global _MG = { AMMOCAB_axis_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-5349.500, 2168.000, 98.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_south_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-979.500, 451.500, 417.000), Range = 1250, TeamAvailability = 6, }, BUILD_Allied_Forest_MG = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(513.000, 3268.000, 421.000), TagName = "Allied Forest MG", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-5232.000, 2256.000, 116.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Main_Gate = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3417.500, 4181.500, 392.000), TagName = "Main Gate", TeamAvailability = 2, }, BUILD_allied_command_post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-1631.501, 506.000, 436.000), TagName = "allied command post", TeamAvailability = 4, }, CAPPOINT_boat = { GoalType = "CapPoint", MinRadius = 32, Position = Vec3(1953.541, -4946.155, 355.125), }, FLAG_keycard = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-3937.000, 4577.000, 101.125), TeamAvailability = 4, }, HEALTHCAB_axis_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-5349.500, 2248.000, 98.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_south_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-1038.000, 451.500, 417.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_Allied_Forest_MG = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 90, MinCampTime = 15, Position = Vec3(462.000, 3410.000, 448.000), TagName = "Allied Forest MG", TeamAvailability = 6, }, MOVER_boat = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(1952.000, -4953.000, 335.000), TeamAvailability = 6, }, PLANT_Allied_Forest_MG = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(462.000, 3410.000, 404.000), TagName = "Allied Forest MG", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-5231.000, 2285.500, 116.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Main_Gate = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-3534.000, 4536.000, 366.000), TagName = "Main Gate", TeamAvailability = 4, }, PLANT_allied_command_post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-1647.499, 505.501, 436.000), TagName = "allied command post", TeamAvailability = 2, }, PLANT_communications_tower = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.993, 0.115, -0.012), [1] = Vec3(0.817, 0.577, -0.014), }, position = Vec3(-3684.476, 534.894, 760.125), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.997, -0.076, -0.021), [1] = Vec3(0.839, -0.544, -0.008), }, position = Vec3(-3701.729, 1210.133, 760.125), stance = "crouch", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-3867.999, 880.000, 784.000), TagName = "communications tower", TeamAvailability = 4, }, PLANT_vault_door = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(-0.950, -0.310, -0.038), }, position = Vec3(-4790.692, 4669.341, 88.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-4320.000, 4010.000, 114.000), TagName = "vault door", TeamAvailability = 4, }, REPAIRMG42_Allied_Forest_MG = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(462.000, 3410.000, 448.000), TagName = "Allied Forest MG", TeamAvailability = 6, }, Version = 1, };