global _MG = { AMMOCAB_city_ammo_cab = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_city_ammo_cab", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2552.000, 768.000, 1208.000), Radius = 0, RandomUsePoint = 0, Range = 1250, SerialNum = 332, TagName = "city_ammo_cab", TeamAvailability = 6, Version = 1, }, AMMOCAB_subammo = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_subammo", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-1672.000, 4888.000, 528.000), Radius = 0, RandomUsePoint = 0, Range = 1250, SerialNum = 336, TagName = "subammo", TeamAvailability = 6, Version = 1, }, ATTACK_phase1_1 = { AimVectors = { [0] = Vec3(0.973, 0.220, -0.075), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_1", Orientation = Vec3(-1.348, -0.075, -0.000), Position = Vec3(-2565.247, -2984.303, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 62, Stance = "stand", TagName = "phase1_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_10 = { AimVectors = { [0] = Vec3(1.000, -0.003, 0.012), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_10", Orientation = Vec3(-1.574, 0.012, -0.000), Position = Vec3(-3504.239, -2821.703, 72.125), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 94, Stance = "stand", TagName = "phase1_10", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_11 = { AimVectors = { [0] = Vec3(0.991, 0.089, 0.098), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_11", Orientation = Vec3(-1.481, 0.098, -0.000), Position = Vec3(-2820.292, -2961.107, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 126, Stance = "stand", TagName = "phase1_11", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_2 = { AimVectors = { [0] = Vec3(0.995, -0.084, 0.058), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_2", Orientation = Vec3(-1.655, 0.058, -0.000), Position = Vec3(-2426.991, -2762.271, 472.125), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 158, Stance = "stand", TagName = "phase1_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_3 = { AimVectors = { [0] = Vec3(-0.941, -0.335, -0.046), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_3", Orientation = Vec3(1.913, -0.046, -0.000), Position = Vec3(-2222.655, -2864.687, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 190, Stance = "stand", TagName = "phase1_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_4 = { AimVectors = { [0] = Vec3(0.606, -0.794, -0.040), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_4", Orientation = Vec3(-2.490, -0.040, -0.000), Position = Vec3(-2645.666, -2558.771, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 222, Stance = "stand", TagName = "phase1_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_5 = { AimVectors = { [0] = Vec3(0.994, -0.107, 0.006), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_5", Orientation = Vec3(-1.678, 0.006, -0.000), Position = Vec3(-3752.993, -2592.300, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 252, Stance = "stand", TagName = "phase1_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_6 = { AimVectors = { [0] = Vec3(0.813, -0.575, -0.086), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_6", Orientation = Vec3(-2.186, -0.087, -0.000), Position = Vec3(-3442.912, -2578.349, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 210, Stance = "stand", TagName = "phase1_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_7 = { AimVectors = { [0] = Vec3(0.883, -0.463, -0.081), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_7", Orientation = Vec3(-2.053, -0.081, -0.000), Position = Vec3(-2982.095, -2556.930, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 216, Stance = "stand", TagName = "phase1_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase1_9 = { AimVectors = { [0] = Vec3(0.979, -0.204, -0.029), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase1_9", Orientation = Vec3(-1.776, -0.029, -0.000), Position = Vec3(-3918.835, -2594.558, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 218, Stance = "stand", TagName = "phase1_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_1 = { AimVectors = { [0] = Vec3(-0.121, 0.989, 0.081), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_1", Orientation = Vec3(0.122, 0.081, -0.000), Position = Vec3(-6186.122, 1195.047, 72.264), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 224, Stance = "stand", TagName = "phase2_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_10 = { AimVectors = { [0] = Vec3(-0.041, -0.999, -0.023), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_10", Orientation = Vec3(3.100, -0.023, -0.000), Position = Vec3(-6268.995, 2497.944, 472.238), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 226, Stance = "stand", TagName = "phase2_10", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_11 = { AimVectors = { [0] = Vec3(0.100, -0.992, -0.075), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_11", Orientation = Vec3(-3.041, -0.075, -0.000), Position = Vec3(-6382.011, 2898.265, 584.