global _MG = { REPAIRMG42_factory_mg_nest = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3276.000, 768.000, 293.000), TagName = "factory mg nest", }, PLANT_factory_main_gate = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "PLANT", TagName = "factory main gate", Position = Vec3(2066.000, -1120.000, 320.000), ExplosiveType = 1, }, ROUTE_jumpdown_window = { GoalType = "route", Position = Vec3(-1624.723, -3162.933, 280.125), Radius = 30, }, BUILD_generator = { TeamAvailability = 4, CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1440.000, 1068.000, 284.000), }, MOUNTMG42_mg_allies_track = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(3027.000, 590.000, 300.000), mincamptime = 15, maxcamptime = 30, }, PLANT_missile = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "PLANT", Position = Vec3(3934.000, 3233.000, 524.000), ExplosiveType = 1, }, AMMOCAB_north_ammocabinet = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3443.000, -585.000, 41.000), }, BUILD_scaffolding = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3233.000, -663.000, 116.000), }, CAPPOINT_explosive_timer = { GoalType = "CapPoint", Position = Vec3(1245.874, -533.324, 416.125), Radius = 35, }, SNIPE_14 = { MaxCampTime = 6, TeamAvailability = 2, Position = Vec3(-3570.125, -2317.926, 159.696), Stance = "stand", Radius = 15, AimVectors = { [0] = Vec3(0.950, 0.290, 0.119), }, GoalType = "Snipe", MinCampTime = 2, Weapons = { [29] = 1, [22] = 1, [33] = 1, }, }, PLANT_generator = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "PLANT", Position = Vec3(1438.000, 1104.000, 327.000), ExplosiveType = 3, }, HEALTHCAB_north_healthcabinet = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-3387.000, -700.000, 43.000), }, PLANT_Barricade = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "PLANT", Position = Vec3(-0.001, 270.000, 159.999), ExplosiveType = 3, }, SNIPE_610 = { MaxCampTime = 6, TeamAvailability = 4, Position = Vec3(-1604.121, -1343.518, 496.940), Stance = "stand", Radius = 20, AimVectors = { [0] = Vec3(-0.980, -0.071, -0.188), }, GoalType = "Snipe", MinCampTime = 2, Weapons = { [29] = 1, [22] = 1, [33] = 1, }, }, MOUNTMG42_factory_mg_nest = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOUNTMG42", TagName = "factory mg nest", Position = Vec3(3276.000, 768.000, 293.000), mincamptime = 15, maxcamptime = 30, }, BUILD_protection_net = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "BUILD", TagName = "protection net", Position = Vec3(-344.000, -612.000, 104.000), }, PLANT_Command_Post = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "PLANT", TagName = "Command Post", Position = Vec3(-313.000, 470.500, 116.000), ExplosiveType = 3, }, BUILD_Barricade = { TeamAvailability = 4, CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(302.000, 68.000, 120.000), }, REPAIRMG42_14 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-3592.000, -2304.000, 336.000), }, ROUTE_crain_door = { GoalType = "route", Position = Vec3(-1535.314, -1162.125, 64.125), Radius = 35, }, Version = 1, ROUTE_scaffold = { GoalType = "route", Position = Vec3(-3100.667, -598.483, 78.313), Radius = 20, }, BUILD_Command_Post = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "BUILD", TagName = "Command Post", Position = Vec3(-316.000, 500.000, 116.000), }, FLAG_gold = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(782.000, 544.000, 112.125), }, PLANT_protection_net = { TeamAvailability = 4, CreateOnLoad = 0, GoalType = "PLANT", TagName = "protection net", Position = Vec3(388.000, -544.000, 383.000), ExplosiveType = 1, }, MOUNTMG42_14 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-3592.000, -2304.000, 336.000), mincamptime = 15, maxcamptime = 30, }, MOVER_train = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(2384.000, 5952.000, 200.000), }, PLANT_factory_entrance_gates = { TeamAvailability = 2, CreateOnLoad = 0, GoalType = "PLANT", TagName = "factory entrance gates", Position = Vec3(-614.000, -2016.000, 128.000), ExplosiveType = 1, }, REPAIRMG42_253 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(1112.000, -1048.000, 460.000), }, ROUTE_garage_door = { GoalType = "route", Position = Vec3(-1977.875, -2015.130, 64.125), Radius = 35, }, AMMOCAB_north_ammocabinet_2 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1381.000, 1639.000, 777.000), TagName = "north_ammocabinet", }, MOUNTMG42_253 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(1112.000, -1048.000, 460.000), mincamptime = 15, maxcamptime = 30, }, ROUTE_axis_spawn1b = { GoalType = "route", Position = Vec3(-3650.205, -1852.263, 128.125), Radius = 300, }, PLANT_factory_mg_nest = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "PLANT", TagName = "factory mg nest", Position = Vec3(3255.000, 765.999, 266.000), ExplosiveType = 3, }, MOUNTMG42_t382 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(2717.000, -1120.000, 312.000), mincamptime = 15, maxcamptime = 30, }, ROUTE_axis_spawn1 = { GoalType = "route", Position = Vec3(-4213.337, -1518.055, 128.125), Radius = 300, }, DEFEND_206 = { MaxCampTime = 6, TeamAvailability = 4, Position = Vec3(1069.875, 306.125, 144.125), Stance = "stand", Radius = 35, AimVectors = { [0] = Vec3(-0.895, 0.372, -0.248), }, GoalType = "Defend", MinCampTime = 2, }, REPAIRMG42_t382 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(2717.000, -1120.000, 312.000), }, ROUTE_crain = { GoalType = "route", Position = Vec3(-1826.182, -1179.188, 423.679), Radius = 35, }, PLANTMINE_195 = { TeamAvailability = 4, GoalType = "PLANTMINE", MinRadius = 0, Position = Vec3(348.191, -1547.702, 48.125), Radius = 20, }, PLANT_scaffolding = { TeamAvailability = 4, CreateOnLoad = 0, GoalType = "PLANT", Position = Vec3(-3090.000, -558.000, 224.000), ExplosiveType = 1, }, BUILD_factory_mg_nest = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "BUILD", TagName = "factory mg nest", Position = Vec3(3297.500, 660.500, 288.000), }, ROUTE_axis_spawn1_left_exit = { GoalType = "route", Position = Vec3(-3928.787, -3000.985, 0.125), Radius = 35, }, REPAIRMG42_mg_allies_track = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3027.000, 590.000, 300.000), }, CAPPOINT_310 = { GoalType = "CapPoint", Position = Vec3(1322.127, -532.470, 416.125), Radius = 35, }, AMMOCAB_north_ammocabinet_1 = { TeamAvailability = 6, CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-1163.000, -1177.000, 105.000), TagName = "north_ammocabinet", }, };