global _MG = { AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1178.000, 2723.000, 1152.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2306.000, -477.000, 704.000), Range = 1250, TagName = "south_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_arty_1 = { GoalType = "ARTILLERY_S", Position = Vec3(844.285, 1611.495, 808.626), Radius = 30, }, ARTILLERY_S_arty_2 = { GoalType = "ARTILLERY_S", Position = Vec3(28.228, -2534.219, 739.088), Radius = 35, }, ARTILLERY_S_arty_3 = { GoalType = "ARTILLERY_S", Position = Vec3(-1589.585, -574.555, 800.346), Radius = 35, }, ARTILLERY_S_arty_4 = { GoalType = "ARTILLERY_S", Position = Vec3(-713.166, -660.764, 800.346), Radius = 35, }, ATTACK_a_hangar_1 = { AimVectors = { [0] = Vec3(0.313, -0.950, -0.005), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(121.015, 123.925, 800.125), Radius = 35, }, ATTACK_a_hangar_2 = { AimVectors = { [0] = Vec3(0.918, 0.397, 0.006), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(37.211, 1312.200, 805.724), Radius = 35, }, ATTACK_a_hangar_3 = { AimVectors = { [0] = Vec3(-0.855, 0.519, -0.006), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(0.683, -403.443, 800.125), Radius = 35, }, ATTACK_a_plane_1 = { AimVectors = { [0] = Vec3(0.990, -0.121, 0.075), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1048.125, 109.875, 800.125), Radius = 15, }, ATTACK_a_plane_2 = { AimVectors = { [0] = Vec3(0.237, 0.967, 0.095), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1003.790, -344.077, 800.125), Radius = 35, }, ATTACK_a_plane_3 = { AimVectors = { [0] = Vec3(-0.819, 0.526, -0.230), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(753.707, -563.999, 960.125), Radius = 15, }, ATTACK_a_plane_4 = { AimVectors = { [0] = Vec3(-0.752, -0.659, 0.034), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(566.990, 56.628, 800.125), Radius = 15, }, ATTACK_a_plane_5 = { AimVectors = { [0] = Vec3(-0.946, -0.324, -0.005), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(282.814, -236.698, 800.125), Radius = 35, }, ATTACK_a_region1_1 = { AimVectors = { [0] = Vec3(-0.096, -0.975, -0.202), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1486.239, 1186.182, 800.151), Radius = 15, }, ATTACK_a_region1_2 = { AimVectors = { [0] = Vec3(-0.096, -0.975, -0.202), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1484.670, 992.585, 800.151), Radius = 15, }, ATTACK_a_region1_3 = { AimVectors = { [0] = Vec3(-0.129, 0.991, 0.031), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1682.125, 847.291, 800.215), Radius = 15, }, ATTACK_a_region2_1 = { AimVectors = { [0] = Vec3(-0.096, -0.975, -0.202), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1489.921, 373.815, 800.151), Radius = 15, }, ATTACK_a_region2_2 = { AimVectors = { [0] = Vec3(-0.053, 0.999, -0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1686.125, 401.767, 800.215), Radius = 15, }, ATTACK_a_region3_1 = { AimVectors = { [0] = Vec3(-0.070, -0.983, -0.168), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1493.875, -192.784, 800.125), Radius = 15, }, ATTACK_a_region3_2 = { AimVectors = { [0] = Vec3(0.027, -1.000, 0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1690.125, -71.956, 800.215), Radius = 15, }, ATTACK_a_region3_3 = { AimVectors = { [0] = Vec3(-0.087, 0.996, -0.015), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1444.589, -152.715, 800.125), Radius = 15, }, ATTACK_a_region3_4 = { AimVectors = { [0] = Vec3(-0.039, 0.999, 0.002), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1690.125, -496.843, 800.215), Radius = 15, }, ATTACK_a_region3_5 = { AimVectors = { [0] = Vec3(-0.002, -1.000, -0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1589.585, -686.533, 800.346), Radius = 35, }, ATTACK_a_region4_1 = { AimVectors = { [0] = Vec3(0.027, -1.000, 0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1686.893, -782.686, 800.215), Radius = 15, }, ATTACK_a_region4_2 = { AimVectors = { [0] = Vec3(-0.070, -0.983, -0.168), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1489.976, -801.935, 800.125), Radius = 15, }, ATTACK_a_region4_3 = { AimVectors = { [0] = Vec3(0.027, -1.000, 0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1691.037, -876.818, 