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 220, Stance = "stand", TagName = "phase2_11", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_12 = { AimVectors = { [0] = Vec3(0.661, 0.738, -0.138), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_12", Orientation = Vec3(-0.730, -0.138, -0.000), Position = Vec3(-6458.599, 1347.291, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 196, Stance = "stand", TagName = "phase2_12", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_2 = { AimVectors = { [0] = Vec3(-0.295, 0.950, 0.104), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_2", Orientation = Vec3(0.301, 0.104, -0.000), Position = Vec3(-6065.562, 866.395, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 204, Stance = "stand", TagName = "phase2_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_3 = { AimVectors = { [0] = Vec3(-0.087, 0.994, 0.070), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_3", Orientation = Vec3(0.087, 0.070, -0.000), Position = Vec3(-6162.290, 666.042, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 202, Stance = "stand", TagName = "phase2_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_4 = { AimVectors = { [0] = Vec3(-0.123, 0.983, 0.133), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_4", Orientation = Vec3(0.125, 0.133, -0.000), Position = Vec3(-6157.699, 494.550, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 200, Stance = "stand", TagName = "phase2_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_5 = { AimVectors = { [0] = Vec3(0.179, 0.977, 0.116), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_5", Orientation = Vec3(-0.181, 0.116, -0.000), Position = Vec3(-6572.980, 712.689, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 198, Stance = "stand", TagName = "phase2_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_6 = { AimVectors = { [0] = Vec3(0.730, 0.677, -0.098), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_6", Orientation = Vec3(-0.823, -0.098, -0.000), Position = Vec3(-6571.280, 1022.918, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 194, Stance = "stand", TagName = "phase2_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_7 = { AimVectors = { [0] = Vec3(0.379, 0.924, -0.057), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_7", Orientation = Vec3(-0.390, -0.057, -0.000), Position = Vec3(-6479.735, 1161.787, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 192, Stance = "stand", TagName = "phase2_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_8 = { AimVectors = { [0] = Vec3(0.666, -0.740, -0.098), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_8", Orientation = Vec3(-2.409, -0.098, -0.000), Position = Vec3(-6587.865, 1862.810, 472.153), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 188, Stance = "stand", TagName = "phase2_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase2_9 = { AimVectors = { [0] = Vec3(0.399, 0.905, 0.150), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase2_9", Orientation = Vec3(-0.416, 0.151, -0.000), Position = Vec3(-6452.945, 2511.813, 472.153), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 186, Stance = "stand", TagName = "phase2_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_1 = { AimVectors = { [0] = Vec3(0.034, 0.999, -0.023), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_1", Orientation = Vec3(-0.034, -0.023, -0.000), Position = Vec3(-5931.604, 2507.779, 16.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 184, Stance = "stand", TagName = "phase3_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_10 = { AimVectors = { [0] = Vec3(-0.678, -0.717, -0.164), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_10", Orientation = Vec3(2.384, -0.165, -0.000), Position = Vec3(-2952.815, 5069.704, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 180, Stance = "stand", TagName = "phase3_10", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_11 = { AimVectors = { [0] = Vec3(0.822, -0.516, -0.243), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_11", Orientation = Vec3(-2.131, -0.245, -0.000), Position = Vec3(-3105.952, 5055.297, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 176, Stance = "stand", TagName = "phase3_11", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_12 = { AimVectors = { [0] = Vec3(0.972, -0.217, -0.089), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_12", Orientation = Vec3(-1.790, -0.089, -0.000), Position = Vec3(-3539.568, 5092.123, 472.125), Radius = 30, RandomUsePoint = 0, Range = 0, SerialNum = 174, Stance = "stand", TagName = "phase3_12", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_2 = { AimVectors = { [0] = Vec3(0.932, 0.361, 0.014), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_2", Orientation = Vec3(-1.201, 0.014, -0.000), Position = Vec3(-5936.842, 4037.881, 80.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 178, Stance = "stand", TagName = "phase3_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_3 = { AimVectors = { [0] = Vec3(0.998, 0.052, -0.026), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_3", Orientation = Vec3(-1.519, -0.026, -0.000), Position = Vec3(-5651.305, 4250.531, 80.