global _MG = { AIRSTRIKE_barrier = { AimVectors = { [0] = Vec3(-0.276, -0.957, -0.092), [1] = Vec3(-0.167, -0.976, -0.140), [2] = Vec3(-0.052, -0.995, -0.090), [3] = Vec3(-0.382, -0.922, -0.061), [4] = Vec3(-0.299, -0.954, -0.035), }, GoalType = "AIRSTRIKE", MinRadius = 32, Position = Vec3(-1813.779, 683.451, 213.125), Radius = 32, }, AMMOCAB_ammo_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1362.000, 1604.000, -166.000), Range = 1250, TagName = "ammo 1", TeamAvailability = 6, }, AMMOCAB_t1075b = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3390.000, 1296.000, -88.000), Range = 1250, TeamAvailability = 6, }, ARTILLERY_S_barrier = { GoalType = "ARTILLERY_S", MinRadius = 32, Position = Vec3(-2002.048, -415.669, -142.809), }, ATTACK_blockade = { AimVectors = { [0] = Vec3(0.849, -0.525, -0.056), [1] = Vec3(0.427, -0.904, -0.006), [2] = Vec3(0.674, 0.670, 0.311), [3] = Vec3(0.925, -0.381, 0.008), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(3530.389, 4896.094, 5.125), Radius = 32, }, ATTACK_blockade_1 = { AimVectors = { [0] = Vec3(0.289, 0.957, -0.008), [1] = Vec3(-0.027, 0.918, 0.396), [2] = Vec3(0.649, -0.761, 0.004), [3] = Vec3(0.545, -0.799, 0.253), [4] = Vec3(0.984, 0.077, 0.161), [5] = Vec3(0.951, 0.253, 0.176), [6] = Vec3(0.835, -0.550, 0.004), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(3942.269, 4801.780, 5.125), Radius = 32, TagName = "blockade", }, ATTACK_blockade_2 = { AimVectors = { [0] = Vec3(-0.809, -0.493, 0.321), [1] = Vec3(-0.834, 0.455, 0.313), [2] = Vec3(-0.380, -0.924, -0.031), [3] = Vec3(-0.477, 0.866, 0.153), [4] = Vec3(0.111, 0.982, 0.155), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4628.763, 4081.087, 23.125), Radius = 32, TagName = "blockade", }, ATTACK_blockade_3 = { AimVectors = { [0] = Vec3(0.896, -0.094, 0.434), [1] = Vec3(0.772, -0.469, 0.429), [2] = Vec3(-0.372, -0.913, 0.170), [3] = Vec3(-0.654, -0.756, -0.021), [4] = Vec3(-0.765, -0.642, -0.046), [5] = Vec3(-0.210, -0.974, 0.088), [6] = Vec3(-0.839, 0.435, 0.326), [7] = Vec3(0.012, -1.000, -0.015), [8] = Vec3(-0.994, -0.106, -0.027), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4546.131, 5028.318, 21.125), Radius = 32, TagName = "blockade", }, ATTACK_blockade_4 = { AimVectors = { [0] = Vec3(0.576, 0.817, 0.025), [1] = Vec3(0.766, 0.642, 0.012), [2] = Vec3(0.046, 0.999, -0.012), [3] = Vec3(-0.030, -1.000, 0.004), [4] = Vec3(0.539, -0.733, -0.415), [5] = Vec3(0.667, 0.691, -0.279), [6] = Vec3(0.901, 0.414, -0.132), [7] = Vec3(0.340, 0.934, -0.109), }, GoalType = "Attack", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4272.626, 4115.119, 165.966), Radius = 32, TagName = "blockade", }, BUILD_Assault_ramp = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(872.000, 2056.000, 80.000), TagName = "Assault ramp", TeamAvailability = 4, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1230.000, 760.000, -156.