800.215), Radius = 15, }, ATTACK_a_region5_1 = { AimVectors = { [0] = Vec3(0.864, 0.504, 0.004), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1675.521, -1536.446, 800.125), Radius = 15, }, ATTACK_a_region5_2 = { AimVectors = { [0] = Vec3(0.640, 0.768, 0.017), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1414.527, -1529.674, 800.125), Radius = 15, }, ATTACK_a_region6_1 = { AimVectors = { [0] = Vec3(0.224, -0.780, -0.585), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-584.451, -795.700, 800.125), Radius = 15, }, ATTACK_a_region6_2 = { AimVectors = { [0] = Vec3(0.420, 0.907, -0.020), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-770.505, -608.062, 800.125), Radius = 15, }, ATTACK_a_region6_3 = { AimVectors = { [0] = Vec3(0.214, 0.977, 0.009), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-621.875, -194.484, 800.125), Radius = 15, }, ATTACK_a_region6_4 = { AimVectors = { [0] = Vec3(0.937, 0.350, 0.007), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-272.848, -432.960, 800.125), Radius = 15, }, ATTACK_a_region6_5 = { AimVectors = { [0] = Vec3(0.802, 0.586, -0.112), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-399.068, -281.332, 800.125), Radius = 15, }, ATTACK_a_region7_2 = { AimVectors = { [0] = Vec3(1.000, -0.024, 0.012), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(118.890, -229.899, 800.125), Radius = 35, }, ATTACK_a_region7_3 = { AimVectors = { [0] = Vec3(-0.741, -0.671, 0.028), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(9.775, 8.392, 800.125), Radius = 35, }, ATTACK_a_region7_4 = { AimVectors = { [0] = Vec3(0.981, 0.174, -0.091), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(195.571, -314.102, 800.125), Radius = 15, }, ATTACK_a_region7_5 = { AimVectors = { [0] = Vec3(-0.680, -0.733, -0.004), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-247.641, 21.521, 800.125), Radius = 35, }, ATTACK_a_tank_1 = { AimVectors = { [0] = Vec3(-0.896, 0.443, -0.018), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1382.785, 1944.105, 800.125), Radius = 35, }, ATTACK_a_tank_2 = { AimVectors = { [0] = Vec3(-0.067, 0.997, 0.037), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1789.914, 1574.070, 800.125), Radius = 15, }, ATTACK_a_tank_3 = { AimVectors = { [0] = Vec3(-0.170, 0.985, 0.015), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1678.125, 1320.659, 800.125), Radius = 15, }, ATTACK_a_tank_4 = { AimVectors = { [0] = Vec3(-0.615, 0.788, 0.041), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1243.358, 1564.533, 776.140), Radius = 35, }, ATTACK_a_tanks_1 = { AimVectors = { [0] = Vec3(-0.057, 0.998, 0.009), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1787.304, 802.807, 800.319), Radius = 15, }, ATTACK_a_tanks_2 = { AimVectors = { [0] = Vec3(0.424, 0.903, -0.066), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1973.170, 1078.821, 807.998), Radius = 15, }, ATTACK_a_tanks_3 = { AimVectors = { [0] = Vec3(-0.291, -0.957, -0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1222.258, 1200.639, 762.035), Radius = 15, }, ATTACK_a_tanks_4 = { AimVectors = { [0] = Vec3(-0.027, -1.000, -0.009), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1579.573, 938.908, 800.346), Radius = 35, }, ATTACK_a_tanks_5 = { AimVectors = { [0] = Vec3(0.027, -1.000, 0.001), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1688.175, 173.403, 800.215), Radius = 15, }, ATTACK_a_tanks_6 = { AimVectors = { [0] = Vec3(-0.613, 0.788, 0.048), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1127.997, 1433.938, 774.158), Radius = 35, }, ATTACK_a_truck_1 = { AimVectors = { [0] = Vec3(-0.767, -0.641, -0.039), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2764.776, 2146.869, 816.125), Radius = 35, }, ATTACK_a_truck_5 = { AimVectors = { [0] = Vec3(-0.750, -0.661, 0.023), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1258.368, 2078.310, 803.125), Radius = 35, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-180.000, 316.000, 852.