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 270, Stance = "stand", TagName = "phase3_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_4 = { AimVectors = { [0] = Vec3(-0.374, 0.900, 0.226), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_4", Orientation = Vec3(0.394, 0.228, -0.000), Position = Vec3(-3219.694, 4298.125, 285.805), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 240, Stance = "stand", TagName = "phase3_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_5 = { AimVectors = { [0] = Vec3(-0.467, 0.884, 0.032), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_5", Orientation = Vec3(0.486, 0.032, -0.000), Position = Vec3(-2241.359, 4332.309, 424.096), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 212, Stance = "stand", TagName = "phase3_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_6 = { AimVectors = { [0] = Vec3(-0.399, 0.915, -0.055), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_6", Orientation = Vec3(0.411, -0.055, -0.000), Position = Vec3(-2232.277, 4517.149, 417.231), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 228, Stance = "stand", TagName = "phase3_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_7 = { AimVectors = { [0] = Vec3(-0.964, -0.249, -0.095), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_7", Orientation = Vec3(1.824, -0.095, -0.000), Position = Vec3(-1870.140, 4990.297, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 38, Stance = "stand", TagName = "phase3_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_8 = { AimVectors = { [0] = Vec3(-0.960, -0.236, -0.152), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_8", Orientation = Vec3(1.812, -0.153, -0.000), Position = Vec3(-2241.311, 4996.966, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 230, Stance = "stand", TagName = "phase3_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase3_9 = { AimVectors = { [0] = Vec3(-0.955, -0.200, -0.221), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase3_9", Orientation = Vec3(1.777, -0.222, -0.000), Position = Vec3(-2461.616, 5025.639, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 232, Stance = "stand", TagName = "phase3_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_1 = { AimVectors = { [0] = Vec3(-0.930, -0.359, -0.078), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_1", Orientation = Vec3(1.939, -0.078, -0.000), Position = Vec3(135.020, -1964.529, 966.534), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 234, Stance = "stand", TagName = "phase4_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_10 = { AimVectors = { [0] = Vec3(-0.367, -0.922, -0.124), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_10", Orientation = Vec3(2.763, -0.124, -0.000), Position = Vec3(482.114, 295.762, 992.162), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 106, Stance = "stand", TagName = "phase4_10", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_2 = { AimVectors = { [0] = Vec3(-0.989, -0.044, -0.141), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_2", Orientation = Vec3(1.616, -0.141, -0.000), Position = Vec3(28.436, -2236.568, 952.125), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 238, Stance = "stand", TagName = "phase4_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_3 = { AimVectors = { [0] = Vec3(-0.992, -0.050, -0.112), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_3", Orientation = Vec3(1.621, -0.113, -0.000), Position = Vec3(-316.775, -2586.753, 990.030), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 242, Stance = "stand", TagName = "phase4_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_4 = { AimVectors = { [0] = Vec3(-0.967, 0.253, 0.020), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_4", Orientation = Vec3(1.315, 0.020, -0.000), Position = Vec3(-1646.113, -3005.675, 939.241), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 246, Stance = "stand", TagName = "phase4_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_5 = { AimVectors = { [0] = Vec3(0.634, 0.742, -0.221), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_5", Orientation = Vec3(-0.707, -0.222, -0.000), Position = Vec3(-2442.927, -2826.463, 992.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 248, Stance = "stand", TagName = "phase4_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_6 = { AimVectors = { [0] = Vec3(0.948, 0.273, -0.164), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_6", Orientation = Vec3(-1.291, -0.165, -0.000), Position = Vec3(-4105.367, -2724.391, 1328.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 250, Stance = "stand", TagName = "phase4_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_7 = { AimVectors = { [0] = Vec3(0.928, -0.338, -0.158), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_7", Orientation = Vec3(-1.920, -0.159, -0.000), Position = Vec3(-3637.449, -2020.730, 1219.887), Radius = 50, RandomUsePoint = 0, Range = 0, SerialNum = 208, Stance = "stand", TagName = "phase4_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_8 = { AimVectors = { [0] = Vec3(0.944, -0.202, -0.260), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_8", Orientation = Vec3(-1.782, -0.263, -0.000), Position = Vec3(-1632.496, -2028.807, 1222.634), Radius = 50, RandomUsePoint = 0, Range = 0, SerialNum = 254, Stance = "stand", TagName = "phase4_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase4_9 = { AimVectors = { [0] = Vec3(0.620, 0.751, -0.226), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase4_9", Orientation = Vec3(-0.690, -0.228, -0.000), Position = Vec3(-379.014, -1277.500, 1198.587), Radius = 80, RandomUsePoint = 0, Range = 0, SerialNum = 256, Stance = "stand", TagName = "phase4_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_1 = { AimVectors = { [0] = Vec3(-0.980, -0.127, 0.153), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_1", Orientation = Vec3(1.699, 0.153, -0.000), Position = Vec3(-2480.735, -2531.226, 992.