global _MG = { AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_first_ammocabinet", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(1697.000, 2981.000, 107.000), Radius = 0, Range = 1250, SerialNum = 330, TagName = "first_ammocabinet", TeamAvailability = 6, Version = 1, }, AMMOCAB_first_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_first_ammocabinet_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-1509.000, 1337.000, 107.000), Radius = 0, Range = 1250, SerialNum = 338, TagName = "first_ammocabinet", TeamAvailability = 6, Version = 1, }, AMMOCAB_north_ammocabinet = { GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_north_ammocabinet", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1501.000, 1457.000, 105.000), Radius = 0, Roles = 0, SerialNum = 64, TagName = "north_ammocabinet", TeamAvailability = 6, Version = 1, }, AMMOCAB_north_ammocabinet_1 = { GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_north_ammocabinet_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(1313.000, 3073.000, 105.000), Radius = 0, Roles = 0, SerialNum = 72, TagName = "north_ammocabinet", TeamAvailability = 6, Version = 1, }, ARTILLERY_D_target_bridge = { CreateOnLoad = 1, GoalType = "ARTILLERY_D", GroupName = "", MinRadius = 0, Name = "ARTILLERY_D_target_bridge", Orientation = Vec3(-1.572, -0.086, -0.000), Position = Vec3(477.223, 2130.739, 285.058), Radius = 15, SerialNum = 112, TagName = "target_bridge", TeamAvailability = 30, Version = 1, }, ARTILLERY_D_target_net_jail = { CreateOnLoad = 1, GoalType = "ARTILLERY_D", GroupName = "", MinRadius = 0, Name = "ARTILLERY_D_target_net_jail", Orientation = Vec3(-1.596, -0.064, -0.000), Position = Vec3(1325.874, 1898.817, 479.710), Radius = 15, SerialNum = 218, TagName = "target_net_jail", TeamAvailability = 30, Version = 1, }, ARTILLERY_D_target_r2_door = { CreateOnLoad = 1, GoalType = "ARTILLERY_D", GroupName = "", MinRadius = 0, Name = "ARTILLERY_D_target_r2_door", Orientation = Vec3(3.141, -0.169, -0.000), Position = Vec3(1023.487, 210.126, 472.076), Radius = 15, SerialNum = 128, TagName = "target_r2_door", TeamAvailability = 30, Version = 1, }, ARTILLERY_S_allies_bridge_Arty_targert = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 32, Name = "ARTILLERY_S_allies_bridge_Arty_targert", Orientation = Vec3(1.592, -0.699, -0.000), Position = Vec3(537.275, 1933.065, 329.125), Radius = 0, SerialNum = 354, TagName = "allies_bridge_Arty_targert", TeamAvailability = 4, Version = 1, }, ARTILLERY_S_bSpawnkill_1 = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 0, Name = "ARTILLERY_S_bSpawnkill_1", Orientation = Vec3(-1.535, -0.291, -0.000), Position = Vec3(2488.606, 2115.700, 0.125), Radius = 15, SerialNum = 156, TagName = "bSpawnkill_1", TeamAvailability = 30, Version = 1, }, ARTILLERY_S_bSpawnkill_2 = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 0, Name = "ARTILLERY_S_bSpawnkill_2", Orientation = Vec3(1.612, -0.204, -0.000), Position = Vec3(2016.773, 2536.643, 6.337), Radius = 15, SerialNum = 202, TagName = "bSpawnkill_2", TeamAvailability = 30, Version = 1, }, ARTILLERY_S_net = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 0, Name = "ARTILLERY_S_net", Orientation = Vec3(2.370, -0.144, -0.000), Position = Vec3(1585.444, 1220.386, 542.493), Radius = 15, SerialNum = 230, TagName = "net", TeamAvailability = 30, Version = 1, }, ARTILLERY_S_target_nwc = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 0, Name = "ARTILLERY_S_target_nwc", Orientation = Vec3(-1.636, -0.112, -0.000), Position = Vec3(-188.353, 1979.468, 399.996), Radius = 15, SerialNum = 208, TagName = "target_nwc", TeamAvailability = 30, Version = 1, }, ARTILLERY_S_target_r2_arch = { CreateOnLoad = 1, GoalType = "ARTILLERY_S", GroupName = "", MinRadius = 0, Name = "ARTILLERY_S_target_r2_arch", Orientation = Vec3(3.127, -0.015, -0.000), Position = Vec3(924.450, 454.387, 201.396), Radius = 15, SerialNum = 168, TagName = "target_r2_arch", TeamAvailability = 30, Version = 1, }, ATTACK_bNorth1 = { AimVectors = { [0] = Vec3(0.880, -0.434, -0.193), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth1", Orientation = Vec3(-2.029, -0.194, -0.000), Position = Vec3(1210.060, 2794.621, 320.125), Radius = 25, SerialNum = 194, Stance = "stand", TagName = "bNorth1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth2 = { AimVectors = { [0] = Vec3(0.754, 0.613, -0.236), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth2", Orientation = Vec3(-0.888, -0.239, -0.000), Position = Vec3(677.763, 1818.328, 328.316), Radius = 35, SerialNum = 190, Stance = "crouch", TagName = "bNorth2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth3 = { AimVectors = { [0] = Vec3(0.985, 0.159, -0.060), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth3", Orientation = Vec3(-1.411, -0.060, -0.000), Position = Vec3(198.682, 2268.491, 336.125), Radius = 35, SerialNum = 54, Stance = "crouch", TagName = "bNorth3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth4 = { AimVectors = { [0] = Vec3(-0.491, 0.807, -0.328), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth4", Orientation = Vec3(0.546, -0.334, -0.000), Position = Vec3(1325.875, 2047.468, 336.327), Radius = 35, SerialNum = 222, Stance = "stand", TagName = "bNorth4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth5 = { AimVectors = { [0] = Vec3(0.041, 0.999, -0.000), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth5", Orientation = Vec3(-0.041, 0.000, -0.000), Position = Vec3(1805.875, 2074.970, 320.125), Radius = 35, SerialNum = 226, Stance = "stand", TagName = "bNorth5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth6 = { AimVectors = { [0] = Vec3(0.866, 0.457, -0.205), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth6", Orientation = Vec3(-1.085, -0.206, -0.000), Position = Vec3(678.482, 2087.302, 328.125), Radius = 35, SerialNum = 82, Stance = "crouch", TagName = "bNorth6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bNorth7 = { AimVectors = { [0] = Vec3(0.983, 0.180, -0.031), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bNorth7", Orientation = Vec3(-1.390, -0.031, -0.000), Position = Vec3(658.001, 2514.125, 64.125), Radius = 35, SerialNum = 92, Stance = "crouch", TagName = "bNorth7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth1 = { AimVectors = { [0] = Vec3(0.582, 0.759, -0.292), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth1", Orientation = Vec3(-0.654, -0.296, -0.000), Position = Vec3(1171.080, 423.875, 320.125), Radius = 35, SerialNum = 102, Stance = "crouch", TagName = "bSouth1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth2 = { AimVectors = { [0] = Vec3(0.704, 0.671, -0.231), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth2", Orientation = Vec3(-0.809, -0.233, -0.000), Position = Vec3(919.110, 423.875, 320.125), Radius = 35, SerialNum = 130, Stance = "crouch", TagName = "bSouth2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth3 = { AimVectors = { [0] = Vec3(0.702, 0.712, 0.004), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth3", Orientation = Vec3(-0.778, 0.004, -0.000), Position = Vec3(1144.208, 236.525, 320.125), Radius = 35, SerialNum = 120, Stance = "stand", TagName = "bSouth3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth4 = { AimVectors = { [0] = Vec3(0.920, -0.252, -0.300), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth4", Orientation = Vec3(-1.838, -0.304, -0.000), Position = Vec3(370.070, 845.875, 320.338), Radius = 35, SerialNum = 232, Stance = "stand", TagName = "bSouth4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth5 = { AimVectors = { [0] = Vec3(0.923, -0.386, 0.007), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth5", Orientation = Vec3(-1.967, 0.007, -0.000), Position = Vec3(883.875, 877.860, 8.125), Radius = 35, SerialNum = 236, Stance = "stand", TagName = "bSouth5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_bSouth6 = { AimVectors = { [0] = Vec3(0.646, 0.763, -0.007), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_bSouth6", Orientation = Vec3(-0.702, -0.007, -0.000), Position = Vec3(1032.452, 341.527, 8.359), Radius = 35, SerialNum = 188, Stance = "stand", TagName = "bSouth6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_loweroffice = { AimVectors = { }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_loweroffice", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(-820.717, -856.908, 32.125), Radius = 70, SerialNum = 220, Stance = "stand", TagName = "dm_loweroffice", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_net = { AimVectors = { }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_net", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(1350.769, 1449.237, 320.334), Radius = 70, SerialNum = 252, Stance = "stand", TagName = "dm_net", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_nwc = { AimVectors = { [0] = Vec3(-0.029, -0.932, -0.360), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_nwc", Orientation = Vec3(3.111, -0.369, -0.000), Position = Vec3(-2082.485, 1396.633, 8.136), Radius = 100, SerialNum = 284, Stance = "stand", TagName = "dm_nwc", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_r1 = { AimVectors = { [0] = Vec3(-0.512, -0.858, -0.035), }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_r1", Orientation = Vec3(2.604, -0.035, -0.000), Position = Vec3(706.317, 2290.841, 320.125), Radius = 35, SerialNum = 38, Stance = "stand", TagName = "dm_r1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_upperinner = { AimVectors = { }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_upperinner", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(321.997, -583.031, 296.125), Radius = 35, SerialNum = 46, Stance = "stand", TagName = "dm_upperinner", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_dm_upperoffice = { AimVectors = { }, CreateOnLoad = 1, GoalType = "Attack", GroupName = "", MaxCampTime = 30, MinCampTime = 15, MinRadius = 30, Name = "ATTACK_dm_upperoffice", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(-919.793, -928.021, 296.125), Radius = 50, SerialNum = 192, Stance = "stand", TagName = "dm_upperoffice", TeamAvailability = 30, Version = 1, Weapons = { }, }, BUILD_Command_Post = { GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Command_Post", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(807.000, 86.000, 372.000), Radius = 0, Roles = 0, SerialNum = 52, Stance = "crouch", TagName = "Command Post", TeamAvailability = 6, Version = 1, }, CALLARTILLERY_allies_bridge_Arty = { CreateOnLoad = 1, Facing = Vec3(0.963, -0.143, 0.227), GoalType = "CALLARTILLERY", GroupName = "", MinRadius = 32, Name = "CALLARTILLERY_allies_bridge_Arty", Orientation = Vec3(-1.718, 0.229, -0.000), Position = Vec3(-726.603, 2086.186, 9.125), Radius = 0, SerialNum = 356, TagName = "allies_bridge_Arty", TeamAvailability = 4, Version = 1, }, CALLARTILLERY_bSpawnkill_1 = { CreateOnLoad = 1, Facing = Vec3(0.967, 0.089, -0.237), GoalType = "CALLARTILLERY", GroupName = "", MinRadius = 0, Name = "CALLARTILLERY_bSpawnkill_1", Orientation = Vec3(-1.479, -0.239, -0.000), Position = Vec3(1805.364, 1819.734, 