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Tank = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Offsets = { [0] = Vec3(-42.417, -199.914, -31.150), [1] = Vec3(46.039, -199.914, -31.145), [2] = Vec3(-98.125, -117.994, -32.844), [3] = Vec3(98.125, -135.845, -32.475), [4] = Vec3(98.128, 102.354, -37.398), [5] = Vec3(-98.131, 99.243, -37.334), }, Position = Vec3(-5394.000, -1380.000, -78.000), TeamAvailability = 4, Vehicle = "MOVER_tank", }, BUILD_Tank_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1944.000, 330.000, -6.000), TagName = "Tank Barrier 1", TeamAvailability = 2, }, BUILD_Truck = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Offsets = { [0] = Vec3(-70.125, 83.400, -31.375), [1] = Vec3(-76.125, -88.347, -31.375), [2] = Vec3(76.127, -83.892, -31.375), [3] = Vec3(69.126, 76.149, -31.375), }, Position = Vec3(4123.000, 3229.000, 65.000), TeamAvailability = 4, Vehicle = "MOVER_truck", }, BUILD_Truck_Barrier_1 = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(4984.000, 4360.000, 55.000), TagName = "Truck Barrier 1", TeamAvailability = 2, }, CALLARTILLERY_barrier = { GoalType = "CALLARTILLERY", MinRadius = 32, Position = Vec3(-2296.951, 686.294, 213.271), }, CAMP_Doc = { AimVectors = { [0] = Vec3(0.423, -0.906, 0.017), [1] = Vec3(0.181, -0.983, 0.013), [2] = Vec3(1.000, 0.007, -0.023), [3] = Vec3(0.750, -0.662, -0.017), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(220.125, 2720.759, 241.125), Radius = 32, }, CAMP_Doc_1 = { AimVectors = { [0] = Vec3(-0.146, -0.989, 0.006), [1] = Vec3(-0.410, -0.912, -0.013), [2] = Vec3(-0.957, 0.291, -0.012), [3] = Vec3(-0.831, -0.556, -0.012), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(541.875, 2666.150, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_2 = { AimVectors = { [0] = Vec3(-0.865, -0.500, -0.027), [1] = Vec3(-0.990, -0.136, -0.031), [2] = Vec3(-0.990, -0.136, -0.031), [3] = Vec3(-0.004, 1.000, 0.008), [4] = Vec3(-0.698, 0.716, -0.012), [5] = Vec3(-0.225, 0.974, 0.013), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(539.677, 2181.004, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_3 = { AimVectors = { [0] = Vec3(0.873, 0.488, -0.013), [1] = Vec3(0.266, 0.964, 0.021), [2] = Vec3(-0.022, 0.999, -0.037), [3] = Vec3(0.337, 0.938, -0.081), [4] = Vec3(0.112, 0.993, -0.027), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(383.702, 2008.055, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_4 = { AimVectors = { [0] = Vec3(-0.594, 0.804, -0.025), [1] = Vec3(0.725, 0.688, -0.035), [2] = Vec3(0.992, -0.129, -0.015), [3] = Vec3(-0.066, 0.998, -0.019), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(669.510, 2568.130, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_5 = { AimVectors = { [0] = Vec3(0.339, -0.941, -0.012), [1] = Vec3(0.071, -0.997, -0.010), [2] = Vec3(-0.189, -0.982, -0.008), [3] = Vec3(0.699, -0.713, -0.058), [4] = Vec3(0.996, 0.072, -0.056), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(644.531, 2499.875, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_6 = { AimVectors = { [0] = Vec3(0.955, 0.294, -0.044), [1] = Vec3(0.683, 0.731, -0.004), [2] = Vec3(0.340, 0.940, -0.015), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(498.125, 1512.079, 241.125), Radius = 32, TagName = "Doc", }, CAMP_Doc_7 = { AimVectors = { [0] = Vec3(-0.952, 0.305, -0.002), [1] = Vec3(-0.670, -0.742, -0.025), [2] = Vec3(-0.175, -0.984, -0.027), [3] = Vec3(0.012, -1.000, -0.023), [4] = Vec3(-0.992, -0.123, -0.002), [5] = Vec3(0.998, 0.065, -0.017), }, GoalType = "CAMP", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(770.214, 2780.235, 240.125), Radius = 32, TagName = "Doc", }, CAPPOINT_Book = { GoalType = "CapPoint", Position = Vec3(3942.874, 3248.208, 4.125), Radius = 35, }, DEFEND_barrier = { AimVectors = { [0] = Vec3(-0.821, -0.537, -0.196), [1] = Vec3(-0.637, -0.740, -0.215), [2] = Vec3(-0.757, -0.538, -0.371), [3] = Vec3(0.214, -0.857, -0.469), [4] = Vec3(0.653, -0.667, -0.359), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(5040.225, 4822.125, 165.263), Radius = 32, }, DEFEND_barrier_1 = { AimVectors = { [0] = Vec3(-0.906, 0.316, -0.280), [1] = Vec3(-0.640, -0.696, -0.326), [2] = Vec3(-0.956, -0.184, -0.230), [3] = Vec3(-0.960, -0.214, -0.179), [4] = Vec3(-0.471, -0.864, -0.176), [5] = Vec3(-0.228, -0.965, -0.126), [6] = Vec3(-0.823, -0.519, -0.232), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4836.125, 4998.254, 165.263), Radius = 32, TagName = "barrier", }, DEFEND_barrier_2 = { AimVectors = { [0] = Vec3(-0.899, -0.384, -0.210), [1] = Vec3(-0.981, -0.154, -0.117), [2] = Vec3(-0.991, -0.048, -0.126), [3] = Vec3(-0.903, -0.061, -0.426), [4] = Vec3(-0.795, -0.466, -0.389), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4836.126, 4857.456, 165.263), Radius = 32, TagName = "barrier", }, DEFEND_barrier_3 = { AimVectors = { [0] = Vec3(-0.798, -0.568, -0.200), [1] = Vec3(-0.870, -0.459, -0.181), [2] = Vec3(-0.957, -0.252, -0.145), [3] = Vec3(-0.991, -0.113, -0.075), [4] = Vec3(-0.845, -0.412, -0.340), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(5209.305, 4822.125, 165.263), Radius = 32, TagName = "barrier", }, DEFEND_barrier_4 = { AimVectors = { [0] = Vec3(-0.358, 0.908, -0.219), [1] = Vec3(-0.152, 0.950, -0.271), [2] = Vec3(0.086, 0.984, -0.155), [3] = Vec3(0.166, 0.884, -0.438), [4] = Vec3(0.474, 0.808, -0.349), [5] = Vec3(0.837, 0.405, -0.367), [6] = Vec3(0.609, -0.677, -0.413), [7] = Vec3(0.229, -0.906, -0.355), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4279.443, 4270.813, 163.360), Radius = 32, TagName = "barrier", }, DEFEND_barrier_5 = { AimVectors = { [0] = Vec3(0.439, 0.874, -0.206), [1] = Vec3(0.572, 0.778, -0.260), [2] = Vec3(0.110, 0.978, -0.176), [3] = Vec3(0.779, -0.262, -0.570), [4] = Vec3(0.398, -0.869, -0.295), [5] = Vec3(0.395, 0.724, -0.565), [6] = Vec3(0.232, 0.938, -0.258), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4262.640, 3857.972, 169.527), Radius = 32, TagName = "barrier", }, DEFEND_barrier_6 = { AimVectors = { [0] = Vec3(0.960, -0.276, -0.040), [1] = Vec3(0.944, 0.328, -0.025), [2] = Vec3(0.182, -0.983, -0.017), [3] = Vec3(-0.047, -0.999, -0.012), [4] = Vec3(-0.440, -0.897, -0.035), [5] = Vec3(0.620, -0.784, -0.033), [6] = Vec3(0.799, -0.599, -0.050), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(3992.788, 4969.907, 5.125), Radius = 32, TagName = "barrier", }, DEFEND_barrier_7 = { AimVectors = { [0] = Vec3(0.999, 0.051, -0.012), [1] = Vec3(0.934, 0.358, -0.013), [2] = Vec3(0.758, 0.652, -0.010), [3] = Vec3(-0.114, 0.993, -0.004), [4] = Vec3(0.618, 0.786, -0.015), [5] = Vec3(0.978, 0.210, -0.012), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(3709.048, 4495.891, 5.125), Radius = 32, TagName = "barrier", }, DEFEND_barrier_8 = { AimVectors = { [0] = Vec3(-0.951, -0.309, 0.015), [1] = Vec3(-0.961, 0.275, -0.006), [2] = Vec3(-0.816, 0.578, -0.008), [3] = Vec3(-0.096, 0.995, -0.035), [4] = Vec3(0.967, 0.256, -0.010), [5] = Vec3(0.835, 0.550, 0.013), [6] = Vec3(0.210, 0.978, -0.017), [7] = Vec3(0.125, -0.992, -0.015), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(4227.874, 4469.173, 5.125), Radius = 32, TagName = "barrier", }, DEFEND_barrier_9 = { AimVectors = { [0] = Vec3(0.790, -0.578, -0.204), [1] = Vec3(0.485, -0.849, -0.210), [2] = Vec3(0.789, -0.541, -0.291), [3] = Vec3(-0.019, -0.930, -0.367), [4] = Vec3(0.124, -0.954, -0.273), [5] = Vec3(0.584, -0.660, -0.472), [6] = Vec3(0.298, -0.840, -0.453), [7] = Vec3(0.651, -0.733, -0.200), [8] = Vec3(0.415, -0.885, -0.212), [9] = Vec3(0.495, -0.795, -0.349), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(3927.084, 5358.125, 247.807), Radius = 32, TagName = "barrier", }, DEFEND_school = { AimVectors = { [0] = Vec3(-0.606, 0.795, 0.019), [1] = Vec3(-0.735, 0.678, 0.013), [2] = Vec3(-0.834, 0.552, 0.015), [3] = Vec3(-0.857, -0.516, -0.000), [4] = Vec3(-0.199, 0.980, 0.012), [5] = Vec3(-0.549, 0.653, 0.522), [6] = Vec3(-0.355, 0.853, 0.382), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-2090.568, -781.901, -146.875), Radius = 32, }, DEFEND_school_1 = { AimVectors = { [0] = Vec3(-0.877, -0.474, -0.083), [1] = Vec3(-0.676, -0.725, 0.134), [2] = Vec3(-0.737, -0.667, -0.109), [3] = Vec3(-0.821, -0.566, -0.079), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1635.444, 162.192, -38.814), Radius = 32, TagName = "school", }, DEFEND_school_2 = { AimVectors = { [0] = Vec3(-0.783, 0.622, 0.008), [1] = Vec3(-0.665, 0.677, 0.317), [2] = Vec3(-0.893, 0.240, 0.380), [3] = Vec3(-0.895, 0.446, 0.019), [4] = Vec3(-0.987, -0.159, 0.021), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1774.859, -772.915, -146.875), Radius = 32, TagName = "school", }, DEFEND_school_3 = { AimVectors = { [0] = Vec3(-0.605, -0.782, -0.149), [1] = Vec3(-0.559, -0.822, -0.107), [2] = Vec3(-0.655, -0.747, -0.113), [3] = Vec3(-0.603, -0.792, 0.092), [4] = Vec3(-0.376, -0.921, -0.104), [5] = Vec3(-0.763, -0.617, -0.195), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1672.918, 533.963, 8.107), Radius = 32, TagName = "school", }, DEFEND_school_4 = { AimVectors = { [0] = Vec3(-0.569, -0.817, 0.096), [1] = Vec3(-0.680, -0.727, 0.096), [2] = Vec3(-0.647, -0.756, -0.100), [3] = Vec3(-0.738, -0.661, -0.134), [4] = Vec3(-0.792, -0.578, -0.197), [5] = Vec3(-0.437, -0.894, -0.104), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1658.599, 373.052, -6.177), Radius = 32, TagName = "school", }, DEFEND_school_5 = { AimVectors = { [0] = Vec3(0.049, -0.998, -0.050), [1] = Vec3(0.802, -0.401, -0.443), [2] = Vec3(-0.539, -0.619, -0.572), [3] = Vec3(0.685, -0.638, -0.353), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-2418.344, -155.494, 144.079), Radius = 32, TagName = "school", }, DEFEND_school_6 = { AimVectors = { [0] = Vec3(-0.423, -0.863, -0.277), [1] = Vec3(-0.259, -0.937, -0.236), [2] = Vec3(0.069, -0.955, -0.290), [3] = Vec3(-0.464, -0.806, -0.367), [4] = Vec3(-0.395, -0.915, -0.075), [5] = Vec3(-0.106, -0.944, -0.312), [6] = Vec3(-0.543, -0.701, -0.462), [7] = Vec3(-0.683, -0.731, -0.019), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1820.721, 647.345, 221.125), Radius = 32, TagName = "school", }, DEFEND_school_7 = { AimVectors = { [0] = Vec3(0.024, -0.974, -0.226), [1] = Vec3(0.178, -0.554, -0.814), [2] = Vec3(0.618, -0.743, -0.256), [3] = Vec3(0.359, -0.896, -0.260), [4] = Vec3(0.129, -0.941, -0.312), [5] = Vec3(0.323, -0.868, -0.376), [6] = Vec3(-0.163, -0.986, -0.033), }, GoalType = "Defend", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Position = Vec3(-2299.668, 660.576, 213.125), Radius = 