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 258, Stance = "stand", TagName = "phase5_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_2 = { AimVectors = { [0] = Vec3(0.996, 0.009, -0.083), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_2", Orientation = Vec3(-1.562, -0.084, -0.000), Position = Vec3(-3259.653, -2577.021, 1062.915), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 260, Stance = "stand", TagName = "phase5_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_3 = { AimVectors = { [0] = Vec3(0.713, 0.690, -0.124), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_3", Orientation = Vec3(-0.802, -0.124, -0.000), Position = Vec3(-4227.643, -2604.456, 1328.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 262, Stance = "stand", TagName = "phase5_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_4 = { AimVectors = { [0] = Vec3(-0.109, 0.980, -0.169), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_4", Orientation = Vec3(0.111, -0.170, -0.000), Position = Vec3(-4232.143, -1729.841, 1339.098), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 264, Stance = "stand", TagName = "phase5_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_5 = { AimVectors = { [0] = Vec3(0.747, -0.658, -0.089), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_5", Orientation = Vec3(-2.293, -0.089, -0.000), Position = Vec3(-4409.875, -487.770, 1165.417), Radius = 70, RandomUsePoint = 0, Range = 0, SerialNum = 266, Stance = "stand", TagName = "phase5_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_6 = { AimVectors = { [0] = Vec3(-0.285, -0.958, -0.020), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_6", Orientation = Vec3(2.852, -0.020, -0.000), Position = Vec3(-3496.432, -56.764, 1152.125), Radius = 45, RandomUsePoint = 0, Range = 0, SerialNum = 268, Stance = "stand", TagName = "phase5_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_7 = { AimVectors = { [0] = Vec3(0.010, 0.975, -0.220), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_7", Orientation = Vec3(-0.011, -0.222, -0.000), Position = Vec3(-4103.162, -1304.776, 1230.267), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 272, Stance = "stand", TagName = "phase5_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_8 = { AimVectors = { [0] = Vec3(0.745, -0.648, -0.158), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_8", Orientation = Vec3(-2.287, -0.159, -0.000), Position = Vec3(-4230.907, -591.375, 1171.367), Radius = 70, RandomUsePoint = 0, Range = 0, SerialNum = 274, Stance = "stand", TagName = "phase5_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase5_9 = { AimVectors = { [0] = Vec3(-0.542, -0.756, -0.367), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase5_9", Orientation = Vec3(2.520, -0.375, -0.000), Position = Vec3(-2746.369, -127.323, 1384.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 278, Stance = "stand", TagName = "phase5_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_1 = { AimVectors = { [0] = Vec3(0.855, -0.513, -0.081), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_1", Orientation = Vec3(-2.111, -0.081, -0.000), Position = Vec3(-5153.329, 2222.275, 944.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 280, Stance = "stand", TagName = "phase6_1", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_10 = { AimVectors = { [0] = Vec3(-0.490, 0.791, -0.367), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_10", Orientation = Vec3(0.555, -0.376, -0.000), Position = Vec3(-3142.099, 1001.556, 1064.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 276, Stance = "stand", TagName = "phase6_10", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_11 = { AimVectors = { [0] = Vec3(-0.995, -0.079, -0.058), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_11", Orientation = Vec3(1.650, -0.058, -0.000), Position = Vec3(-2371.420, 1341.203, 960.362), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 54, Stance = "stand", TagName = "phase6_11", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_12 = { AimVectors = { [0] = Vec3(-0.904, -0.417, -0.092), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_12", Orientation = Vec3(2.002, -0.092, -0.000), Position = Vec3(-2131.934, -10.154, 1166.140), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 86, Stance = "stand", TagName = "phase6_12", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_13 = { AimVectors = { [0] = Vec3(-0.454, 0.878, -0.155), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_13", Orientation = Vec3(0.477, -0.156, -0.000), Position = Vec3(-2127.000, 468.211, 1053.122), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 118, Stance = "stand", TagName = "phase6_13", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_14 = { AimVectors = { [0] = Vec3(-0.999, 0.048, 0.000), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_14", Orientation = Vec3(1.523, 0.000, -0.000), Position = Vec3(-2163.321, 1086.021, 960.