global _MG = { AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(3327.000, 5816.000, -1724.000), TeamAvailability = 6, }, ATTACK_Dyna1 = { AimVectors = { [0] = Vec3(0.910, 0.400, -0.112), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2512.599, 4946.125, -252.875), Radius = 15, }, ATTACK_Dyna2 = { AimVectors = { [0] = Vec3(-0.925, 0.365, -0.102), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1427.308, 4818.126, -255.875), Radius = 25, }, ATTACK_Dyna3 = { AimVectors = { [0] = Vec3(0.848, -0.529, 0.025), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2713.875, 5357.874, -255.875), Radius = 15, }, ATTACK_Dyna4 = { AimVectors = { [0] = Vec3(-0.395, 0.832, -0.389), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1645.874, 4595.920, -63.875), Radius = 25, }, ATTACK_Dyna5 = { AimVectors = { [0] = Vec3(0.975, -0.035, -0.220), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2442.878, 4407.185, 200.125), Radius = 25, }, ATTACK_Dyna6 = { AimVectors = { [0] = Vec3(-0.217, 0.959, -0.185), }, GoalType = "Attack", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1202.125, 3650.944, 137.346), Radius = 15, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-4.000, 1288.000, -28.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Escape_Ladder = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(224.000, 2860.000, -2184.000), TagName = "Escape Ladder", TeamAvailability = 4, }, CAPPOINT_Escape_Truck = { GoalType = "CapPoint", Position = Vec3(-2667.875, 6.314, 280.125), Radius = 25, TagName = "Escape Truck", }, DEFEND_Alpha1 = { AimVectors = { [0] = Vec3(-0.921, -0.390, -0.015), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1638.611, 4723.564, -63.875), Radius = 25, }, DEFEND_Alpha2 = { AimVectors = { [0] = Vec3(0.434, -0.881, 0.187), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2413.875, 5549.875, -255.875), Radius = 15, }, DEFEND_Alpha3 = { AimVectors = { [0] = Vec3(-0.444, -0.878, 0.178), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1426.126, 5549.875, -255.875), Radius = 15, }, DEFEND_Alpha4 = { AimVectors = { [0] = Vec3(-0.407, -0.912, 0.050), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1662.427, 3793.875, 97.298), Radius = 15, }, DEFEND_Alpha5 = { AimVectors = { [0] = Vec3(-1.000, 0.017, 0.014), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1618.125, 2602.127, 176.125), Radius = 15, }, DEFEND_Alpha6 = { AimVectors = { [0] = Vec3(0.018, -0.994, 0.104), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2082.126, 4445.875, -63.875), Radius = 25, }, DEFEND_Alpha7 = { AimVectors = { [0] = Vec3(0.959, 0.280, -0.038), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2109.875, 2194.126, 128.125), Radius = 15, }, DEFEND_Ank1 = { AimVectors = { [0] = Vec3(-0.211, -0.977, -0.022), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-830.710, 6684.907, -607.874), Radius = 25, }, DEFEND_Ank10 = { AimVectors = { [0] = Vec3(0.165, 0.986, -0.024), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2066.125, 5330.125, -1759.875), Radius = 25, }, DEFEND_Ank11 = { AimVectors = { [0] = Vec3(0.984, -0.050, -0.169), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1505.418, 4547.751, -2272.082), Radius = 25, }, DEFEND_Ank12 = { AimVectors = { [0] = Vec3(0.495, 0.695, 0.522), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1779.689, 4642.879, -2175.875), Radius = 15, }, DEFEND_Ank2 = { AimVectors = { [0] = Vec3(0.793, 0.600, -0.104), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1133.719, 6098.126, -607.875), Radius = 25, }, DEFEND_Ank3 = { AimVectors = { [0] = Vec3(-0.932, -0.005, 0.363), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2285.551, 6176.814, -1759.875), Radius = 25, }, DEFEND_Ank4 = { AimVectors = { [0] = Vec3(0.923, -0.354, -0.147), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2066.125, 5933.875, -1759.875), Radius = 25, }, DEFEND_Ank5 = { AimVectors = { [0] = Vec3(-0.388, -0.918, -0.077), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(493.875, 3405.875, -2239.875), Radius = 25, }, DEFEND_Ank6 = { AimVectors = { [0] = Vec3(-0.255, 0.964, -0.079), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(805.875, 3866.126, -2207.875), Radius = 25, }, DEFEND_Ank7 = { AimVectors = { [0] = Vec3(0.121, -0.973, -0.197), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(3090.127, 5804.321, -2175.875), Radius = 25, }, DEFEND_Ank8 = { AimVectors = { [0] = Vec3(-0.004, 0.995, -0.104), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(3424.957, 5586.133, -2175.875), Radius = 25, }, DEFEND_Ank9 = { AimVectors = { [0] = Vec3(-0.917, 0.395, -0.043), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(3048.955, 5468.326, -1759.830), Radius = 25, }, DEFEND_Bravo1 = { AimVectors = { [0] = Vec3(-0.616, 0.787, 0.045), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1234.127, 1110.855, 88.125), Radius = 15, }, DEFEND_Bravo2 = { AimVectors = { [0] = Vec3(0.584, 0.812, -0.002), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2245.875, 1602.127, 128.125), Radius = 15, }, DEFEND_Bravo3 = { AimVectors = { [0] = Vec3(-0.732, -0.619, -0.286), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1168.746, 4397.875, 280.125), Radius = 25, }, DEFEND_Bravo3_1 = { AimVectors = { [0] = Vec3(0.374, 0.924, -0.083), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2590.232, 95.743, 279.555), Radius = 15, TagName = "Bravo3", }, DEFEND_Bravo4 = { AimVectors = { [0] = Vec3(0.977, -0.209, -0.026), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2241.386, 1525.871, 120.125), Radius = 15, }, DEFEND_Bravo5 = { AimVectors = { [0] = Vec3(-0.059, 0.997, -0.053), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1202.125, 2602.127, 176.125), Radius = 15, }, DEFEND_Bravo6 = { AimVectors = { [0] = Vec3(0.977, 0.207, 0.046), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2478.377, 3962.346, 218.125), Radius = 15, }, DEFEND_Bravo7 = { AimVectors = { [0] = Vec3(1.000, 0.013, 0.002), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-3058.056, 1244.746, 112.125), Radius = 15, }, DEFEND_Bravo8 = { AimVectors = { [0] = Vec3(-0.859, 0.512, 0.013), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-550.327, 978.126, 88.125), Radius = 15, }, DEFEND_Charlie1 = { AimVectors = { [0] = Vec3(0.175, -0.961, 0.213), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-3517.875, 3733.875, -217.376), Radius = 25, }, DEFEND_Charlie2 = { AimVectors = { [0] = Vec3(-0.712, 0.685, -0.153), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2786.125, 4174.125, -255.875), Radius = 25, }, DEFEND_Charlie3 = { AimVectors = { [0] = Vec3(0.867, 0.479, -0.139), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-3101.875, 4775.368, -255.875), Radius = 25, }, FLAG_Ank = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(724.000, 4108.000, -2163.875), TeamAvailability = 4, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(3325.000, 5706.000, -1728.000), TeamAvailability = 6, }, MOBILEMG42_AxisMobileMG42_1 = { AimVectors = { [0] = Vec3(0.003, -1.000, 0.004), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2881.035, 5249.449, -255.875), Radius = 15, }, MOBILEMG42_TombMobileMG42 = { AimVectors = { [0] = Vec3(-0.036, -0.999, 0.022), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-938.554, 6683.993, -607.874), Radius = 25, }, MOUNTMG42_21 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2928.000, 224.000, 328.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 15, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1.000, 1258.500, -28.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Escape_Ladder = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(96.000, 2854.000, -1504.000), TagName = "Escape Ladder", TeamAvailability = 2, }, PLANT_Grate = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2652.000, 2208.000, -1876.000), TeamAvailability = 4, }, PLANT_Tomb_Floor = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1920.000, 5184.000, -310.000), TagName = "Tomb Floor", TeamAvailability = 4, }, PLANT_Tomb_Wall = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-2896.000, 2470.000, 80.000), TagName = "Tomb Wall", TeamAvailability = 4, }, REPAIRMG42_21 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2928.000, 224.000, 328.000), TeamAvailability = 6, }, ROUTE_Allied_Spawn = { GoalType = "ROUTE", Position = Vec3(-1740.493, 25.692, 284.125), Radius = 350, }, ROUTE_Axis_Spawn = { GoalType = "ROUTE", Position = Vec3(4082.812, 2504.478, -2175.875), Radius = 350, }, ROUTE_Central_Spawn = { GoalType = "ROUTE", Position = Vec3(-104.048, 3902.649, -607.875), Radius = 450, }, ROUTE_DownStairs = { GoalType = "ROUTE", Position = Vec3(3101.839, 6520.124, -2143.875), Radius = 25, }, ROUTE_Escape = { GoalType = "ROUTE", Position = Vec3(979.018, 1374.843, -519.875), Radius = 25, }, ROUTE_Hall = { GoalType = "ROUTE", Position = Vec3(4263.442, 4046.687, -2367.875), Radius = 25, }, ROUTE_Ladder = { GoalType = "ROUTE", Position = Vec3(-46.515, 2783.996, -763.599), Radius = 25, }, ROUTE_LeftSide = { GoalType = "ROUTE", Position = Vec3(751.676, 5681.495, -2367.875), Radius = 25, }, ROUTE_LeftStairs = { GoalType = "ROUTE", Position = Vec3(1219.646, 6690.642, -1375.875), Radius = 50, }, ROUTE_Middle = { GoalType = "ROUTE", Position = Vec3(2736.449, 4086.274, -2367.875), Radius = 700, }, ROUTE_NearStairs = { GoalType = "ROUTE", Position = Vec3(4247.839, 5209.930, -2047.875), Radius = 25, }, ROUTE_Objective = { GoalType = "ROUTE", Position = Vec3(717.777, 4112.005, -2163.875), Radius = 25, }, ROUTE_RightSide = { GoalType = "ROUTE", Position = Vec3(3141.182, 5330.825, -2303.814), Radius = 25, }, ROUTE_RightStairs = { GoalType = "ROUTE", Position = Vec3(2176.499, 6125.994, -1759.875), Radius = 50, }, ROUTE_Tomb_Entrance = { GoalType = "ROUTE", Position = Vec3(-2068.945, 3663.465, 24.613), Radius = 25, }, ROUTE_Tomb_Wall = { GoalType = "ROUTE", Position = Vec3(-2893.644, 2962.582, -79.847), Radius = 25, }, ROUTE_UpStairs = { GoalType = "ROUTE", Position = Vec3(-991.010, 6405.949, -607.875), Radius = 25, }, ROUTE_Window = { GoalType = "ROUTE", Position = Vec3(2207.510, 5260.229, -1711.875), Radius = 15, }, Version = 1, };