global _MG = { AIRSTRIKE_axis_start1 = { GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-925.073, -1859.755, 164.125), }, AMMOCAB_north2_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-641.000, -1500.000, 216.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_north2_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1254.000, 1115.000, -119.000), Range = 1250, TagName = "north2_ammocabinet", TeamAvailability = 6, }, AMMOCAB_north_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-684.000, -5207.000, -480.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_D_125 = { GoalType = "ARTILLERY_D", Position = Vec3(-408.303, -3657.070, -126.496), Radius = 70, }, ARTILLERY_D_181 = { GoalType = "ARTILLERY_D", Position = Vec3(-1134.229, -5277.508, 135.125), Radius = 20, TeamAvailability = 4, }, ARTILLERY_D_182 = { GoalType = "ARTILLERY_D", Position = Vec3(-1073.844, -5265.193, 135.125), Radius = 20, TeamAvailability = 4, }, ARTILLERY_D_246 = { GoalType = "ARTILLERY_D", Position = Vec3(-532.933, -2386.070, 132.125), Radius = 50, }, ARTILLERY_D_248 = { GoalType = "ARTILLERY_D", Position = Vec3(-303.516, -2239.341, 132.125), Radius = 50, }, ARTILLERY_D_78 = { GoalType = "ARTILLERY_D", Position = Vec3(916.545, -4401.499, -252.337), Radius = 60, }, ARTILLERY_D_801 = { GoalType = "ARTILLERY_D", Position = Vec3(-563.770, -2741.787, 134.819), Radius = 50, }, ARTILLERY_S_179 = { GoalType = "ARTILLERY_S", Position = Vec3(-735.786, -5323.384, 135.125), Radius = 35, }, ARTILLERY_S_181 = { GoalType = "ARTILLERY_S", Position = Vec3(-1134.229, -5277.508, 135.125), Radius = 20, TeamAvailability = 4, }, ARTILLERY_S_244 = { GoalType = "ARTILLERY_S", Position = Vec3(-806.097, -2546.451, 132.125), Radius = 80, }, BUILD_Axis_Tower = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1156.000, -322.500, 131.000), TagName = "Axis Tower", TeamAvailability = 2, }, BUILD_Axis_Watertank = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1051.500, 1822.000, 132.000), TagName = "Axis Watertank", TeamAvailability = 2, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(701.500, -1833.000, 224.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_East_Fueltank = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1420.500, -5694.000, -523.000), TagName = "East Fueltank", TeamAvailability = 4, }, BUILD_East_Ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1023.500, -4843.000, -530.000), TagName = "East Ramp", TeamAvailability = 4, }, BUILD_West_Ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-2648.500, -4386.000, -514.000), TagName = "West Ramp", TeamAvailability = 4, }, CALLARTILLERY_axis_phase1_1 = { GoalType = "CALLARTILLERY", Position = Vec3(-1022.299, -1857.994, 165.125), Radius = 35, }, CALLARTILLERY_axis_phase1_10 = { GoalType = "CALLARTILLERY", Position = Vec3(493.526, -1780.132, 165.125), Radius = 35, }, CALLARTILLERY_axis_phase1_11 = { GoalType = "CALLARTILLERY", Position = Vec3(456.250, -1824.271, 309.125), Radius = 20, TeamAvailability = 2, }, CALLARTILLERY_axis_phase1_12 = { GoalType = "CALLARTILLERY", Position = Vec3(732.895, -1822.229, 309.125), Radius = 20, TeamAvailability = 2, }, CALLARTILLERY_axis_phase1_4 = { GoalType = "CALLARTILLERY", Position = Vec3(-883.298, -1829.926, 294.125), Radius = 30, }, CALLARTILLERY_axis_phase1_9 = { GoalType = "CALLARTILLERY", Position = Vec3(838.463, -1833.578, 165.125), Radius = 35, }, CAPPOINT_692 = { GoalType = "CapPoint", Position = Vec3(-697.499, -5708.562, -168.875), Radius = 35, }, CHECKPOINT_kloster_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-948.000, 1271.000, 124.000), }, DEFEND_axis_cappoint = { AimVectors = { [0] = Vec3(-0.060, 0.998, 0.035), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-794.452, -5548.273, -200.875), Radius = 35, }, DEFEND_axis_phase1_1 = { AimVectors = { [0] = Vec3(0.064, -0.993, -0.104), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1022.299, -1857.994, 165.125), Radius = 35, }, DEFEND_axis_phase1_10 = { AimVectors = { [0] = Vec3(-0.451, -0.890, -0.066), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(493.526, -1780.132, 165.125), Radius = 35, }, DEFEND_axis_phase1_2 = { AimVectors = { [0] = Vec3(-0.080, -0.997, -0.023), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-887.592, -1853.200, 165.125), Radius = 35, }, DEFEND_axis_phase1_3 = { AimVectors = { [0] = Vec3(-0.114, -0.991, -0.072), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-642.963, -1842.992, 294.125), Radius = 35, }, DEFEND_axis_phase1_4 = { AimVectors = { [0] = Vec3(-0.056, -0.991, -0.124), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-883.298, -1829.926, 294.125), Radius = 30, }, DEFEND_axis_phase1_5 = { AimVectors = { [0] = Vec3(0.042, -0.991, -0.130), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1145.589, -1861.400, 294.125), Radius = 30, }, DEFEND_axis_phase1_6 = { AimVectors = { [0] = Vec3(0.045, -0.988, -0.147), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1662.422, -1848.924, 294.125), Radius = 35, }, DEFEND_axis_phase1_7 = { AimVectors = { [0] = Vec3(0.089, -0.977, -0.192), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1924.727, -1857.153, 294.125), Radius = 35, }, DEFEND_axis_phase1_8 = { AimVectors = { [0] = Vec3(0.053, -0.990, -0.130), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1798.573, -1818.307, 166.125), Radius = 35, }, DEFEND_axis_phase1_9 = { AimVectors = { [0] = Vec3(-0.206, -0.978, -0.035), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(838.463, -1833.578, 165.125), Radius = 35, }, DEFEND_axis_phase2_1 = { AimVectors = { [0] = Vec3(0.259, 0.963, -0.075), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-1173.503, -946.934, 165.125), Radius = 35, }, DEFEND_axis_phase2_2 = { AimVectors = { [0] = Vec3(0.186, 0.977, -0.101), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-903.272, -953.682, 165.125), Radius = 35, }, DEFEND_axis_phase2_3 = { AimVectors = { [0] = Vec3(-0.754, -0.639, -0.153), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(1165.932, 264.504, 429.125), Radius = 35, }, DEFEND_axis_phase2_4 = { AimVectors = { [0] = Vec3(0.580, -0.788, -0.209), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-208.569, -1082.540, 122.593), Radius = 35, TagName = "axis phase2_4", }, DEFEND_axis_phase2_5 = { AimVectors = { [0] = Vec3(0.678, -0.721, -0.141), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(93.743, 1744.897, -43.875), Radius = 35, TagName = "axis phase2_5", }, DEFEND_axis_phase2_6 = { AimVectors = { [0] = Vec3(-0.615, 0.788, 0.003), }, GoalType = "Defend", MaxCampTime = 60, MinCampTime = 2, Position = Vec3(-5.759, 1286.751, -75.875), Radius = 25, TagName = "axis phase2_6", }, FLAG_Die_Dokumente = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(341.000, 1806.000, -41.875), TagName = "Die Dokumente", TeamAvailability = 4, }, HEALTHCAB_north2_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-614.000, -1615.000, 216.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_north2_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1281.000, 1000.000, -119.000), Range = 1250, TagName = "north2_healthcabinet", TeamAvailability = 6, }, HEALTHCAB_north_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-657.000, -5322.000, -480.000), Range = 1250, TeamAvailability = 6, }, MOBILEMG42_axismg_phase2_1 = { AimVectors = { [0] = Vec3(0.070, -0.989, 0.132), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 2, Position = Vec3(-197.593, -1416.805, 132.125), Radius = 35, }, MOBILEMG42_axismg_phase2_2 = { AimVectors = { [0] = Vec3(0.188, -0.982, 0.017), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 2, Position = Vec3(-445.411, 167.568, 116.125), Radius = 60, }, MOBILEMG42_axismg_phase2_3 = { AimVectors = { [0] = Vec3(-1.000, 0.008, 0.006), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 2, Position = Vec3(1077.090, -648.441, 116.125), Radius = 50, }, MOBILEMG42_axismg_phase2_4 = { AimVectors = { [0] = Vec3(0.059, -0.996, 