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 150, Stance = "stand", TagName = "phase6_14", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_15 = { AimVectors = { [0] = Vec3(-0.334, 0.914, -0.229), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_15", Orientation = Vec3(0.350, -0.231, -0.000), Position = Vec3(-2280.409, 860.719, 974.437), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 182, Stance = "stand", TagName = "phase6_15", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_16 = { AimVectors = { [0] = Vec3(-0.965, 0.234, -0.121), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_16", Orientation = Vec3(1.332, -0.121, -0.000), Position = Vec3(-2866.232, 1274.874, 936.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 214, Stance = "stand", TagName = "phase6_16", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_17 = { AimVectors = { [0] = Vec3(-0.816, 0.504, -0.285), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_17", Orientation = Vec3(1.018, -0.289, -0.000), Position = Vec3(-3176.087, 1069.875, 1336.125), Radius = 30, RandomUsePoint = 0, Range = 0, SerialNum = 244, Stance = "stand", TagName = "phase6_17", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_18 = { AimVectors = { [0] = Vec3(0.721, 0.349, -0.598), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_18", Orientation = Vec3(-1.120, -0.641, -0.000), Position = Vec3(-3033.608, 1058.887, 1336.125), Radius = 30, RandomUsePoint = 0, Range = 0, SerialNum = 172, Stance = "stand", TagName = "phase6_18", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_2 = { AimVectors = { [0] = Vec3(0.684, -0.721, -0.109), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_2", Orientation = Vec3(-2.383, -0.110, -0.000), Position = Vec3(-4624.491, 2117.161, 936.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 170, Stance = "stand", TagName = "phase6_2", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_3 = { AimVectors = { [0] = Vec3(1.000, -0.003, 0.012), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_3", Orientation = Vec3(-1.574, 0.012, -0.000), Position = Vec3(-4528.690, 1340.849, 936.155), Radius = 90, RandomUsePoint = 0, Range = 0, SerialNum = 168, Stance = "stand", TagName = "phase6_3", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_4 = { AimVectors = { [0] = Vec3(0.999, -0.049, 0.006), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_4", Orientation = Vec3(-1.620, 0.006, -0.000), Position = Vec3(-3992.433, 1296.329, 936.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 166, Stance = "stand", TagName = "phase6_4", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_5 = { AimVectors = { [0] = Vec3(0.045, 0.977, -0.206), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_5", Orientation = Vec3(-0.046, -0.208, -0.000), Position = Vec3(-4143.057, 666.936, 1104.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 164, Stance = "stand", TagName = "phase6_5", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_6 = { AimVectors = { [0] = Vec3(-0.326, 0.936, -0.132), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_6", Orientation = Vec3(0.336, -0.133, -0.000), Position = Vec3(-4234.225, 904.176, 1104.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 162, Stance = "stand", TagName = "phase6_6", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_7 = { AimVectors = { [0] = Vec3(0.335, 0.905, -0.263), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_7", Orientation = Vec3(-0.355, -0.266, -0.000), Position = Vec3(-3981.040, 923.679, 1104.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 160, Stance = "stand", TagName = "phase6_7", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_8 = { AimVectors = { [0] = Vec3(0.999, 0.003, -0.046), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_8", Orientation = Vec3(-1.568, -0.046, -0.000), Position = Vec3(-4833.517, 1230.325, 936.155), Radius = 50, RandomUsePoint = 0, Range = 0, SerialNum = 156, Stance = "stand", TagName = "phase6_8", TeamAvailability = 30, Version = 1, Weapons = { }, }, ATTACK_phase6_9 = { AimVectors = { [0] = Vec3(-0.695, 0.667, -0.268), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Attack", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "ATTACK_phase6_9", Orientation = Vec3(0.806, -0.272, -0.000), Position = Vec3(-3366.556, 1117.597, 936.129), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 154, Stance = "stand", TagName = "phase6_9", TeamAvailability = 30, Version = 1, Weapons = { }, }, BUILD_Chamber = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Chamber", Offsets = { }, Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-4580.000, 1836.000, 992.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 328, Stance = "random", TagName = "Chamber", TeamAvailability = 4, Version = 1, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Command_Post", Offsets = { }, Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-3068.000, 764.000, 1364.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 282, Stance = "crouch", TagName = "Command Post", TeamAvailability = 6, Version = 1, }, BUILD_Dynamite_Train = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Dynamite_Train", Offsets = { }, Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-6264.000, 1248.000, 150.