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Gastank_Dropoff = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(851.000, -375.000, 855.000), TagName = "Gastank Dropoff", TeamAvailability = 2, }, BUILD_Tank = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Offsets = { [0] = Vec3(-2.241, 158.125, -37.875), [1] = Vec3(-98.242, 87.440, -37.875), [2] = Vec3(98.522, 69.702, -37.875), [3] = Vec3(98.125, -86.341, -37.875), [4] = Vec3(-98.125, -82.114, -37.875), [5] = Vec3(4.516, -194.250, -37.875), }, Position = Vec3(-1574.000, 1764.000, 882.000), TeamAvailability = 4, Vehicle = "MOVER_tank", }, BUILD_Tank_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1776.000, -116.000, 868.000), TagName = "Tank Barrier 1", TeamAvailability = 2, }, BUILD_Tank_Barrier_2 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-587.000, -843.000, 856.000), TagName = "Tank Barrier 2", TeamAvailability = 2, }, BUILD_Truck_Door = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2612.000, 1983.000, 868.000), TagName = "Truck Door", TeamAvailability = 4, }, BUILD_town_barbed_wires = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(888.000, 2035.000, 868.000), TagName = "town barbed wires", TeamAvailability = 4, }, BUILD_town_mg = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(2276.000, 2624.000, 830.000), TagName = "town mg", TeamAvailability = 4, }, CALLARTILLERY_checkpoint_1 = { GoalType = "CALLARTILLERY", Position = Vec3(753.901, 1274.812, 1111.269), Radius = 15, }, CALLARTILLERY_checkpoint_2 = { GoalType = "CALLARTILLERY", Position = Vec3(1167.980, 2106.938, 803.348), Radius = 35, }, CALLARTILLERY_checkpoint_3 = { GoalType = "CALLARTILLERY", Position = Vec3(-559.156, -2166.894, 805.672), Radius = 15, }, CALLARTILLERY_checkpoint_4 = { GoalType = "CALLARTILLERY", Position = Vec3(-1792.327, 421.111, 800.125), Radius = 15, }, CALLARTILLERY_checkpoint_5 = { GoalType = "CALLARTILLERY", Position = Vec3(-1232.204, -931.449, 800.125), Radius = 15, }, CALLARTILLERY_checkpoint_6 = { GoalType = "CALLARTILLERY", Position = Vec3(-385.618, -120.561, 800.125), Radius = 35, }, CAPPOINT_Dropoff = { GoalType = "CapPoint", Position = Vec3(747.125, -241.169, 805.125), Radius = 15, }, CAPPOINT_Hide = { GoalType = "CapPoint", Position = Vec3(1189.875, 154.183, 800.125), Radius = 15, }, DEFEND_d_bwire_1 = { AimVectors = { [0] = Vec3(0.262, -0.798, 0.543), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(655.165, 1603.085, 803.125), Radius = 35, }, DEFEND_d_bwire_2 = { AimVectors = { [0] = Vec3(-0.321, 0.947, -0.016), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1069.875, 1612.469, 803.125), Radius = 15, }, DEFEND_d_bwire_3 = { AimVectors = { [0] = Vec3(-0.147, -0.988, -0.035), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(300.027, 1628.465, 803.125), Radius = 15, }, DEFEND_d_hangar_1 = { AimVectors = { [0] = Vec3(0.169, 0.865, 0.472), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1310.511, -19.303, 803.125), Radius = 35, }, DEFEND_d_hangar_2 = { AimVectors = { [0] = Vec3(0.063, 0.998, 0.031), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(116.981, -403.506, 800.125), Radius = 35, }, DEFEND_d_hangar_3 = { AimVectors = { [0] = Vec3(0.778, 0.625, 0.063), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-108.650, 120.935, 800.125), Radius = 35, }, DEFEND_d_hangar_4 = { AimVectors = { [0] = Vec3(-0.220, 0.937, 0.270), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1647.773, -401.942, 803.125), Radius = 35, }, DEFEND_d_plane_1 = { AimVectors = { [0] = Vec3(0.060, 0.965, -0.256), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1042.063, -567.175, 960.125), Radius = 15, }, DEFEND_d_plane_2 = { AimVectors = { [0] = Vec3(0.867, 0.485, 0.117), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(910.729, -139.917, 800.287), Radius = 35, }, DEFEND_d_plane_3 = { AimVectors = { [0] = Vec3(-0.554, 0.832, 0.021), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(356.877, -363.810, 800.125), Radius = 15, }, DEFEND_d_plane_4 = { AimVectors = { [0] = Vec3(-0.927, 0.360, -0.102), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1161.533, -497.751, 800.250), Radius = 15, }, DEFEND_d_plane_5 = { AimVectors = { [0] = Vec3(-0.828, -0.559, -0.031), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(642.956, 58.748, 800.125), Radius = 15, }, DEFEND_d_start_1 = { AimVectors = { [0] = Vec3(0.745, -0.648, -0.156), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-829.855, -2308.339, 