(363.981, -189.798, 1.125), Radius = 32, SerialNum = 50, Stance = "stand", TagName = "Flag_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_5 = { AimVectors = { [0] = Vec3(-0.122, -0.992, -0.019), [1] = Vec3(-0.372, -0.927, 0.035), [2] = Vec3(-0.609, -0.793, 0.016), [3] = Vec3(-0.814, -0.580, 0.016), [4] = Vec3(-0.938, -0.348, 0.001), [5] = Vec3(-1.000, 0.015, -0.004), [6] = Vec3(-0.859, 0.512, -0.006), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_5", Orientation = Vec3(3.019, -0.019, -0.000), Position = Vec3(363.409, 207.574, 1.125), Radius = 32, SerialNum = 46, Stance = "stand", TagName = "Flag_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_6 = { AimVectors = { [0] = Vec3(-0.145, -0.988, -0.050), [1] = Vec3(-0.441, -0.897, -0.027), [2] = Vec3(-0.677, -0.736, -0.010), [3] = Vec3(-0.905, -0.425, -0.008), [4] = Vec3(-0.998, 0.058, -0.013), [5] = Vec3(0.253, -0.967, 0.019), [6] = Vec3(0.531, -0.847, 0.020), [7] = Vec3(0.684, -0.729, 0.018), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_6", Orientation = Vec3(2.996, -0.050, -0.000), Position = Vec3(167.373, 368.492, 1.125), Radius = 32, SerialNum = 70, Stance = "stand", TagName = "Flag_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_7 = { AimVectors = { [0] = Vec3(0.398, -0.917, -0.026), [1] = Vec3(0.028, -1.000, -0.012), [2] = Vec3(-0.205, -0.979, 0.009), [3] = Vec3(-0.441, -0.897, 0.016), [4] = Vec3(-0.663, -0.748, 0.017), [5] = Vec3(0.802, -0.594, 0.061), [6] = Vec3(0.927, -0.370, 0.061), [7] = Vec3(0.998, 0.003, 0.063), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_7", Orientation = Vec3(-2.732, -0.026, -0.000), Position = Vec3(-189.429, 362.736, 1.125), Radius = 32, SerialNum = 62, Stance = "stand", TagName = "Flag_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_Flag_8 = { AimVectors = { [0] = Vec3(-0.312, -0.950, -0.000), [1] = Vec3(-0.030, -1.000, 0.002), [2] = Vec3(0.265, -0.964, 0.010), [3] = Vec3(0.574, -0.818, 0.017), [4] = Vec3(0.851, -0.524, 0.021), [5] = Vec3(0.972, -0.235, 0.022), [6] = Vec3(0.993, 0.117, 0.030), [7] = Vec3(0.913, 0.403, 0.070), [8] = Vec3(0.793, 0.605, 0.073), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "CAMP_Flag_8", Orientation = Vec3(2.824, 0.000, -0.000), Position = Vec3(-363.307, 186.478, 1.306), Radius = 32, SerialNum = 66, Stance = "stand", TagName = "Flag_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, CHECKPOINT_Flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", GroupName = "", MinRadius = 0, Name = "CHECKPOINT_Flag", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(0.000, 0.000, 96.000), Radius = 0, SerialNum = 82, TagName = "Flag", TeamAvailability = 30, Version = 1, }, HEALTHCAB_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_healthcabinet", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(210.000, -470.000, 344.000), Radius = 0, Range = 1250, SerialNum = 74, TagName = "healthcabinet", TeamAvailability = 6, Version = 1, }, HEALTHCAB_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_healthcabinet_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-250.000, 472.000, 343.000), Radius = 0, Range = 1250, SerialNum = 78, TagName = "healthcabinet", TeamAvailability = 6, Version = 1, }, ROUTE_Allies_Spawn = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_Allies_Spawn", Orientation = Vec3(-0.005, -0.126, -0.000), Position = Vec3(-2.655, -1621.000, 313.125), Radius = 500, SerialNum = 72, TagName = "Allies_Spawn", TeamAvailability = 30, Version = 1, }, ROUTE_Axis_Spawn = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_Axis_Spawn", Orientation = Vec3(-3.094, -0.208, -0.000), Position = Vec3(-11.955, 1612.961, 313.125), Radius = 500, SerialNum = 48, TagName = "Axis_Spawn", TeamAvailability = 30, Version = 1, }, ROUTE_East = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_East", Orientation = Vec3(1.552, -0.160, -0.000), Position = Vec3(1144.989, 10.987, 257.125), Radius = 200, SerialNum = 36, TagName = "East", TeamAvailability = 30, Version = 1, }, ROUTE_East_Allies = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_East_Allies", Orientation = Vec3(0.483, -0.285, 0.000), Position = Vec3(1155.594, -936.295, 257.125), Radius = 125, SerialNum = 90, TagName = "East_Allies", TeamAvailability = 30, Version = 1, }, ROUTE_East_Axis = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_East_Axis", Orientation = Vec3(-2.960, -0.165, -0.000), Position = Vec3(1083.751, 980.323, 257.125), Radius = 125, SerialNum = 88, TagName = "East_Axis", TeamAvailability = 30, Version = 1, }, ROUTE_North = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_North", Orientation = Vec3(3.088, -0.131, -0.000), Position = Vec3(3.471, 857.832, 1.125), Radius = 200, SerialNum = 44, TagName = "North", TeamAvailability = 30, Version = 1, }, ROUTE_South = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_South", Orientation = Vec3(0.012, -0.108, -0.000), Position = Vec3(-16.870, -951.605, 1.125), Radius = 200, SerialNum = 42, TagName = "South", TeamAvailability = 30, Version = 1, }, ROUTE_West = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_West", Orientation = Vec3(-1.618, -0.212, -0.000), Position = Vec3(-1146.271, -0.561, 257.125), Radius = 150, SerialNum = 40, TagName = "West", TeamAvailability = 30, Version = 1, }, ROUTE_West_Allies = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_West_Allies", Orientation = Vec3(0.260, -0.180, 0.000), Position = Vec3(-1092.733, -966.301, 257.125), Radius = 125, SerialNum = 84, TagName = "West_Allies", TeamAvailability = 30, Version = 1, }, ROUTE_West_Axis = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_West_Axis", Orientation = Vec3(-2.763, -0.188, -0.000), Position = Vec3(-1164.750, 969.290, 257.125), Radius = 125, SerialNum = 86, TagName = "West_Axis", TeamAvailability = 30, Version = 1, }, Version = 1, };