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 308, Stance = "crouch", TagName = "Dynamite Train", TeamAvailability = 4, Version = 1, }, BUILD_Generator = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Generator", Offsets = { }, Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-4116.000, -2636.000, 128.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 298, Stance = "crouch", TagName = "Generator", TeamAvailability = 4, Version = 1, }, BUILD_Train_C01 = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Train_C01", Offsets = { }, Orientation = Vec3(-3.064, 0.000, -0.000), Position = Vec3(1066.377, 3471.144, 524.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 316, Stance = "crouch", TagName = "Train C01", TeamAvailability = 4, Version = 1, }, BUILD_Train_C02 = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 0, Name = "BUILD_Train_C02", Offsets = { }, Orientation = Vec3(0.078, 0.000, -0.000), Position = Vec3(-6858.786, -1848.553, 516.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 322, Stance = "crouch", TagName = "Train C02", TeamAvailability = 4, Version = 1, }, BUILD_Truck = { CreateOnLoad = 0, GoalType = "BUILD", GroupName = "", IgnoreTargets = 0, MinRadius = 0, Mobile = 1, Name = "BUILD_Truck", Offsets = { [0] = Vec3(67.126, 146.156, -32.375), [1] = Vec3(-41.971, 161.656, -32.375), [2] = Vec3(-76.207, -17.985, -32.375), [3] = Vec3(-77.475, -126.116, -32.375), [4] = Vec3(-36.865, -161.626, -32.375), [5] = Vec3(40.354, -164.676, -32.375), [6] = Vec3(76.142, -99.578, -32.375), [7] = Vec3(76.321, 38.449, -32.375), }, Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2660.000, -2494.000, 1038.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 292, Stance = "random", TagName = "Truck", TeamAvailability = 4, Vehicle = "MOVER_truck", Version = 1, }, CAPPOINT_cap1 = { CreateOnLoad = 1, GoalType = "CapPoint", GroupName = "", MinRadius = 0, Name = "CAPPOINT_cap1", Orientation = Vec3(1.635, -0.248, -0.000), Position = Vec3(-5808.394, 854.509, 80.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 136, TagName = "cap1", TeamAvailability = 30, Version = 1, }, CAPPOINT_cap2 = { CreateOnLoad = 1, GoalType = "CapPoint", GroupName = "", MinRadius = 0, Name = "CAPPOINT_cap2", Orientation = Vec3(-1.490, -0.393, -0.000), Position = Vec3(-2869.301, 4412.079, 329.463), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 134, TagName = "cap2", TeamAvailability = 30, Version = 1, }, CHECKPOINT_mainstationflag = { CreateOnLoad = 0, GoalType = "CHECKPOINT", GroupName = "", MinRadius = 0, Name = "CHECKPOINT_mainstationflag", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-4536.000, -2744.000, 1392.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 302, TagName = "mainstationflag", TeamAvailability = 30, Version = 1, }, ESCORT_truck = { Buttons = { }, CreateOnLoad = 1, GoalType = "ESCORT", GroupName = "", MinRadius = 32, Name = "ESCORT_truck", Offsets = { [0] = Vec3(-0.862, -165.032, -31.368), [1] = Vec3(76.126, -41.554, -37.542), [2] = Vec3(5.032, 161.934, -12.496), }, Orientation = Vec3(2.045, 0.009, -0.000), Position = Vec3(-2807.912, -2558.805, 993.125), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 636, TagName = "truck", TeamAvailability = 30, Vehicle = "MOVER_truck", Version = 1, }, FLAG_dyno_w2ta1 = { CreateOnLoad = 0, GoalType = "Flag", GroupName = "", MinRadius = 0, Name = "FLAG_dyno_w2ta1", Orientation = Vec3(0.000, 1.571, 0.000), Position = Vec3(-6312.000, 867.000, 104.125), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 304, TagName = "dyno_w2ta1", TeamAvailability = 4, Version = 1, }, FLAG_dyno_w2ta2 = { CreateOnLoad = 0, GoalType = "Flag", GroupName = "", MinRadius = 0, Name = "FLAG_dyno_w2ta2", Orientation = Vec3(1.571, 1.571, 0.000), Position = Vec3(-2539.000, 5160.000, 472.125), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 306, TagName = "dyno_w2ta2", TeamAvailability = 4, Version = 1, }, HEALTHCAB_city_health_cab = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_city_health_cab", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2552.000, 680.000, 1208.000), Radius = 0, RandomUsePoint = 0, Range = 1250, SerialNum = 334, TagName = "city_health_cab", TeamAvailability = 6, Version = 1, }, HEALTHCAB_subhealth = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_subhealth", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-1760.000, 4888.000, 528.000), Radius = 0, RandomUsePoint = 0, Range = 1250, SerialNum = 338, TagName = "subhealth", TeamAvailability = 6, Version = 1, }, MOBILEMG42_phase5_13 = { AimVectors = { [0] = Vec3(-0.113, -0.992, 0.061), }, CreateOnLoad = 1, GoalType = "MOBILEMG42", GroupName = "", MaxCampTime = 90, MinCampTime = 10, MinRadius = 0, Name = "MOBILEMG42_phase5_13", Orientation = Vec3(3.028, 0.061, -0.000), Position = Vec3(-2576.479, 155.045, 1152.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 120, TagName = "phase5_13", TeamAvailability = 30, Version = 1, }, MOBILEMG42_phase6_20 = { AimVectors = { [0] = Vec3(1.000, -0.030, -0.003), }, CreateOnLoad = 1, GoalType = "MOBILEMG42", GroupName = "", MaxCampTime = 90, MinCampTime = 10, MinRadius = 0, Name = "MOBILEMG42_phase6_20", Orientation = Vec3(-1.601, -0.003, -0.000), Position = Vec3(-5063.572, 1262.038, 936.