709.959), Radius = 15, }, DEFEND_d_start_2 = { AimVectors = { [0] = Vec3(0.980, -0.189, -0.057), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1082.273, -2556.598, 772.028), Radius = 35, }, DEFEND_d_start_3 = { AimVectors = { [0] = Vec3(0.781, -0.613, -0.122), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-556.616, -2045.366, 806.029), Radius = 15, }, DEFEND_d_tank_1 = { AimVectors = { [0] = Vec3(0.750, 0.661, -0.008), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-929.540, -646.471, 800.125), Radius = 15, }, DEFEND_d_tank_2 = { AimVectors = { [0] = Vec3(0.254, 0.967, -0.035), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1305.341, 735.341, 791.825), Radius = 15, }, DEFEND_d_tank_3 = { AimVectors = { [0] = Vec3(0.998, 0.055, -0.008), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-1795.127, 32.233, 800.125), Radius = 15, }, DEFEND_d_tank_4 = { AimVectors = { [0] = Vec3(0.083, 0.996, -0.012), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(125.055, -88.499, 800.125), Radius = 35, }, DEFEND_d_truck_1 = { AimVectors = { [0] = Vec3(0.009, -0.997, -0.078), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2386.125, 2128.314, 803.280), Radius = 15, }, DEFEND_d_truck_2 = { AimVectors = { [0] = Vec3(-0.914, 0.393, -0.098), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2903.631, 2177.489, 816.125), Radius = 15, }, DEFEND_d_truck_3 = { AimVectors = { [0] = Vec3(0.214, -0.976, -0.041), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2379.135, 2349.552, 803.125), Radius = 15, }, DEFEND_d_truck_4 = { AimVectors = { [0] = Vec3(-0.845, -0.535, -0.005), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2934.157, 2104.893, 816.125), Radius = 35, }, DEFEND_d_truck_4_1 = { AimVectors = { [0] = Vec3(-0.505, -0.852, -0.140), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2769.594, 2285.875, 816.125), Radius = 15, TagName = "d_truck_4", }, DEFEND_d_truck_5 = { AimVectors = { [0] = Vec3(-0.039, 0.999, 0.016), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2494.794, 1235.271, 803.125), Radius = 35, }, ESCORT_tank = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(13.215, 158.125, -37.875), [1] = Vec3(-98.125, 70.586, -37.875), [2] = Vec3(98.125, 63.179, -37.875), [3] = Vec3(98.125, -76.311, -37.875), [4] = Vec3(-98.125, -68.162, -37.875), [5] = Vec3(2.820, -194.250, -37.875), }, Position = Vec3(-1726.831, 1890.648, 799.125), Vehicle = "MOVER_tank", }, FLAG_gastanks = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(2604.000, 2251.000, 865.125), TeamAvailability = 2, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1042.000, 2723.000, 1144.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2386.000, -477.000, 696.000), Range = 1250, TagName = "south_healthcabinet", TeamAvailability = 6, }, MOBILEMORTAR_mortar_1 = { GoalType = "MOBILEMORTAR", MortarAim = { }, Position = Vec3(2576.236, 2592.048, 896.289), Radius = 15, }, MOBILEMORTAR_mortar_2 = { GoalType = "MOBILEMORTAR", MortarAim = { }, Position = Vec3(-2640.909, 1053.319, 805.022), Radius = 15, }, MOUNTMG42_2902 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2506.000, -192.000, 1132.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_2903 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2506.000, -64.000, 1132.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3076 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2182.000, -137.000, 900.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3514 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1340.000, -324.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3515 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1340.000, -476.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3516 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1268.000, -556.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3517 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1102.000, -556.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3518 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1028.000, -476.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3519 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1028.000, -324.