32, TagName = "school", }, ESCORT_Tank = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(-108.133, -91.439, -37.875), [1] = Vec3(-103.302, 56.338, -37.875), [2] = Vec3(109.621, 51.559, -37.875), [3] = Vec3(114.876, -87.988, -37.875), }, Position = Vec3(-5330.868, -1084.515, -146.875), Vehicle = "MOVER_tank", }, ESCORT_truck = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(-48.669, -176.342, -31.375), [1] = Vec3(47.099, -172.669, -31.375), [2] = Vec3(86.828, 41.296, -31.375), [3] = Vec3(-96.946, 41.136, -31.375), [4] = Vec3(-43.647, 186.346, -31.375), [5] = Vec3(61.849, 196.846, -31.375), }, Position = Vec3(3808.731, 3206.551, 5.125), Vehicle = "MOVER_truck", }, FLAG_School_record = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(500.000, 2416.000, 277.125), TagName = "School record", TeamAvailability = 4, }, GRENADE_truck = { Facing = Vec3(-0.907, -0.420, 0.035), GoalType = "GRENADE", MinRadius = 32, Position = Vec3(4637.874, 3487.368, 21.244), PrimeGrenade = 1, TraceEntity = 214, TraceInfo = { class = "VEHICLE_HVY", endPos = Vec3(3709.370, 3057.010, 119.580), eyePos = Vec3(4637.874, 3487.368, 84.244), id = 214, }, }, HEALTHCAB_heal_cabinet1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1362.000, 1534.000, -166.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_t1074b = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-3390.000, 1226.000, -88.000), Range = 1250, TeamAvailability = 6, }, MOBILEMG42_school = { AimVectors = { [0] = Vec3(-0.399, -0.914, -0.067), }, GoalType = "MOBILEMG42", MaxCampTime = 60, MinCampTime = 10, MinRadius = 32, Position = Vec3(-1789.616, 887.516, 25.826), }, MOUNTMG42_Bunker = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(-1988.000, 1844.000, 222.000), TeamAvailability = 6, }, MOUNTMG42_School1 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(201.000, 2108.000, 309.000), TeamAvailability = 6, }, MOUNTMG42_School2 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(199.000, 2342.000, 309.000), TeamAvailability = 6, }, MOUNT_AXIS = { AimMode = "opposite", GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(-98.128, 86.201, -37.065), [1] = Vec3(-98.125, -70.445, -33.827), [2] = Vec3(98.128, -62.078, -34.000), [3] = Vec3(98.126, 52.115, -36.360), [4] = Vec3(1.598, -199.909, -31.150), }, Position = Vec3(-691.364, 1815.898, 13.125), Vehicle = "MOVER_tank", }, MOUNT_Tank = { AimMode = "velocity", GoalType = "MOUNT", MinRadius = 32, Offsets = { [0] = Vec3(-98.128, 86.201, -37.065), [1] = Vec3(-98.125, -70.445, -33.827), [2] = Vec3(98.128, -62.078, -34.000), [3] = Vec3(98.126, 52.115, -36.360), [4] = Vec3(1.598, -199.909, -31.150), }, Position = Vec3(-5176.323, -1060.075, -146.875), Vehicle = "MOVER_tank", }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-5566.675, -1354.000, -85.786), TeamAvailability = 4, }, MOVER_truck = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(4104.500, 3228.000, 59.500), TeamAvailability = 4, }, PLANT_Assault_ramp = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1117.000, 1811.000, 20.000), TagName = "Assault ramp", TeamAvailability = 2, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 2, GoalType = "PLANT", Position = Vec3(1233.000, 730.500, -156.