320.125), Radius = 35, SerialNum = 72, TagName = "bSpawnkill_1", TeamAvailability = 30, Version = 1, }, CALLARTILLERY_spot_r2 = { CreateOnLoad = 1, Facing = Vec3(-0.694, -0.679, -0.239), GoalType = "CALLARTILLERY", GroupName = "", MinRadius = 0, Name = "CALLARTILLERY_spot_r2", Orientation = Vec3(2.345, -0.242, -0.000), Position = Vec3(2462.765, 1894.813, 0.125), Radius = 50, SerialNum = 76, TagName = "spot_r2", TeamAvailability = 30, Version = 1, }, CAMP_all_campers1 = { AimVectors = { [0] = Vec3(-0.056, 0.937, -0.345), [1] = Vec3(-0.872, 0.490, -0.011), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_all_campers1", Orientation = Vec3(0.060, -0.352, -0.000), Position = Vec3(2129.810, 1296.980, 321.125), Radius = 32, SerialNum = 86, Stance = "stand", TagName = "all_campers1", TeamAvailability = 30, Version = 1, Weapons = { }, }, CAMP_bPanzNorth1 = { AimVectors = { [0] = Vec3(0.573, -0.812, -0.105), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_bPanzNorth1", Orientation = Vec3(-2.527, -0.105, -0.000), Position = Vec3(1747.797, 2981.905, 63.199), Radius = 0, SerialNum = 204, Stance = "stand", TagName = "bPanzNorth1", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_bPanzNorth2 = { AimVectors = { [0] = Vec3(-0.367, 0.929, -0.053), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_bPanzNorth2", Orientation = Vec3(0.377, -0.053, -0.000), Position = Vec3(892.989, -510.832, 296.125), Radius = 0, SerialNum = 224, Stance = "crouch", TagName = "bPanzNorth2", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_bPanzNorth3 = { AimVectors = { [0] = Vec3(-0.875, -0.481, -0.059), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_bPanzNorth3", Orientation = Vec3(2.074, -0.059, -0.000), Position = Vec3(2912.385, 2429.388, -0.801), Radius = 0, SerialNum = 262, Stance = "crouch", TagName = "bPanzNorth3", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzNorth1 = { AimVectors = { [0] = Vec3(-0.964, -0.005, -0.264), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzNorth1", Orientation = Vec3(1.576, -0.267, -0.000), Position = Vec3(530.943, 1978.560, 327.199), Radius = 0, SerialNum = 154, Stance = "crouch", TagName = "rPanzNorth1", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzNorth2 = { AimVectors = { [0] = Vec3(0.390, -0.921, 0.003), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzNorth2", Orientation = Vec3(-2.741, 0.003, -0.000), Position = Vec3(1273.591, 1717.903, 319.199), Radius = 0, SerialNum = 186, Stance = "stand", TagName = "rPanzNorth2", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzNorth3 = { AimVectors = { [0] = Vec3(-1.000, -0.018, 0.011), [1] = Vec3(-0.696, -0.699, -0.162), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzNorth3", Orientation = Vec3(2.357, -0.025, -0.000), Position = Vec3(3055.557, 2482.639, 328.125), Radius = 0, SerialNum = 182, Stance = "crouch", TagName = "rPanzNorth3", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzSouth1 = { AimVectors = { [0] = Vec3(0.990, 0.123, -0.070), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzSouth1", Orientation = Vec3(-1.447, -0.070, -0.000), Position = Vec3(407.332, 213.699, 319.125), Radius = 0, SerialNum = 178, Stance = "stand", TagName = "rPanzSouth1", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzSouth2 = { AimVectors = { [0] = Vec3(-0.622, 0.717, -0.315), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzSouth2", Orientation = Vec3(0.715, -0.321, -0.000), Position = Vec3(1193.174, -205.875, 399.125), Radius = 0, SerialNum = 302, Stance = "crouch", TagName = "rPanzSouth2", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, CAMP_rPanzSouth3 = { AimVectors = { [0] = Vec3(0.811, 0.459, -0.362), }, CreateOnLoad = 1, GoalType = "CAMP", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "CAMP_rPanzSouth3", Orientation = Vec3(-1.055, -0.370, -0.000), Position = Vec3(690.125, -205.875, 399.199), Radius = 0, SerialNum = 174, Stance = "crouch", TagName = "rPanzSouth3", TeamAvailability = 30, Version = 1, Weapons = { [11] = 1, }, }, DEFEND_axis_defend_south_radar = { AimVectors = { [0] = Vec3(0.930, 0.173, -0.324), [1] = Vec3(0.532, -0.847, 0.008), [2] = Vec3(0.829, -0.559, 0.019), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 32, Name = "DEFEND_axis_defend_south_radar", Orientation = Vec3(-1.387, -0.330, -0.000), Position = Vec3(679.874, 711.872, 321.210), Radius = 32, SerialNum = 170, Stance = "stand", TagName = "axis_defend_south_radar", TeamAvailability = 2, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_1 = { AimVectors = { [0] = Vec3(0.998, 0.068, 0.012), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_1", Orientation = Vec3(-1.503, 0.012, -0.000), Position = Vec3(-2413.875, 1837.467, 16.125), Radius = 35, SerialNum = 198, Stance = "crouch", TagName = "dm_NWC_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_2 = { AimVectors = { [0] = Vec3(0.593, 0.801, -0.079), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_2", Orientation = Vec3(-0.638, -0.079, -0.000), Position = Vec3(-1672.583, 1508.875, 64.125), Radius = 35, SerialNum = 166, Stance = "stand", TagName = "dm_NWC_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_3 = { AimVectors = { [0] = Vec3(-0.401, -0.916, 0.023), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_3", Orientation = Vec3(2.729, 0.023, -0.000), Position = Vec3(-1426.209, 2285.875, 0.334), Radius = 35, SerialNum = 162, Stance = "stand", TagName = "dm_NWC_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_4 = { AimVectors = { [0] = Vec3(0.994, -0.070, -0.088), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_4", Orientation = Vec3(-1.641, -0.088, -0.000), Position = Vec3(-2252.804, 2110.707, 224.125), Radius = 35, SerialNum = 160, Stance = "crouch", TagName = "dm_NWC_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_5 = { AimVectors = { [0] = Vec3(-0.319, -0.948, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_5", Orientation = Vec3(2.816, 0.000, -0.000), Position = Vec3(-1620.948, 1147.125, 64.347), Radius = 25, SerialNum = 158, Stance = "stand", TagName = "dm_NWC_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_NWC_6 = { AimVectors = { [0] = Vec3(0.188, -0.982, 0.002), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_NWC_6", Orientation = Vec3(-2.952, 0.002, -0.000), Position = Vec3(-2311.684, 924.891, 64.369), Radius = 35, SerialNum = 150, Stance = "crouch", TagName = "dm_NWC_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_1 = { AimVectors = { [0] = Vec3(-0.750, -0.662, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_1", Orientation = Vec3(2.294, 0.000, -0.000), Position = Vec3(-370.125, -594.125, 32.125), Radius = 35, SerialNum = 146, Stance = "stand", TagName = "dm_loffice_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_2 = { AimVectors = { [0] = Vec3(0.410, -0.912, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_2", Orientation = Vec3(-2.719, 0.000, -0.000), Position = Vec3(-653.875, -594.125, 32.125), Radius = 20, SerialNum = 200, Stance = "crouch", TagName = "dm_loffice_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_3 = { AimVectors = { [0] = Vec3(0.571, -0.821, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_3", Orientation = Vec3(-2.534, 0.000, -0.000), Position = Vec3(-941.875, -658.125, 32.125), Radius = 35, SerialNum = 144, Stance = "stand", TagName = "dm_loffice_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_4 = { AimVectors = { [0] = Vec3(0.013, -1.000, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_4", Orientation = Vec3(-3.128, 0.000, -0.000), Position = Vec3(-941.830, -991.893, 32.125), Radius = 35, SerialNum = 142, Stance = "stand", TagName = "dm_loffice_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_5 = { AimVectors = { [0] = Vec3(0.935, -0.354, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_5", Orientation = Vec3(-1.932, 0.000, -0.000), Position = Vec3(-722.125, -702.706, 32.125), Radius = 35, SerialNum = 140, Stance = "stand", TagName = "dm_loffice_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_loffice_6 = { AimVectors = { [0] = Vec3(-0.022, -0.998, -0.051), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_loffice_6", Orientation = Vec3(3.119, -0.051, -0.000), Position = Vec3(-571.004, -514.125, 88.125), Radius = 20, SerialNum = 172, Stance = "crouch", TagName = "dm_loffice_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_1 = { AimVectors = { [0] = Vec3(0.023, -0.999, 0.038), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_1", Orientation = Vec3(-3.118, 0.038, -0.000), Position = Vec3(1484.932, 1938.125, 320.125), Radius = 20, SerialNum = 36, Stance = "crouch", TagName = "dm_net_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_2 = { AimVectors = { [0] = Vec3(-0.663, -0.748, 0.036), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_2", Orientation = Vec3(2.417, 0.036, -0.000), Position = Vec3(1839.950, 1003.773, 320.125), Radius = 35, SerialNum = 44, Stance = "crouch", TagName = "dm_net_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_3 = { AimVectors = { [0] = Vec3(0.679, 0.636, -0.365), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_3", Orientation = Vec3(-0.818, -0.374, -0.000), Position = Vec3(1837.755, 1473.868, 352.125), Radius = 20, SerialNum = 52, Stance = "crouch", TagName = "dm_net_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_4 = { AimVectors = { [0] = Vec3(-0.971, -0.238, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_4", Orientation = Vec3(1.811, 0.000, -0.000), Position = Vec3(1786.125, 1592.125, 320.125), Radius = 35, SerialNum = 288, Stance = "stand", TagName = "dm_net_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_5 = { AimVectors = { [0] = Vec3(0.716, 0.698, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_5", Orientation = Vec3(-0.798, 0.000, -0.000), Position = Vec3(1264.464, 1066.127, 320.125), Radius = 35, SerialNum = 70, Stance = "stand", TagName = "dm_net_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_net_6 = { AimVectors = { [0] = Vec3(-0.444, 0.830, -0.337), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_net_6", Orientation = Vec3(0.491, -0.344, -0.000), Position = Vec3(1066.120, 1786.057, 336.125), Radius = 35, SerialNum = 234, Stance = "stand", TagName = "dm_net_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_1 = { AimVectors = { [0] = Vec3(-0.968, -0.134, -0.211), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_1", Orientation = Vec3(1.709, -0.213, -0.000), Position = Vec3(530.482, 2170.064, 326.306), Radius = 35, SerialNum = 210, Stance = "crouch", TagName = "dm_r1_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_2 = { AimVectors = { [0] = Vec3(0.776, 0.631, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_2", Orientation = Vec3(-0.888, 0.000, -0.000), Position = Vec3(600.763, 1554.125, 320.125), Radius = 35, SerialNum = 246, Stance = "stand", TagName = "dm_r1_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_3 = { AimVectors = { [0] = Vec3(0.881, -0.450, -0.146), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_3", Orientation = Vec3(-2.043, -0.147, -0.000), Position = Vec3(962.906, 2413.083, 320.125), Radius = 35, SerialNum = 250, Stance = "crouch", TagName = "dm_r1_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_4 = { AimVectors = { [0] = Vec3(0.816, -0.578, 0.018), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_4", Orientation = Vec3(-2.187, 0.018, -0.000), Position = Vec3(242.125, 2484.726, 336.125), Radius = 35, SerialNum = 240, Stance = "crouch", TagName = "dm_r1_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_5 = { AimVectors = { [0] = Vec3(0.998, 0.062, -0.031), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_5", Orientation = Vec3(-1.509, -0.031, -0.000), Position = Vec3(619.082, 2553.095, 64.125), Radius = 35, SerialNum = 126, Stance = "crouch", TagName = "dm_r1_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r1_6 = { AimVectors = { [0] = Vec3(-0.983, -0.046, -0.175), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r1_6", Orientation = Vec3(1.617, -0.176, -0.000), Position = Vec3(539.734, 2056.640, 328.125), Radius = 35, SerialNum = 254, Stance = "crouch", TagName = "dm_r1_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_1 = { AimVectors = { [0] = Vec3(0.959, -0.284, 0.017), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_1", Orientation = Vec3(-1.859, 0.017, -0.000), Position = Vec3(520.593, 436.385, 336.125), Radius = 35, SerialNum = 256, Stance = "crouch", TagName = "dm_r2_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_2 = { AimVectors = { [0] = Vec3(0.924, -0.382, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_2", Orientation = Vec3(-1.963, 0.000, -0.000), Position = Vec3(338.125, 810.403, 320.129), Radius = 35, SerialNum = 258, Stance = "stand", TagName = "dm_r2_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_3 = { AimVectors = { [0] = Vec3(-0.205, 0.979, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_3", Orientation = Vec3(0.206, 0.000, -0.000), Position = Vec3(950.125, -189.875, 8.125), Radius = 35, SerialNum = 260, Stance = "stand", TagName = "dm_r2_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_4 = { AimVectors = { [0] = Vec3(0.211, 0.975, 0.064), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_4", Orientation = Vec3(-0.213, 0.064, -0.000), Position = Vec3(1298.125, 210.125, 320.125), Radius = 35, SerialNum = 264, Stance = "crouch", TagName = "dm_r2_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_5 = { AimVectors = { [0] = Vec3(0.797, 0.575, -0.184), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_5", Orientation = Vec3(-0.946, -0.186, -0.000), Position = Vec3(506.621, 146.128, 384.125), Radius = 35, SerialNum = 304, Stance = "crouch", TagName = "dm_r2_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_r2_6 = { AimVectors = { [0] = Vec3(0.894, 0.435, -0.106), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_r2_6", Orientation = Vec3(-1.119, -0.106, -0.000), Position = Vec3(690.125, -185.162, 400.125), Radius = 35, SerialNum = 266, Stance = "crouch", TagName = "dm_r2_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_steps_1 = { AimVectors = { [0] = Vec3(-0.715, 0.699, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_steps_1", Orientation = Vec3(0.796, 0.000, -0.000), Position = Vec3(301.875, -1165.875, 176.125), Radius = 35, SerialNum = 268, Stance = "stand", TagName = "dm_steps_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_steps_2 = { AimVectors = { [0] = Vec3(-0.717, -0.623, 0.313), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_steps_2", Orientation = Vec3(2.286, 0.318, -0.000), Position = Vec3(301.875, -786.125, 176.125), Radius = 35, SerialNum = 270, Stance = "crouch", TagName = "dm_steps_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_steps_3 = { AimVectors = { [0] = Vec3(0.537, 0.840, 0.079), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_steps_3", Orientation = Vec3(-0.569, 0.079, -0.000), Position = Vec3(-205.875, -1165.875, 32.125), Radius = 35, SerialNum = 272, Stance = "crouch", TagName = "dm_steps_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_steps_4 = { AimVectors = { [0] = Vec3(0.602, 0.799, -0.018), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_steps_4", Orientation = Vec3(-0.646, -0.018, -0.000), Position = Vec3(-205.875, -877.875, 296.125), Radius = 20, SerialNum = 274, Stance = "crouch", TagName = "dm_steps_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_1 = { AimVectors = { [0] = Vec3(-0.573, 0.816, 0.071), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_1", Orientation = Vec3(0.612, 0.071, -0.000), Position = Vec3(-786.125, -1213.875, 296.125), Radius = 35, SerialNum = 278, Stance = "crouch", TagName = "dm_uoffice_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_2 = { AimVectors = { [0] = Vec3(1.000, -0.004, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_2", Orientation = Vec3(-1.575, 0.000, -0.000), Position = Vec3(-1005.875, -621.875, 296.125), Radius = 20, SerialNum = 100, Stance = "stand", TagName = "dm_uoffice_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_3 = { AimVectors = { [0] = Vec3(-0.900, -0.436, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_3", Orientation = Vec3(2.022, 0.000, -0.000), Position = Vec3(-786.125, -674.125, 296.125), Radius = 35, SerialNum = 282, Stance = "stand", TagName = "dm_uoffice_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_4 = { AimVectors = { [0] = Vec3(0.163, 0.987, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_4", Orientation = Vec3(-0.164, 0.000, -0.000), Position = Vec3(-1005.875, -1213.875, 296.125), Radius = 35, SerialNum = 242, Stance = "crouch", TagName = "dm_uoffice_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_5 = { AimVectors = { [0] = Vec3(-0.997, 0.032, 0.066), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_5", Orientation = Vec3(1.539, 0.066, -0.000), Position = Vec3(-893.419, -1074.125, 296.125), Radius = 35, SerialNum = 286, Stance = "crouch", TagName = "dm_uoffice_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_uoffice_6 = { AimVectors = { [0] = Vec3(-0.116, 0.992, 0.058), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_uoffice_6", Orientation = Vec3(0.116, 0.058, -0.000), Position = Vec3(-845.875, -1022.470, 296.125), Radius = 35, SerialNum = 152, Stance = "crouch", TagName = "dm_uoffice_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_1 = { AimVectors = { [0] = Vec3(0.856, 0.376, -0.353), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_1", Orientation = Vec3(-1.157, -0.361, -0.000), Position = Vec3(-1974.158, -1434.927, 296.125), Radius = 35, SerialNum = 184, Stance = "stand", TagName = "dm_wh_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_2 = { AimVectors = { [0] = Vec3(0.629, -0.774, 0.074), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_2", Orientation = Vec3(-2.459, 0.074, -0.000), Position = Vec3(-1901.875, -866.363, 32.349), Radius = 35, SerialNum = 216, Stance = "crouch", TagName = "dm_wh_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_3 = { AimVectors = { [0] = Vec3(-0.747, -0.665, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_3", Orientation = Vec3(2.299, 0.000, -0.000), Position = Vec3(-1330.125, -882.125, 32.177), Radius = 35, SerialNum = 248, Stance = "stand", TagName = "dm_wh_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_4 = { AimVectors = { [0] = Vec3(-0.634, 0.634, -0.442), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_4", Orientation = Vec3(0.786, -0.458, -0.000), Position = Vec3(-1330.125, -1474.158, 340.125), Radius = 10, SerialNum = 280, Stance = "crouch", TagName = "dm_wh_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_5 = { AimVectors = { [0] = Vec3(0.384, 0.923, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_5", Orientation = Vec3(-0.394, 0.000, -0.000), Position = Vec3(-1773.875, -1581.875, 96.125), Radius = 35, SerialNum = 292, Stance = "crouch", TagName = "dm_wh_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_dm_wh_6 = { AimVectors = { [0] = Vec3(0.645, 0.568, -0.510), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_dm_wh_6", Orientation = Vec3(-0.849, -0.536, -0.000), Position = Vec3(-2253.875, -1494.125, 296.125), Radius = 10, SerialNum = 294, Stance = "stand", TagName = "dm_wh_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_engNorth_1 = { AimVectors = { [0] = Vec3(0.688, 0.711, 0.143), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_engNorth_1", Orientation = Vec3(-0.769, 0.144, -0.000), Position = Vec3(82.126, 2290.125, 336.125), Radius = 30, SerialNum = 296, Stance = "crouch", TagName = "engNorth_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_engSouth_1 = { AimVectors = { [0] = Vec3(0.799, 0.586, 0.138), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_engSouth_1", Orientation = Vec3(-0.938, 0.138, -0.000), Position = Vec3(466.125, 386.125, 336.125), Radius = 30, SerialNum = 60, Stance = "crouch", TagName = "engSouth_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a1 = { AimVectors = { [0] = Vec3(-0.971, 0.090, -0.220), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a1", Orientation = Vec3(1.478, -0.222, -0.000), Position = Vec3(545.666, 1859.466, 328.125), Radius = 35, SerialNum = 298, Stance = "crouch", TagName = "rNorth_a1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a2 = { AimVectors = { [0] = Vec3(-0.005, -0.999, 0.045), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a2", Orientation = Vec3(3.137, 0.045, -0.000), Position = Vec3(1505.742, 1942.491, 320.190), Radius = 20, SerialNum = 80, Stance = "crouch", TagName = "rNorth_a2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a3 = { AimVectors = { [0] = Vec3(-0.529, -0.849, 0.009), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a3", Orientation = Vec3(2.584, 0.009, -0.000), Position = Vec3(1784.207, 1689.783, 320.311), Radius = 35, SerialNum = 90, Stance = "stand", TagName = "rNorth_a3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a4 = { AimVectors = { [0] = Vec3(0.962, 0.271, -0.021), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a4", Orientation = Vec3(-1.296, -0.021, -0.000), Position = Vec3(911.115, 1330.125, 320.125), Radius = 25, SerialNum = 300, Stance = "stand", TagName = "rNorth_a4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a5 = { AimVectors = { [0] = Vec3(-0.450, -0.882, -0.139), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a5", Orientation = Vec3(2.670, -0.139, -0.000), Position = Vec3(1876.120, 3064.685, 336.125), Radius = 25, SerialNum = 110, Stance = "crouch", TagName = "rNorth_a5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a6 = { AimVectors = { [0] = Vec3(-0.955, -0.153, -0.253), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_a6", Orientation = Vec3(1.729, -0.256, -0.000), Position = Vec3(535.594, 2123.451, 328.125), Radius = 35, SerialNum = 118, Stance = "crouch", TagName = "rNorth_a6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_a7 = { AimVectors = { [0] = Vec3(0.145, -0.809, -0.570), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 5, MinCampTime = 2, MinRadius = 30, Name = "DEFEND_rNorth_a7", Orientation = Vec3(-2.964, -0.606, -0.000), Position = Vec3(1849.375, 