global _MG = { AIRSTRIKE_allies_Airstrike2 = { AimVectors = { [0] = Vec3(0.770, 0.602, 0.211), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1058.029, 294.114, 193.125), Radius = 32, TeamAvailability = 4, }, AIRSTRIKE_allies_airstrike = { AimVectors = { [0] = Vec3(0.122, 0.680, 0.723), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-133.121, -445.993, -127.875), Radius = 32, TeamAvailability = 4, }, AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-453.000, -357.000, -85.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(195.000, 2591.000, 299.000), Range = 1250, TagName = "first_ammocabinet", TeamAvailability = 6, }, ARTILLERY_S_allies_arty_target = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(325.742, 1326.338, 1.125), TeamAvailability = 4, }, CALLARTILLERY_allies_artie = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(-1058.810, 294.053, 193.125), TeamAvailability = 4, }, CHECKPOINT_forward_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(303.000, 1040.000, 72.000), }, DEFEND_axis_defend_plattformL1 = { AimVectors = { [0] = Vec3(-0.384, -0.922, -0.043), [1] = Vec3(0.391, -0.907, -0.153), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-253.588, 1551.092, 257.125), Radius = 32, TeamAvailability = 2, }, DEFEND_axis_defend_plattformL2 = { AimVectors = { [0] = Vec3(0.334, -0.925, -0.180), [1] = Vec3(-0.159, -0.984, -0.078), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-697.134, 1561.155, 321.125), Radius = 32, Stance = "prone", TeamAvailability = 2, }, DEFEND_axis_defend_plattformR1 = { AimVectors = { [0] = Vec3(-0.065, -0.975, -0.211), [1] = Vec3(-0.706, -0.708, -0.037), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(625.875, 1428.065, 257.125), Radius = 32, Stance = "crouch", TeamAvailability = 2, }, DEFEND_axis_defend_towerL = { AimVectors = { [0] = Vec3(-0.078, -0.949, -0.307), [1] = Vec3(0.592, -0.732, -0.336), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-522.937, -291.630, 201.126), Radius = 32, Stance = "crouch", TeamAvailability = 2, }, DEFEND_axis_defend_towerR = { AimVectors = { [0] = Vec3(-0.809, -0.555, -0.194), [1] = Vec3(-0.288, -0.935, -0.209), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(991.342, -290.699, 201.286), Radius = 32, Stance = "crouch", TeamAvailability = 2, }, FLAG_scr_SECRET_DOCS = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-34.000, 3685.000, 453.125), TeamAvailability = 4, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-564.000, -355.000, -85.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_first_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(84.000, 2593.000, 299.000), Range = 1250, TagName = "first_healthcabinet", TeamAvailability = 6, }, MOUNTMG42_1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(672.000, -1640.000, 140.000), TagName = "", TeamAvailability = 4, }, MOUNTMG42_119 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(224.000, 1472.000, 324.000), TagName = "", TeamAvailability = 6, }, PLANT_left_Main_gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-64.000, -288.000, -60.000), TagName = "left Main gate", TeamAvailability = 4, }, PLANT_left_door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-448.000, 1532.000, 68.000), TagName = "left door", TeamAvailability = 4, }, PLANT_right_Main_gate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(512.000, -288.000, -60.000), TagName = "right Main gate", TeamAvailability = 4, }, PLANT_right_door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(896.000, 1532.000, 68.000), TagName = "right door", TeamAvailability = 4, }, REPAIRMG42_1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(672.000, -1640.000, 140.000), TagName = "", TeamAvailability = 4, }, REPAIRMG42_119 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(224.000, 1472.000, 324.000), TagName = "", TeamAvailability = 6, }, SMOKEBOMB_allies_smokebomb = { AimVectors = { [0] = Vec3(0.315, 0.906, -0.285), }, GoalType = "SMOKEBOMB", MinRadius = 32, Position = Vec3(-978.774, -180.641, 193.125), Radius = 32, TeamAvailability = 4, }, SNIPE_allies_snipe = { AimVectors = { [0] = Vec3(-0.163, 0.975, 0.148), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(681.752, -1172.817, -126.631), Radius = 32, Stance = "crouch", TeamAvailability = 4, }, Version = 1, };