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_Truck_Barrier_1 = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.926, -0.025, 0.376), [1] = Vec3(-0.626, -0.739, 0.249), [2] = Vec3(-0.283, -0.959, 0.002), [3] = Vec3(-0.709, 0.704, -0.033), [4] = Vec3(0.226, 0.955, 0.193), [5] = Vec3(0.694, 0.692, 0.198), [6] = Vec3(0.730, 0.664, -0.161), }, position = Vec3(4624.556, 4281.372, 40.839), stance = "stand", }, [1] = { AimVectors = { [0] = Vec3(-0.752, -0.609, -0.253), [1] = Vec3(-0.948, -0.235, -0.215), [2] = Vec3(-0.733, -0.532, -0.424), [3] = Vec3(-0.483, -0.684, -0.546), [4] = Vec3(0.522, -0.750, -0.407), [5] = Vec3(-0.931, -0.343, -0.127), [6] = Vec3(-0.973, -0.181, -0.144), [7] = Vec3(-0.698, -0.697, -0.163), }, position = Vec3(5125.833, 4822.126, 188.125), stance = "stand", }, [2] = { AimVectors = { [0] = Vec3(-0.361, 0.894, 0.265), [1] = Vec3(-0.039, 0.959, 0.280), [2] = Vec3(0.040, 0.999, 0.002), [3] = Vec3(-0.492, 0.870, -0.029), }, position = Vec3(5231.128, 4341.672, 43.823), stance = "stand", }, [3] = { AimVectors = { [0] = Vec3(0.321, -0.945, -0.056), [1] = Vec3(-0.218, -0.976, -0.012), [2] = Vec3(-0.728, -0.686, -0.002), [3] = Vec3(-0.948, -0.316, -0.017), [4] = Vec3(0.592, -0.226, 0.774), [5] = Vec3(0.415, -0.719, 0.557), [6] = Vec3(0.999, -0.032, -0.000), [7] = Vec3(-0.885, 0.356, 0.299), }, position = Vec3(4720.454, 5039.026, 43.370), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(4830.001, 4609.000, 31.001), TagName = "Truck Barrier 1", TeamAvailability = 4, }, REPAIRMG42_Bunker = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-1988.000, 1844.000, 222.000), TeamAvailability = 6, }, REPAIRMG42_School1 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(201.000, 2108.000, 309.000), TeamAvailability = 6, }, REPAIRMG42_School2 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(199.000, 2342.000, 309.000), TeamAvailability = 6, }, ROUTE_Spawn = { GoalType = "ROUTE", Position = Vec3(-710.232, 610.447, 41.125), Radius = 125, }, ROUTE_indoc = { GoalType = "ROUTE", Position = Vec3(428.710, 2213.254, 17.359), Radius = 125, }, ROUTE_indocA = { GoalType = "ROUTE", Position = Vec3(834.411, 1813.049, 17.359), Radius = 125, }, ROUTE_indocA_1 = { GoalType = "ROUTE", Position = Vec3(1344.811, 1808.961, 129.146), Radius = 125, TagName = "indocA", }, ROUTE_indocA_2 = { GoalType = "ROUTE", Position = Vec3(1232.840, 1501.815, 129.146), Radius = 125, TagName = "indocA", }, ROUTE_indocA_3 = { GoalType = "ROUTE", Position = Vec3(785.562, 1589.143, 241.125), Radius = 125, TagName = "indocA", }, ROUTE_indocA_4 = { GoalType = "ROUTE", Position = Vec3(722.823, 2134.260, 241.125), Radius = 125, TagName = "indocA", }, ROUTE_indocA_5 = { GoalType = "ROUTE", Position = Vec3(393.982, 2136.254, 241.125), Radius = 125, TagName = "indocA", }, ROUTE_indocB = { GoalType = "ROUTE", Position = Vec3(763.738, 2357.493, 17.125), Radius = 125, }, ROUTE_indocB_1 = { GoalType = "ROUTE", Position = Vec3(724.616, 3301.066, 17.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_2 = { GoalType = "ROUTE", Position = Vec3(681.901, 3864.181, 17.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_3 = { GoalType = "ROUTE", Position = Vec3(627.038, 4376.228, 129.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_4 = { GoalType = "ROUTE", Position = Vec3(813.776, 4029.571, 241.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_5 = { GoalType = "ROUTE", Position = Vec3(837.738, 3509.602, 241.