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 116, TagName = "phase6_20", TeamAvailability = 30, Version = 1, }, MOBILEMG42_phase6_21 = { AimVectors = { [0] = Vec3(0.949, -0.313, 0.044), }, CreateOnLoad = 1, GoalType = "MOBILEMG42", GroupName = "", MaxCampTime = 90, MinCampTime = 10, MinRadius = 0, Name = "MOBILEMG42_phase6_21", Orientation = Vec3(-1.889, 0.044, -0.000), Position = Vec3(-5204.671, 1903.057, 944.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 114, TagName = "phase6_21", TeamAvailability = 30, Version = 1, }, MOUNTMG42_118 = { AimVectors = { }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 2, MinRadius = 0, Name = "MOUNTMG42_118", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2120.000, -656.000, 1220.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 624, TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_351 = { AimVectors = { }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 2, MinRadius = 0, Name = "MOUNTMG42_351", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-3456.000, 4984.000, 540.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 632, TagName = "", TeamAvailability = 6, Version = 1, }, MOUNTMG42_730 = { AimVectors = { }, CreateOnLoad = 0, GoalType = "MOUNTMG42", GroupName = "", MaxCampTime = 30, MinCampTime = 2, MinRadius = 0, Name = "MOUNTMG42_730", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-256.000, -944.000, 1244.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 628, TagName = "", TeamAvailability = 6, Version = 1, }, MOVER_looptrain2 = { CreateOnLoad = 0, GoalType = "MOVER", GroupName = "", MinRadius = 0, Name = "MOVER_looptrain2", Orientation = Vec3(0.078, 0.000, -0.000), Position = Vec3(-6837.489, -1967.256, 534.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 320, TagName = "looptrain2", TeamAvailability = 6, Version = 1, }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", GroupName = "", MinRadius = 0, Name = "MOVER_tank", Orientation = Vec3(-0.000, 0.000, -0.000), Position = Vec3(-5800.000, 673.000, 128.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 296, TagName = "tank", TeamAvailability = 4, Version = 1, }, MOVER_train = { CreateOnLoad = 0, GoalType = "MOVER", GroupName = "", MinRadius = 0, Name = "MOVER_train", Orientation = Vec3(-3.064, 0.000, -0.000), Position = Vec3(1069.644, 3429.271, 534.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 344, TagName = "train", TeamAvailability = 6, Version = 1, }, MOVER_truck = { CreateOnLoad = 0, GoalType = "MOVER", GroupName = "", MinRadius = 0, Name = "MOVER_truck", Orientation = Vec3(1.571, 0.050, -0.000), Position = Vec3(-3014.497, -2665.000, 1055.695), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 294, TagName = "truck", TeamAvailability = 4, Version = 1, }, PLANT_Chamber = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.660, -0.751, 0.029), }, position = Vec3(-4826.167, 2744.889, 960.125), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.887, -0.461, -0.017), }, position = Vec3(-5056.011, 2318.693, 968.125), stance = "stand", }, [2] = { AimVectors = { [0] = Vec3(0.985, 0.167, -0.035), }, position = Vec3(-5067.498, 1724.295, 968.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Chamber", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-3992.000, 2140.000, 1240.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 330, TagName = "Chamber", TeamAvailability = 2, Version = 1, }, PLANT_Command_Post = { CoverSpots = { }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Command_Post", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-3057.000, 734.500, 1364.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 284, TagName = "Command Post", TeamAvailability = 6, Version = 1, }, PLANT_Generator = { CoverSpots = { [0] = { AimVectors = { [0] = Vec3(0.880, 0.471, -0.058), }, position = Vec3(-4177.161, -2735.343, 96.125), stance = "crouch", }, [1] = { AimVectors = { [0] = Vec3(0.936, -0.344, -0.069), }, position = Vec3(-4095.399, -2452.367, 96.125), stance = "stand", }, }, CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", GroupName = "", MinRadius = 0, Name = "PLANT_Generator", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-4300.000, -2588.000, 186.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 300, TagName = "Generator", TeamAvailability = 2, Version = 1, }, REPAIRMG42_118 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_118", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-2120.000, -656.000, 1220.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 626, Stance = "crouch", TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_351 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_351", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-3456.000, 4984.000, 540.