global _MG = { AMMOCAB_supplycabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(996.000, 231.000, -138.000), TeamAvailability = 6, }, ATTACK_a_cp = { AimVectors = { [0] = Vec3(-0.688, 0.725, 0.004), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(946.890, -151.465, -175.875), Radius = 15, }, ATTACK_a_sub_1 = { AimVectors = { [0] = Vec3(0.009, 0.989, 0.146), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1541.126, -557.534, -175.875), Radius = 15, }, ATTACK_a_sub_2 = { AimVectors = { [0] = Vec3(0.312, 0.935, 0.166), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1294.741, -137.125, -175.875), Radius = 15, }, ATTACK_a_sub_3 = { AimVectors = { [0] = Vec3(0.570, 0.806, 0.162), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1235.875, -62.125, -175.875), Radius = 15, }, ATTACK_a_sub_4 = { AimVectors = { [0] = Vec3(-0.713, 0.693, 0.110), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(3170.122, -332.670, -175.875), Radius = 15, }, ATTACK_a_sub_5 = { AimVectors = { [0] = Vec3(-0.345, 0.924, 0.167), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2087.266, -142.811, -175.875), Radius = 15, }, ATTACK_a_sub_6 = { AimVectors = { [0] = Vec3(0.190, 0.968, 0.163), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(2269.895, -143.782, -175.875), Radius = 15, }, ATTACK_a_sub_7 = { AimVectors = { [0] = Vec3(-0.065, 0.998, 0.010), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(1220.875, 676.875, -175.875), Radius = 15, }, ATTACK_a_switch_1 = { AimVectors = { [0] = Vec3(0.297, 0.955, -0.016), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-2554.222, -898.126, 80.125), Radius = 15, }, ATTACK_a_switch_2 = { AimVectors = { [0] = Vec3(-0.342, 0.940, 0.006), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-2471.429, -898.125, 80.125), Radius = 15, }, ATTACK_a_switch_3 = { AimVectors = { [0] = Vec3(0.095, 0.994, -0.049), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-2439.588, -845.874, 88.125), Radius = 15, }, ATTACK_a_switch_4 = { AimVectors = { [0] = Vec3(0.450, 0.893, -0.006), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-2605.875, -562.125, 88.125), Radius = 15, }, ATTACK_a_switch_5 = { AimVectors = { [0] = Vec3(-0.046, 0.999, -0.002), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 30, Position = Vec3(-2391.330, -1288.874, 80.125), Radius = 15, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(774.000, -128.000, -124.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Crate_of_Explosives = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-1808.000, 64.000, 132.000), TagName = "Crate of Explosives", TeamAvailability = 4, }, CAPPOINT_Dropoff = { GoalType = "CapPoint", Position = Vec3(-2541.335, -518.866, 88.125), Radius = 15, }, DEFEND_d_cp = { AimVectors = { [0] = Vec3(-0.634, 0.773, -0.026), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(705.307, -138.926, -175.875), Radius = 15, }, DEFEND_d_start_1 = { AimVectors = { [0] = Vec3(-0.183, -0.983, -0.002), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1402.161, -402.192, 80.125), Radius = 35, }, DEFEND_d_start_2 = { AimVectors = { [0] = Vec3(0.279, -0.960, 0.028), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1749.452, -853.875, 42.125), Radius = 15, }, DEFEND_d_start_3 = { AimVectors = { [0] = Vec3(0.339, -0.941, 0.021), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1795.096, -853.875, 40.125), Radius = 15, }, DEFEND_d_start_4 = { AimVectors = { [0] = Vec3(0.585, -0.811, 0.017), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1763.199, -1346.126, 40.125), Radius = 15, }, DEFEND_d_start_5 = { AimVectors = { [0] = Vec3(0.713, 0.698, 0.064), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-1877.823, -2842.481, 40.125), Radius = 15, }, DEFEND_d_sub_1 = { AimVectors = { [0] = Vec3(0.827, -0.468, -0.311), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1213.874, -235.996, 80.125), Radius = 15, Stance = "crouch", }, DEFEND_d_sub_2 = { AimVectors = { [0] = Vec3(0.772, 0.585, -0.247), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1282.730, -434.125, 80.125), Radius = 15, Stance = "crouch", }, DEFEND_d_sub_3 = { AimVectors = { [0] = Vec3(0.048, 0.965, -0.258), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1736.577, -434.125, 80.125), Radius = 15, Stance = "crouch", }, DEFEND_d_sub_4 = { AimVectors = { [0] = Vec3(-0.848, 0.529, 0.043), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2342.961, -557.875, -175.875), Radius = 15, }, DEFEND_d_sub_5 = { AimVectors = { [0] = Vec3(0.138, -0.982, -0.130), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1577.843, 1305.031, 88.125), Radius = 15, }, DEFEND_d_sub_6 = { AimVectors = { [0] = Vec3(0.042, -0.997, -0.059), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1778.438, 1307.724, 88.125), Radius = 15, }, DEFEND_d_sub_7 = { AimVectors = { [0] = Vec3(-0.037, -0.996, -0.076), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1930.549, 1303.836, 88.125), Radius = 15, }, DEFEND_d_sub_8 = { AimVectors = { [0] = Vec3(-0.265, -0.961, -0.076), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2387.132, 1308.902, 88.125), Radius = 15, }, DEFEND_d_sub_9 = { AimVectors = { [0] = Vec3(-0.328, -0.942, -0.064), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(2496.940, 1321.918, 80.125), Radius = 15, }, DEFEND_d_switch_1 = { AimVectors = { [0] = Vec3(0.574, 0.819, 0.008), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2605.875, -845.875, 88.125), Radius = 15, }, DEFEND_d_switch_2 = { AimVectors = { [0] = Vec3(-0.806, 0.592, 0.032), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2354.125, -845.875, 88.125), Radius = 15, }, DEFEND_d_switch_3 = { AimVectors = { [0] = Vec3(-0.576, -0.817, -0.003), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2354.125, -266.125, 88.125), Radius = 15, }, DEFEND_d_switch_4 = { AimVectors = { [0] = Vec3(0.824, -0.566, 0.004), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2605.875, -268.282, 88.125), Radius = 15, }, DEFEND_d_switch_5 = { AimVectors = { [0] = Vec3(-0.452, -0.892, -0.016), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2402.880, -211.934, 80.125), Radius = 15, }, DEFEND_d_switch_6 = { AimVectors = { [0] = Vec3(0.496, -0.868, -0.024), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2546.413, -213.874, 80.125), Radius = 15, }, DEFEND_d_switch_7 = { AimVectors = { [0] = Vec3(-0.058, -0.998, -0.021), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2537.875, -770.759, 336.125), Radius = 15, }, DEFEND_d_switch_8 = { AimVectors = { [0] = Vec3(0.666, -0.648, -0.370), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2423.178, -774.739, 336.125), Radius = 15, }, DEFEND_s_ax_sub_1 = { AimVectors = { [0] = Vec3(0.467, -0.875, -0.123), }, GoalType = "Defend", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1213.875, 2413.875, 80.125), Radius = 15, }, FLAG_access_codes = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(824.000, -2246.000, 32.125), TeamAvailability = 4, }, HEALTHCAB_loading_health_model = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(996.000, 306.000, -138.000), TeamAvailability = 6, }, MOBILEMG42_m_al_sub = { AimVectors = { [0] = Vec3(-0.189, 0.977, 0.098), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(1879.968, -811.501, 80.125), Radius = 15, }, MOBILEMG42_m_ax_start = { AimVectors = { [0] = Vec3(0.030, -0.999, -0.010), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(-1651.846, 1492.925, 80.125), Radius = 15, }, MOBILEMG42_m_ax_sub_1 = { AimVectors = { [0] = Vec3(-0.697, -0.717, 0.018), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(3239.164, 815.263, 80.125), Radius = 15, }, MOBILEMG42_m_ax_sub_2 = { AimVectors = { [0] = Vec3(-0.966, 0.257, -0.015), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(1926.154, -987.439, -175.875), Radius = 15, }, MOBILEMG42_mg_al_1 = { AimVectors = { [0] = Vec3(-0.015, 1.000, 0.017), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(-1534.581, -1943.972, 80.125), Radius = 15, }, MOBILEMG42_mg_ax_start = { AimVectors = { [0] = Vec3(0.927, 0.363, 0.099), }, GoalType = "MOBILEMG42", MaxCampTime = 120, MinCampTime = 120, Position = Vec3(-1915.339, -2174.380, 33.686), Radius = 35, }, MOBILEMORTAR_mo_al_start = { GoalType = "MOBILEMORTAR", MortarAim = { [0] = Vec3(-0.489, 0.839, 0.239), }, Position = Vec3(338.636, -2799.610, 192.125), Radius = 15, }, MOBILEMORTAR_mo_ax_start = { GoalType = "MOBILEMORTAR", MortarAim = { [0] = Vec3(0.264, -0.944, 0.197), }, Position = Vec3(-1343.053, 1954.193, 86.053), Radius = 15, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(777.000, -157.500, -124.