1788.713, 352.125), Radius = 20, SerialNum = 290, Stance = "crouch", TagName = "rNorth_a7", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c1 = { AimVectors = { [0] = Vec3(0.500, -0.843, -0.196), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c1", Orientation = Vec3(-2.606, -0.197, -0.000), Position = Vec3(242.125, 2535.779, 336.125), Radius = 35, SerialNum = 180, Stance = "crouch", TagName = "rNorth_c1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c2 = { AimVectors = { [0] = Vec3(-0.933, -0.341, -0.117), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c2", Orientation = Vec3(1.922, -0.117, -0.000), Position = Vec3(788.089, 2238.267, 320.125), Radius = 35, SerialNum = 238, Stance = "stand", TagName = "rNorth_c2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c3 = { AimVectors = { [0] = Vec3(0.933, -0.347, -0.092), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c3", Orientation = Vec3(-1.927, -0.093, -0.000), Position = Vec3(86.026, 2461.875, 336.224), Radius = 35, SerialNum = 214, Stance = "crouch", TagName = "rNorth_c3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c4 = { AimVectors = { [0] = Vec3(0.684, 0.729, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c4", Orientation = Vec3(-0.753, 0.000, -0.000), Position = Vec3(577.958, 1554.219, 320.125), Radius = 35, SerialNum = 176, Stance = "crouch", TagName = "rNorth_c4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c5 = { AimVectors = { [0] = Vec3(-0.625, -0.775, -0.089), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c5", Orientation = Vec3(2.463, -0.090, -0.000), Position = Vec3(877.875, 2893.875, 320.166), Radius = 35, SerialNum = 138, Stance = "stand", TagName = "rNorth_c5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c6 = { AimVectors = { [0] = Vec3(-0.642, -0.767, -0.014), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c6", Orientation = Vec3(2.444, -0.014, -0.000), Position = Vec3(879.631, 2477.875, 320.125), Radius = 35, SerialNum = 42, Stance = "stand", TagName = "rNorth_c6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rNorth_c7 = { AimVectors = { [0] = Vec3(-0.296, -0.955, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rNorth_c7", Orientation = Vec3(2.841, 0.000, -0.000), Position = Vec3(690.125, 2893.863, 320.360), Radius = 15, SerialNum = 50, Stance = "crouch", TagName = "rNorth_c7", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth1 = { AimVectors = { [0] = Vec3(0.779, 0.627, -0.031), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth1", Orientation = Vec3(-0.893, -0.031, -0.000), Position = Vec3(562.125, 146.125, 352.125), Radius = 25, SerialNum = 306, Stance = "crouch", TagName = "rSouth1", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth2 = { AimVectors = { [0] = Vec3(-0.993, 0.106, 0.046), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth2", Orientation = Vec3(1.464, 0.046, -0.000), Position = Vec3(1453.875, 335.034, 320.125), Radius = 35, SerialNum = 68, Stance = "crouch", TagName = "rSouth2", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth3 = { AimVectors = { [0] = Vec3(0.892, -0.450, -0.044), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth3", Orientation = Vec3(-2.038, -0.044, -0.000), Position = Vec3(466.125, 486.177, 336.125), Radius = 35, SerialNum = 78, Stance = "stand", TagName = "rSouth3", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth4 = { AimVectors = { [0] = Vec3(0.807, -0.589, -0.048), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth4", Orientation = Vec3(-2.202, -0.048, -0.000), Position = Vec3(565.127, 594.357, 336.125), Radius = 35, SerialNum = 88, Stance = "stand", TagName = "rSouth4", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth5 = { AimVectors = { [0] = Vec3(0.584, -0.766, -0.270), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth5", Orientation = Vec3(-2.490, -0.273, -0.000), Position = Vec3(675.925, 845.875, 176.125), Radius = 35, SerialNum = 98, Stance = "stand", TagName = "rSouth5", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth6 = { AimVectors = { }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth6", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(850.125, 877.875, 0.274), Radius = 35, SerialNum = 108, Stance = "crouch", TagName = "rSouth6", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_rSouth7 = { AimVectors = { [0] = Vec3(0.053, 0.999, -0.000), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 40, MinCampTime = 20, MinRadius = 30, Name = "DEFEND_rSouth7", Orientation = Vec3(-0.053, 0.000, -0.000), Position = Vec3(914.125, -173.874, 8.125), Radius = 35, SerialNum = 116, Stance = "stand", TagName = "rSouth7", TeamAvailability = 30, Version = 1, Weapons = { }, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_first_healthcabinet", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(1808.000, 2979.000, 107.000), Radius = 0, Range = 1250, SerialNum = 328, TagName = "first_healthcabinet", TeamAvailability = 6, Version = 1, }, HEALTHCAB_first_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_first_healthcabinet_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-1507.000, 1448.000, 107.000), Radius = 0, Range = 1250, SerialNum = 336, TagName = "first_healthcabinet", TeamAvailability = 6, Version = 1, }, HEALTHCAB_north_healthcabinet = { GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_north_healthcabinet", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(-1501.000, 1392.000, 107.000), Radius = 0, Roles = 0, SerialNum = 62, TagName = "north_healthcabinet", TeamAvailability = 6, Version = 1, }, HEALTHCAB_north_healthcabinet_1 = { GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_north_healthcabinet_1", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(1313.000, 3008.000, 105.000), Radius = 0, Roles = 0, SerialNum = 70, TagName = "north_healthcabinet", TeamAvailability = 6, Version = 1, }, MOBILEMG42_axis_mobile_wes = { AimVectors = { [0] = Vec3(-0.938, -0.307, -0.161), [1] = Vec3(-0.991, -0.132, -0.014), }, CreateOnLoad = 1, GoalType = "MOBILEMG42", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 32, Name = "MOBILEMG42_axis_mobile_wes", Orientation = Vec3(1.887, -0.162, -0.000), Position = Vec3(2337.949, 2652.864, 328.125), Radius = 0, SerialNum = 212, TagName = "axis_mobile_wes", TeamAvailability = 2, Version = 1, }, MOUNTMG42_mg42_1 = { AimVectors = { }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 0, Name = "MOUNTMG42_mg42_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2152.000, 2164.000, 292.000), Radius = 0, SerialNum = 348, TagName = "mg42_1", TeamAvailability = 6, Version = 1, }, MOUNTMG42_mg42_2 = { AimVectors = { }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 60, MinCampTime = 30, MinRadius = 0, Name = "MOUNTMG42_mg42_2", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(2034.000, 2940.000, 68.000), Radius = 0, SerialNum = 344, TagName = "mg42_2", TeamAvailability = 6, Version = 1, }, PLANT_Command_Post = { CoverSpots = { }, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Command_Post", Orientation = Vec3(-1.571, -0.000, 0.000), Position = Vec3(807.000, 109.500, 372.000), Radius = 0, Roles = 0, SerialNum = 54, TagName = "Command Post", TeamAvailability = 6, Version = 1, }, PLANT_North_Radar_01 = { CoverSpots = { }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_North_Radar_01", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(32.000, 2406.000, 416.000), Radius = 0, SerialNum = 318, TagName = "North Radar 01", TeamAvailability = 4, Version = 1, }, PLANT_South_Radar_02 = { CoverSpots = { }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_South_Radar_02", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(416.000, 444.000, 416.000), Radius = 0, SerialNum = 326, TagName = "South Radar 02", TeamAvailability = 4, Version = 1, }, REPAIRMG42_mg42_1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_mg42_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2152.000, 2164.000, 292.000), Radius = 0, SerialNum = 350, TagName = "mg42_1", TeamAvailability = 6, Version = 1, }, REPAIRMG42_mg42_2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_mg42_2", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(2034.000, 2940.000, 68.000), Radius = 0, SerialNum = 346, TagName = "mg42_2", TeamAvailability = 6, Version = 1, }, ROUTE_bSpawn1 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_bSpawn1", Orientation = Vec3(3.109, -0.209, -0.000), Position = Vec3(-2605.874, -947.663, 304.300), Radius = 300, SerialNum = 64, TagName = "bSpawn1", TeamAvailability = 30, Version = 1, }, ROUTE_bSpawn2 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_bSpawn2", Orientation = Vec3(0.558, -0.169, -0.000), Position = Vec3(-2575.500, -1515.323, 304.300), Radius = 300, SerialNum = 74, TagName = "bSpawn2", TeamAvailability = 30, Version = 1, }, ROUTE_lowersouth = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_lowersouth", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(604.248, -75.781, 32.125), Radius = 35, SerialNum = 84, TagName = "lowersouth", TeamAvailability = 30, Version = 1, }, ROUTE_netower = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_netower", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(1650.656, 976.940, 320.125), Radius = 50, SerialNum = 94, TagName = "netower", TeamAvailability = 30, Version = 1, }, ROUTE_nstairs = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_nstairs", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(576.938, 2808.565, 64.125), Radius = 35, SerialNum = 104, TagName = "nstairs", TeamAvailability = 30, Version = 1, }, ROUTE_ntunnel = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_ntunnel", Orientation = Vec3(1.537, -0.135, -0.000), Position = Vec3(-622.974, 1981.219, 8.125), Radius = 100, SerialNum = 114, TagName = "ntunnel", TeamAvailability = 30, Version = 1, }, ROUTE_office = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_office", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(-492.262, -857.344, 32.249), Radius = 35, SerialNum = 122, TagName = "office", TeamAvailability = 30, Version = 1, }, ROUTE_rSpawn = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_rSpawn", Orientation = Vec3(0.874, -0.142, -0.000), Position = Vec3(3165.875, 1634.125, 64.125), Radius = 400, SerialNum = 132, TagName = "rSpawn", TeamAvailability = 30, Version = 1, }, ROUTE_tinroof = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_tinroof", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(1491.670, 3123.795, 336.125), Radius = 35, SerialNum = 136, TagName = "tinroof", TeamAvailability = 30, Version = 1, }, ROUTE_uppersouth = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_uppersouth", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(-156.666, -831.805, 296.125), Radius = 35, SerialNum = 134, TagName = "uppersouth", TeamAvailability = 30, Version = 1, }, ROUTE_zone3 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_zone3", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(1923.757, 1413.291, 8.125), Radius = 35, SerialNum = 228, TagName = "zone3", TeamAvailability = 30, Version = 1, }, Version = 1, };