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3520 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1100.000, -244.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_3521 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-1268.000, -244.000, 1260.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_4241 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2304.000, 964.000, 1076.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_54 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(1673.000, -1802.000, 1292.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNTMG42_town_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(2370.000, 2491.000, 870.000), TagName = "town mg", TeamAvailability = 6, maxcamptime = 30, mincamptime = 60, }, MOUNT_tank = { GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(-0.161, 158.126, -37.875), [1] = Vec3(-98.125, 85.364, -37.875), [2] = Vec3(98.127, 60.717, -37.875), [3] = Vec3(98.125, -89.008, -37.875), [4] = Vec3(-98.125, -83.350, -37.875), [5] = Vec3(-5.981, -194.250, -37.875), }, Position = Vec3(-1414.116, 1835.066, 799.125), Vehicle = "MOVER_tank", }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-1578.000, 1610.000, 862.000), TeamAvailability = 4, }, PLANT_Breakable_Fence = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(286.000, -1275.589, 830.917), TagName = "Breakable Fence", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-177.000, 286.500, 852.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Gastank_Dropoff = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(755.000, -291.000, 999.813), TagName = "Gastank Dropoff", TeamAvailability = 4, }, PLANT_Tank_Barrier_1 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1599.000, -388.001, 827.002), TagName = "Tank Barrier 1", TeamAvailability = 4, }, PLANT_Tank_Barrier_2 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-685.813, -456.499, 829.001), TagName = "Tank Barrier 2", TeamAvailability = 4, }, PLANT_Truck_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2605.000, 2119.500, 898.500), TagName = "Truck Door", TeamAvailability = 2, }, PLANT_town_barbed_wires = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(962.000, 1790.000, 836.000), TagName = "town barbed wires", TeamAvailability = 2, }, PLANT_town_mg = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(2366.500, 2487.801, 818.000), TagName = "town mg", TeamAvailability = 2, }, REPAIRMG42_2902 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2506.000, -192.000, 1132.000), TeamAvailability = 6, }, REPAIRMG42_2903 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2506.000, -64.000, 1132.000), TeamAvailability = 6, }, REPAIRMG42_3076 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2182.000, -137.000, 900.000), TeamAvailability = 6, }, REPAIRMG42_3514 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1340.000, -324.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3515 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1340.000, -476.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3516 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1268.000, -556.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3517 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1102.000, -556.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3518 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1028.000, -476.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3519 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1028.000, -324.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3520 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1100.000, -244.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_3521 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1268.000, -244.000, 1260.000), TeamAvailability = 6, }, REPAIRMG42_4241 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2304.000, 964.000, 1076.000), TeamAvailability = 6, }, REPAIRMG42_54 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1673.000, -1802.000, 1292.000), TeamAvailability = 6, }, REPAIRMG42_town_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2370.000, 2491.000, 870.000), TagName = "town mg", TeamAvailability = 6, }, Version = 1, };