global _MG = { AMMOCAB_first_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3515.000, -1891.000, 59.000), TeamAvailability = 6, }, AMMOCAB_first_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(3515.000, 1899.000, 59.000), TagName = "first_ammocabinet", TeamAvailability = 6, }, ATTACK_1149 = { AimVectors = { [0] = Vec3(-0.923, -0.154, -0.351), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(26.126, 0.317, 256.125), Radius = 35, }, ATTACK_1150 = { AimVectors = { [0] = Vec3(0.962, -0.062, -0.267), }, GoalType = "Attack", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-26.125, 0.923, 256.125), Radius = 35, }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3456.000, -2136.000, 68.000), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Allied_Radio_Jammer = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3456.000, 1424.000, 80.000), TagName = "Allied Radio Jammer", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3456.000, 2200.000, 70.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Axis_Radio_Jammer = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3458.000, -1454.000, 80.000), TagName = "Axis Radio Jammer", TeamAvailability = 2, }, CAPPOINT_1084 = { GoalType = "CapPoint", Position = Vec3(146.532, 1733.957, 256.125), Radius = 35, TeamAvailability = 4, }, CAPPOINT_1085 = { GoalType = "CapPoint", Position = Vec3(-23.907, 1730.380, 256.125), Radius = 35, TeamAvailability = 4, }, CAPPOINT_1086 = { GoalType = "CapPoint", Position = Vec3(-164.179, 1724.226, 256.125), Radius = 35, TeamAvailability = 4, }, CAPPOINT_1190 = { GoalType = "CapPoint", Position = Vec3(157.142, -1735.400, 256.125), Radius = 35, TeamAvailability = 2, }, CAPPOINT_1191 = { GoalType = "CapPoint", Position = Vec3(17.185, -1733.617, 256.125), Radius = 35, TeamAvailability = 2, }, CAPPOINT_550 = { GoalType = "CapPoint", Position = Vec3(-123.635, -1737.699, 256.125), Radius = 35, TeamAvailability = 2, }, CHECKPOINT_flag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(0.000, 0.000, 320.000), }, DEFEND_1002 = { AimVectors = { [0] = Vec3(0.584, -0.811, -0.002), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-277.082, 2494.869, 0.125), Radius = 25, TeamAvailability = 4, }, DEFEND_1003 = { AimVectors = { [0] = Vec3(-0.621, -0.784, 0.010), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(269.146, 2475.092, 0.125), Radius = 35, TeamAvailability = 4, }, DEFEND_1020 = { AimVectors = { [0] = Vec3(-0.545, 0.838, -0.010), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(258.714, -2489.449, 0.125), Radius = 25, TeamAvailability = 2, }, DEFEND_1021 = { AimVectors = { [0] = Vec3(0.601, 0.800, -0.000), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-286.221, -2488.000, 0.125), Radius = 25, TeamAvailability = 2, }, DEFEND_1067 = { AimVectors = { [0] = Vec3(-0.013, -1.000, -0.015), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(706.267, 1016.954, 288.125), Radius = 20, TeamAvailability = 2, }, DEFEND_1092 = { AimVectors = { [0] = Vec3(0.273, -0.962, -0.006), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(187.989, 1282.880, 288.125), Radius = 20, TeamAvailability = 2, }, DEFEND_1114 = { AimVectors = { [0] = Vec3(-0.445, -0.896, -0.002), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-184.961, 1281.701, 288.125), Radius = 20, TeamAvailability = 2, }, DEFEND_1152 = { AimVectors = { [0] = Vec3(0.989, -0.134, -0.060), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-107.173, 90.251, 256.125), Radius = 35, TeamAvailability = 4, }, DEFEND_1153 = { AimVectors = { [0] = Vec3(-0.978, 0.202, -0.054), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(120.441, -100.401, 256.125), Radius = 20, TeamAvailability = 2, }, DEFEND_1165 = { AimVectors = { [0] = Vec3(0.003, 1.000, -0.019), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(695.819, -1029.640, 288.125), Radius = 25, TeamAvailability = 4, }, DEFEND_1196 = { AimVectors = { [0] = Vec3(-0.006, -1.000, -0.025), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(2.463, -1052.287, 256.125), Radius = 35, TeamAvailability = 4, }, DEFEND_1197 = { AimVectors = { [0] = Vec3(0.578, 0.816, -0.012), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(182.190, -1284.930, 288.125), Radius = 25, TeamAvailability = 4, }, DEFEND_335 = { AimVectors = { [0] = Vec3(0.698, 0.715, -0.015), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-673.314, 1429.981, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_362 = { AimVectors = { [0] = Vec3(0.726, 0.686, -0.054), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-392.238, 1755.867, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_368 = { AimVectors = { [0] = Vec3(0.353, 0.935, -0.021), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-404.592, 998.722, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_392 = { AimVectors = { [0] = Vec3(0.966, -0.255, -0.040), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-532.798, 318.658, 64.291), Radius = 35, TeamAvailability = 4, }, DEFEND_437 = { AimVectors = { [0] = Vec3(0.996, 0.089, -0.031), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-530.125, -321.771, 64.125), Radius = 35, TeamAvailability = 4, }, DEFEND_439 = { AimVectors = { [0] = Vec3(0.336, -0.942, -0.019), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-404.337, -996.460, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_449 = { AimVectors = { [0] = Vec3(0.603, -0.797, 0.004), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-620.076, -1418.974, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_452 = { AimVectors = { [0] = Vec3(0.685, -0.725, -0.075), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-360.980, -1756.894, 32.125), Radius = 35, TeamAvailability = 4, }, DEFEND_551 = { AimVectors = { [0] = Vec3(-0.538, 0.842, -0.035), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-189.260, -1283.266, 288.125), Radius = 25, TeamAvailability = 4, }, DEFEND_617 = { AimVectors = { [0] = Vec3(-0.374, -0.920, -0.117), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(-698.389, 1025.358, 288.125), Radius = 25, TeamAvailability = 2, }, DEFEND_860 = { AimVectors = { [0] = Vec3(-0.722, -0.689, -0.058), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(367.180, -1763.566, 32.125), Radius = 35, TeamAvailability = 2, }, DEFEND_867 = { AimVectors = { [0] = Vec3(-0.993, -0.118, -0.029), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(562.284, -310.982, 64.125), Radius = 35, TeamAvailability = 2, }, DEFEND_872 = { AimVectors = { [0] = Vec3(-0.996, 0.080, -0.033), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(546.983, 326.762, 64.359), Radius = 25, TeamAvailability = 2, }, DEFEND_900 = { AimVectors = { [0] = Vec3(-0.684, 0.728, -0.052), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(347.729, 1761.972, 32.125), Radius = 35, TeamAvailability = 2, }, DEFEND_909 = { AimVectors = { [0] = Vec3(-0.313, 0.949, -0.021), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(392.754, 1007.992, 32.125), Radius = 35, TeamAvailability = 2, }, DEFEND_946 = { AimVectors = { [0] = Vec3(-0.995, 0.102, 0.012), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(120.871, -135.913, 32.125), Radius = 35, TeamAvailability = 2, }, DEFEND_947 = { AimVectors = { [0] = Vec3(-0.999, 0.037, -0.023), }, GoalType = "Defend", MaxCampTime = 6, MinCampTime = 2, Position = Vec3(117.550, 142.287, 32.125), Radius = 35, TeamAvailability = 2, }, FLAG_gold_al = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(0.000, -2496.000, 37.125), TeamAvailability = 4, }, FLAG_gold_al_1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(352.000, -2416.000, 37.125), TagName = "gold_al", TeamAvailability = 4, }, FLAG_gold_al_2 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(176.000, -2208.000, 37.125), TagName = "gold_al", TeamAvailability = 4, }, FLAG_gold_al_3 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-176.000, -2208.000, 37.125), TagName = "gold_al", TeamAvailability = 4, }, FLAG_gold_al_4 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-352.000, -2416.000, 37.125), TagName = "gold_al", TeamAvailability = 4, }, FLAG_gold_ax = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(0.000, 2496.000, 37.125), TeamAvailability = 2, }, FLAG_gold_ax_1 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-352.000, 2416.000, 37.125), TagName = "gold_ax", TeamAvailability = 2, }, FLAG_gold_ax_2 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-176.000, 2208.000, 37.125), TagName = "gold_ax", TeamAvailability = 2, }, FLAG_gold_ax_3 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(176.000, 2208.000, 37.125), TagName = "gold_ax", TeamAvailability = 2, }, FLAG_gold_ax_4 = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(352.000, 2416.000, 37.125), TagName = "gold_ax", TeamAvailability = 2, }, HEALTHCAB_first_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-3404.000, -1893.000, 59.000), TeamAvailability = 6, }, HEALTHCAB_first_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(3404.000, 1901.000, 59.000), TagName = "first_healthcabinet", TeamAvailability = 6, }, MOUNTMG42_allied_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(-3128.000, -304.000, 516.000), TeamAvailability = 6, }, MOUNTMG42_axis_mg = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(3136.000, 320.000, 516.000), TeamAvailability = 6, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-3457.000, -2068.501, 68.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Allied_Radio_Jammer = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-3472.000, 1935.999, 456.688), TagName = "Allied Radio Jammer", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(3455.000, 2267.499, 70.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Axis_Radio_Jammer = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(3472.000, -1935.999, 456.688), TagName = "Axis Radio Jammer", TeamAvailability = 4, }, PLANT_allied_cp_wall = { ExplosiveType = 1, GoalType = "PLANT", MinRadius = 32, Position = Vec3(-3458.604, -1451.091, 0.125), TeamAvailability = 4, TraceInfo = { class = "GOAL", endPos = Vec3(-3476.342, -2377.435, 134.139), eyePos = Vec3(-3461.748, -1355.931, 64.195), id = 80, }, }, PLANT_axis_cp_wall = { ExplosiveType = 1, GoalType = "PLANT", MinRadius = 32, Position = Vec3(3450.821, 1453.635, 0.125), TeamAvailability = 2, TraceInfo = { class = "GOAL", endPos = Vec3(3458.438, 2329.779, 91.512), eyePos = Vec3(3450.292, 1306.178, 64.125), id = 84, }, }, REPAIRMG42_allied_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-3128.000, -304.000, 516.000), TeamAvailability = 6, }, REPAIRMG42_axis_mg = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3136.000, 320.000, 516.000), TeamAvailability = 6, }, SNIPE_1121 = { AimVectors = { [0] = Vec3(-0.859, 0.441, -0.260), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-97.534, -26.982, 448.125), Radius = 35, TeamAvailability = 2, }, SNIPE_1122 = { AimVectors = { [0] = Vec3(0.876, -0.411, -0.253), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(148.070, -23.641, 448.125), Radius = 35, TeamAvailability = 4, }, Version = 1, };