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Crate_of_Explosives = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1264.000, 1440.000, 572.000), TagName = "Crate of Explosives", TeamAvailability = 2, }, PLANT_Side_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1216.000, -1624.000, 142.500), TagName = "Side Door", TeamAvailability = 4, }, PLANT_U_245 = { ExplosiveType = 1, GoalType = "PLANT", MinRadius = 32, Position = Vec3(1719.849, -19.986, -186.875), TraceInfo = { endPos = Vec3(1193.349, 159.186, 332.144), eyePos = Vec3(2013.899, -262.857, -111.875), id = 116, }, }, PLANT_U_952 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2687.878, 1276.992, -161.875), TeamAvailability = 4, }, ROUTE_r_U_245 = { GoalType = "ROUTE", Position = Vec3(1663.509, -163.374, -187.875), Radius = 15, }, ROUTE_r_alliedspawn_1 = { GoalType = "ROUTE", Position = Vec3(1154.199, -2067.092, 192.125), Radius = 200, }, ROUTE_r_alliedspawn_2 = { GoalType = "ROUTE", Position = Vec3(-848.871, 1136.504, 80.125), Radius = 500, }, ROUTE_r_axisspawn_1 = { GoalType = "ROUTE", Position = Vec3(-690.030, 1167.286, 80.125), Radius = 200, }, ROUTE_r_behindtrain2 = { GoalType = "ROUTE", Position = Vec3(-2209.700, -2839.781, 39.565), Radius = 15, }, ROUTE_r_behindtrain3 = { GoalType = "ROUTE", Position = Vec3(-2912.000, -2692.571, 40.125), Radius = 35, }, ROUTE_r_behindtrain3_1 = { GoalType = "ROUTE", Position = Vec3(-2994.628, -495.669, 33.656), Radius = 35, }, ROUTE_r_breakabledoor = { GoalType = "ROUTE", Position = Vec3(-1214.537, -1658.966, 80.125), Radius = 15, }, ROUTE_r_bunker = { GoalType = "ROUTE", Position = Vec3(-1615.209, -1049.754, 80.125), Radius = 35, }, ROUTE_r_leftdoor = { GoalType = "ROUTE", Position = Vec3(22.302, 540.770, -175.875), Radius = 15, }, ROUTE_r_leftexit = { GoalType = "ROUTE", Position = Vec3(540.487, -2850.247, 192.125), Radius = 35, }, ROUTE_r_obj = { GoalType = "ROUTE", Position = Vec3(856.835, -2215.468, 32.125), Radius = 15, }, ROUTE_r_ramp = { GoalType = "ROUTE", Position = Vec3(-2527.244, -2014.027, 72.790), Radius = 35, }, ROUTE_r_rightexit = { GoalType = "ROUTE", Position = Vec3(1078.376, -1646.993, 192.125), Radius = 35, }, ROUTE_r_shortway_1 = { GoalType = "ROUTE", Position = Vec3(1121.807, -1721.046, 33.125), Radius = 15, }, ROUTE_r_shortway_2 = { GoalType = "ROUTE", Position = Vec3(2026.818, -778.525, 80.125), Radius = 35, }, ROUTE_r_stairexit = { GoalType = "ROUTE", Position = Vec3(463.148, -2066.172, 32.125), Radius = 35, }, ROUTE_r_truck = { GoalType = "ROUTE", Position = Vec3(-884.484, -2700.832, 48.335), Radius = 35, }, ROUTE_r_uboot_pen = { GoalType = "ROUTE", Position = Vec3(1097.677, 1289.244, -175.875), Radius = 15, }, ROUTE_r_upstairs = { GoalType = "ROUTE", Position = Vec3(-1249.135, 1251.526, 304.125), Radius = 15, }, SNIPE_s_al_start_1 = { AimVectors = { [0] = Vec3(-0.702, 0.711, 0.051), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-457.199, -2810.125, 192.125), Radius = 15, }, SNIPE_s_al_start_2 = { AimVectors = { [0] = Vec3(-0.737, 0.674, 0.048), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-263.795, -2810.126, 192.125), Radius = 15, }, SNIPE_s_al_sub_1 = { AimVectors = { [0] = Vec3(-0.105, 0.995, -0.003), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1910.374, -1181.125, 80.125), Radius = 15, }, SNIPE_s_al_sub_2 = { AimVectors = { [0] = Vec3(0.064, 0.998, 0.002), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1800.874, -1172.744, 80.125), Radius = 15, }, SNIPE_s_ax_start_1 = { AimVectors = { [0] = Vec3(0.003, -1.000, 0.002), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2221.875, 2221.875, 35.507), Radius = 15, }, SNIPE_s_ax_start_2 = { AimVectors = { [0] = Vec3(-0.015, -1.000, 0.001), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(-2957.875, 2221.875, 38.173), Radius = 15, }, SNIPE_s_ax_sub_1 = { AimVectors = { [0] = Vec3(0.467, -0.875, -0.123), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(1213.875, 2413.875, 80.125), Radius = 15, }, SNIPE_s_ax_sub_2 = { AimVectors = { [0] = Vec3(-0.441, -0.889, -0.120), }, GoalType = "Snipe", MaxCampTime = 120, MinCampTime = 60, Position = Vec3(3138.125, 2413.875, 80.125), Radius = 15, }, Version = 1, };