0.069), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 2, Position = Vec3(-178.585, -588.802, 116.125), Radius = 20, }, MOBILEMORTAR_mortar_axis1 = { GoalType = "MOBILEMORTAR", MortarAim = { [0] = Vec3(-0.222, -0.973, 0.064), [1] = Vec3(-0.338, -0.939, 0.064), [10] = Vec3(-0.369, -0.879, 0.302), [11] = Vec3(-0.292, -0.908, 0.302), [2] = Vec3(-0.295, -0.954, 0.058), [3] = Vec3(-0.289, -0.955, 0.069), [4] = Vec3(-0.295, -0.955, -0.000), [5] = Vec3(-0.350, -0.937, -0.000), [6] = Vec3(-0.223, -0.975, 0.006), [7] = Vec3(-0.295, -0.955, 0.006), [8] = Vec3(-0.467, -0.816, 0.340), [9] = Vec3(-0.442, -0.839, 0.318), }, Position = Vec3(586.114, 163.515, 116.125), Radius = 50, }, MOBILEMORTAR_mortar_axis2 = { GoalType = "MOBILEMORTAR", MortarAim = { [0] = Vec3(0.439, -0.831, 0.340), [1] = Vec3(0.252, -0.904, 0.345), [10] = Vec3(0.302, -0.893, 0.335), [11] = Vec3(0.526, -0.782, 0.335), [2] = Vec3(0.827, -0.497, 0.263), [3] = Vec3(0.374, -0.873, 0.313), [4] = Vec3(0.270, -0.907, 0.324), [5] = Vec3(0.757, -0.605, 0.246), [6] = Vec3(0.106, -0.991, 0.075), [7] = Vec3(0.107, -0.994, 0.029), [8] = Vec3(0.095, -0.995, 0.041), [9] = Vec3(0.090, -0.940, 0.329), }, Position = Vec3(-1356.629, -383.634, 116.125), Radius = 60, TeamAvailability = 2, }, MOBILEMORTAR_mortar_axis3 = { GoalType = "MOBILEMORTAR", MortarAim = { [0] = Vec3(0.576, -0.746, 0.334), [1] = Vec3(0.496, -0.802, 0.334), [2] = Vec3(0.428, -0.838, 0.339), [3] = Vec3(0.434, -0.849, 0.301), [4] = Vec3(0.496, -0.816, 0.295), [5] = Vec3(0.458, -0.838, 0.295), [6] = Vec3(0.353, -0.919, 0.177), [7] = Vec3(0.276, -0.941, 0.195), [8] = Vec3(0.432, -0.888, 0.155), }, Position = Vec3(-1489.160, -338.428, 116.125), Radius = 20, }, MOUNTMG42_179 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 180, MinCampTime = 30, Position = Vec3(-733.000, -5230.000, 203.000), TeamAvailability = 6, }, MOUNTMG42_180 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 180, MinCampTime = 30, Position = Vec3(-1288.000, -5226.000, 203.000), TeamAvailability = 6, }, MOUNTMG42_549 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 180, MinCampTime = 30, Position = Vec3(1301.000, -1834.000, 376.000), TeamAvailability = 6, }, MOUNTMG42_650 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 180, MinCampTime = 30, Position = Vec3(-2255.000, -1883.000, 366.000), TeamAvailability = 6, }, PLANT_Axis_Tower = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1185.500, 256.000, 386.951), TagName = "Axis Tower", TeamAvailability = 4, }, PLANT_Axis_Watertank = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(886.625, 2035.500, 344.000), TagName = "Axis Watertank", TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(709.000, -1844.500, 217.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_East_Fueltank = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1706.625, -5484.500, -324.000), TagName = "East Fueltank", TeamAvailability = 2, }, PLANT_East_Ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(896.500, -4623.000, -362.000), TagName = "East Ramp", TeamAvailability = 2, }, PLANT_West_Ramp = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-2775.500, -4239.500, -355.500), TagName = "West Ramp", TeamAvailability = 2, }, REPAIRMG42_179 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-733.000, -5230.000, 203.000), TeamAvailability = 6, }, REPAIRMG42_180 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1288.000, -5226.000, 203.000), TeamAvailability = 6, }, REPAIRMG42_549 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1301.000, -1834.000, 376.000), TeamAvailability = 6, }, REPAIRMG42_650 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2255.000, -1883.000, 366.000), TeamAvailability = 6, }, ROUTE_allied_spawn = { GoalType = "ROUTE", Position = Vec3(-1056.068, -5504.613, -497.875), Radius = 280, }, ROUTE_axismg_phase2_2 = { GoalType = "ROUTE", Position = Vec3(-445.411, 167.568, 116.125), Radius = 60, }, ROUTE_back_door = { GoalType = "ROUTE", Position = Vec3(-1286.225, 743.174, 116.125), Radius = 50, }, ROUTE_back_door2 = { GoalType = "ROUTE", Position = Vec3(-2061.385, 218.414, 116.125), Radius = 50, }, ROUTE_cappoint = { GoalType = "ROUTE", Position = Vec3(259.360, 1655.891, -75.875), Radius = 200, }, ROUTE_direct = { GoalType = "ROUTE", Position = Vec3(308.907, 1239.965, -75.875), Radius = 35, }, ROUTE_flag_room = { GoalType = "ROUTE", Position = Vec3(-681.304, 1519.072, -75.875), Radius = 35, }, ROUTE_grille = { GoalType = "ROUTE", Position = Vec3(-2341.299, -1715.842, 133.125), Radius = 25, }, ROUTE_ladder = { GoalType = "ROUTE", Position = Vec3(2475.527, 1634.516, -127.875), Radius = 35, }, ROUTE_mirror_room = { GoalType = "ROUTE", Position = Vec3(1501.526, 1273.674, -167.875), Radius = 35, }, ROUTE_north_route = { GoalType = "ROUTE", Position = Vec3(-11.876, 2103.977, 116.125), Radius = 50, }, ROUTE_north_route2 = { GoalType = "ROUTE", Position = Vec3(3001.752, 1997.125, 116.125), Radius = 80, }, ROUTE_north_route3 = { GoalType = "ROUTE", Position = Vec3(2815.773, -402.664, 116.125), Radius = 80, }, SNIPE_173 = { AimVectors = { [0] = Vec3(-0.186, 0.972, 0.144), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1054.404, -5238.803, -200.875), Radius = 20, TeamAvailability = 4, }, SNIPE_181 = { AimVectors = { [0] = Vec3(-0.307, 0.950, 0.061), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1134.229, -5277.508, 135.125), Radius = 20, Stance = "prone", TeamAvailability = 4, }, SNIPE_182 = { AimVectors = { [0] = Vec3(0.051, 0.997, 0.055), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1073.844, -5265.193, 135.125), Radius = 20, Stance = "prone", TeamAvailability = 4, }, SNIPE_183 = { AimVectors = { [0] = Vec3(0.011, 0.998, 0.061), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-928.303, -5256.144, 135.125), Radius = 20, Stance = "prone", TeamAvailability = 4, }, SNIPE_589 = { AimVectors = { [0] = Vec3(0.547, 0.837, 0.023), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1055.977, -5408.293, 135.125), Radius = 35, TeamAvailability = 4, }, SNIPE_595 = { AimVectors = { [0] = Vec3(-0.164, 0.976, 0.144), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1218.536, -5208.190, -200.875), Radius = 35, TeamAvailability = 4, }, SNIPE_596 = { AimVectors = { [0] = Vec3(0.383, 0.921, 0.075), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1301.272, -5222.499, -200.875), Radius = 35, TeamAvailability = 4, }, SNIPE_598 = { AimVectors = { [0] = Vec3(-0.490, 0.859, 0.150), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(1594.681, -5479.328, -544.152), Radius = 20, TeamAvailability = 4, }, SNIPE_axis_phase1_10 = { AimVectors = { [0] = Vec3(-0.451, -0.890, -0.066), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(493.526, -1780.132, 165.125), Radius = 35, }, SNIPE_axis_phase1_11 = { AimVectors = { [0] = Vec3(-0.390, -0.920, -0.046), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(456.250, -1824.271, 309.125), Radius = 20, Stance = "crouch", TeamAvailability = 2, }, SNIPE_axis_phase1_12 = { AimVectors = { [0] = Vec3(-0.479, -0.872, -0.104), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(732.895, -1822.229, 309.125), Radius = 20, Stance = "crouch", TeamAvailability = 2, }, SNIPE_axis_phase1_6 = { AimVectors = { [0] = Vec3(0.045, -0.988, -0.147), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1662.422, -1848.924, 294.125), Radius = 35, }, SNIPE_axis_phase1_7 = { AimVectors = { [0] = Vec3(0.089, -0.977, -0.192), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(-1924.727, -1857.153, 294.125), Radius = 35, }, SNIPE_axis_phase1_9 = { AimVectors = { [0] = Vec3(-0.206, -0.978, -0.035), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(838.463, -1833.578, 165.125), Radius = 35, }, SNIPE_axis_phase2_3 = { AimVectors = { [0] = Vec3(-0.754, -0.639, -0.153), }, GoalType = "Snipe", MaxCampTime = 90, MinCampTime = 2, Position = Vec3(1165.932, 264.504, 429.125), Radius = 35, }, Version = 1, };