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_6 = { GoalType = "ROUTE", Position = Vec3(665.112, 3041.190, 241.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_7 = { GoalType = "ROUTE", Position = Vec3(655.551, 2725.511, 241.125), Radius = 125, TagName = "indocB", }, ROUTE_indocB_8 = { GoalType = "ROUTE", Position = Vec3(342.726, 2636.062, 241.125), Radius = 125, TagName = "indocB", }, ROUTE_outdoc = { GoalType = "ROUTE", Position = Vec3(4094.208, 4582.613, 5.125), Radius = 125, }, ROUTE_outdocA = { GoalType = "ROUTE", Position = Vec3(999.673, 3934.480, 17.125), Radius = 125, }, ROUTE_outdocA_1 = { GoalType = "ROUTE", Position = Vec3(1519.544, 3955.724, 17.125), Radius = 125, TagName = "outdocA", }, ROUTE_outdocA_2 = { GoalType = "ROUTE", Position = Vec3(2382.994, 4248.752, 17.125), Radius = 125, TagName = "outdocA", }, ROUTE_outdocA_3 = { GoalType = "ROUTE", Position = Vec3(3135.267, 4249.031, 17.125), Radius = 125, TagName = "outdocA", }, ROUTE_outdocA_4 = { GoalType = "ROUTE", Position = Vec3(3805.933, 4289.992, 17.125), Radius = 125, TagName = "outdocA", }, ROUTE_outdoc_1 = { GoalType = "ROUTE", Position = Vec3(4410.667, 4570.407, 5.125), Radius = 125, TagName = "outdoc", }, ROUTE_outdoc_2 = { GoalType = "ROUTE", Position = Vec3(4398.318, 3992.555, 5.125), Radius = 125, TagName = "outdoc", }, ROUTE_outdoc_3 = { GoalType = "ROUTE", Position = Vec3(4388.970, 3572.568, 5.125), Radius = 125, TagName = "outdoc", }, ROUTE_outdoc_4 = { GoalType = "ROUTE", Position = Vec3(4285.328, 3352.306, 5.125), Radius = 125, TagName = "outdoc", }, ROUTE_outdocdoor1 = { GoalType = "ROUTE", Position = Vec3(1816.678, 4024.159, 17.125), Radius = 125, }, ROUTE_outdocdoor1_1 = { GoalType = "ROUTE", Position = Vec3(1999.511, 4448.117, 17.125), Radius = 125, TagName = "outdocdoor1", }, ROUTE_outdocdoor2 = { GoalType = "ROUTE", Position = Vec3(2915.889, 4307.283, 17.125), Radius = 125, }, ROUTE_outdocdoor2A = { GoalType = "ROUTE", Position = Vec3(2799.909, 3684.617, 17.125), Radius = 125, }, ROUTE_outdocdoor2A_1 = { GoalType = "ROUTE", Position = Vec3(2816.264, 3067.395, 17.125), Radius = 125, TagName = "outdocdoor2A", }, ROUTE_outdocdoor2_1 = { GoalType = "ROUTE", Position = Vec3(2913.330, 3824.255, 17.125), Radius = 125, TagName = "outdocdoor2", }, ROUTE_outdocdoor2_2 = { GoalType = "ROUTE", Position = Vec3(3287.143, 3693.371, 17.125), Radius = 125, TagName = "outdocdoor2", }, ROUTE_outdocdoor2_3 = { GoalType = "ROUTE", Position = Vec3(3295.386, 3168.589, 17.125), Radius = 125, TagName = "outdocdoor2", }, ROUTE_outdocdoor2_4 = { GoalType = "ROUTE", Position = Vec3(3690.926, 3192.204, 17.125), Radius = 125, TagName = "outdocdoor2", }, ROUTE_outdocwin = { GoalType = "ROUTE", Position = Vec3(834.634, 4618.931, 5.125), Radius = 125, }, ROUTE_outdocwin_1 = { GoalType = "ROUTE", Position = Vec3(1405.542, 4619.667, 5.125), Radius = 125, TagName = "outdocwin", }, ROUTE_outdocwin_2 = { GoalType = "ROUTE", Position = Vec3(2048.027, 4665.171, 5.125), Radius = 125, TagName = "outdocwin", }, ROUTE_outdocwin_3 = { GoalType = "ROUTE", Position = Vec3(2405.420, 4536.915, 5.125), Radius = 125, TagName = "outdocwin", }, ROUTE_outdocwin_4 = { GoalType = "ROUTE", Position = Vec3(2972.590, 4573.009, 5.125), Radius = 125, TagName = "outdocwin", }, ROUTE_outdocwin_5 = { GoalType = "ROUTE", Position = Vec3(3626.418, 4692.547, 5.125), Radius = 125, TagName = "outdocwin", }, Version = 1, };