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 634, Stance = "crouch", TagName = "", TeamAvailability = 6, Version = 1, }, REPAIRMG42_730 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", GroupName = "", MinRadius = 0, Name = "REPAIRMG42_730", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-256.000, -944.000, 1244.000), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 630, Stance = "crouch", TagName = "", TeamAvailability = 6, Version = 1, }, RIDE_dynamite_train = { BoardPositions = { [0] = Vec3(-124.466, 96.321, -87.797), [1] = Vec3(-121.469, -101.821, -87.797), [2] = Vec3(114.125, -107.608, -87.798), [3] = Vec3(-0.934, -418.311, -100.288), [4] = Vec3(126.781, 98.799, -76.969), }, CreateOnLoad = 1, GoalType = "RIDE", GroupName = "", MinRadius = 32, Name = "RIDE_dynamite_train", Orientation = Vec3(0.035, 0.023, -0.000), Position = Vec3(-5796.037, 483.050, 81.125), Radius = 0, RandomUsePoint = 0, Range = 0, SeatRadius = 60, Seats = { [0] = Vec3(2.305, 138.636, -23.875), }, SerialNum = 84, Stance = "stand", TagName = "dynamite_train", TeamAvailability = 30, Vehicle = "MOVER_tank", Version = 1, }, ROUTE_allied_spawn = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allied_spawn", Orientation = Vec3(-1.692, -0.376, -0.000), Position = Vec3(578.754, 583.245, 472.125), Radius = 250, RandomUsePoint = 0, Range = 0, SerialNum = 82, TagName = "allied_spawn", TeamAvailability = 30, Version = 1, }, ROUTE_train1_1 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_train1_1", Orientation = Vec3(-1.576, -0.491, -0.000), Position = Vec3(869.141, 701.209, 472.125), Radius = 40, RandomUsePoint = 0, Range = 0, SerialNum = 80, TagName = "train1_1", TeamAvailability = 30, Version = 1, }, ROUTE_train2_3 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_train2_3", Orientation = Vec3(1.469, -0.376, -0.000), Position = Vec3(-2718.923, -3006.261, 472.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 76, TagName = "train2_3", TeamAvailability = 30, Version = 1, }, ROUTE_train2_east_start = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_train2_east_start", Orientation = Vec3(-0.152, -0.156, -0.000), Position = Vec3(933.750, 937.406, 472.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 74, TagName = "train2_east_start", TeamAvailability = 30, Version = 1, }, ROUTE_tunnel1 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_tunnel1", Orientation = Vec3(1.715, -0.528, -0.000), Position = Vec3(245.182, -24.042, 72.125), Radius = 60, RandomUsePoint = 0, Range = 0, SerialNum = 72, TagName = "tunnel1", TeamAvailability = 30, Version = 1, }, SNIPE_phase5 = { AimVectors = { [0] = Vec3(0.999, -0.037, -0.005), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 20, MinCampTime = 10, MinRadius = 32, Name = "SNIPE_phase5", Orientation = Vec3(-1.608, -0.005, -0.000), Position = Vec3(-4829.522, -381.103, 1161.125), Radius = 0, RandomUsePoint = 0, Range = 0, SerialNum = 70, Stance = "crouch", TagName = "phase5", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase5_10 = { AimVectors = { [0] = Vec3(0.120, -0.989, 0.090), [1] = Vec3(0.194, -0.977, 0.087), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase5_10", Orientation = Vec3(-3.020, 0.090, -0.000), Position = Vec3(-4443.657, -12.107, 1176.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 68, Stance = "crouch", TagName = "phase5_10", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase5_11 = { AimVectors = { [0] = Vec3(-0.938, -0.299, -0.175), [1] = Vec3(-0.822, -0.562, -0.092), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase5_11", Orientation = Vec3(1.880, -0.176, -0.000), Position = Vec3(-2879.622, -129.971, 1408.125), Radius = 30, RandomUsePoint = 0, Range = 0, SerialNum = 66, Stance = "stand", TagName = "phase5_11", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase5_12 = { AimVectors = { [0] = Vec3(0.051, -0.996, -0.073), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase5_12", Orientation = Vec3(-3.091, -0.073, -0.000), Position = Vec3(-4222.291, -98.390, 1408.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 64, Stance = "crouch", TagName = "phase5_12", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase5_13 = { AimVectors = { [0] = Vec3(-0.113, -0.992, 0.061), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase5_13", Orientation = Vec3(3.028, 0.061, -0.000), Position = Vec3(-2576.479, 155.045, 1176.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 60, Stance = "prone", TagName = "phase5_13", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_17 = { AimVectors = { [0] = Vec3(-0.816, 0.504, -0.285), [1] = Vec3(-0.966, 0.185, -0.184), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_17", Orientation = Vec3(1.018, -0.289, -0.000), Position = Vec3(-3176.087, 1069.875, 1360.125), Radius = 30, RandomUsePoint = 0, Range = 0, SerialNum = 58, Stance = "crouch", TagName = "phase6_17", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_19 = { AimVectors = { [0] = Vec3(-0.958, -0.080, -0.276), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_19", Orientation = Vec3(1.655, -0.280, -0.000), Position = Vec3(-3005.754, 1455.968, 1424.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 56, Stance = "crouch", TagName = "phase6_19", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_20 = { AimVectors = { [0] = Vec3(1.000, -0.030, -0.003), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_20", Orientation = Vec3(-1.601, -0.003, -0.000), Position = Vec3(-5063.572, 1262.038, 960.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 52, Stance = "prone", TagName = "phase6_20", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_21 = { AimVectors = { [0] = Vec3(0.949, -0.313, 0.044), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_21", Orientation = Vec3(-1.889, 0.044, -0.000), Position = Vec3(-5204.671, 1903.057, 968.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 46, Stance = "prone", TagName = "phase6_21", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_22 = { AimVectors = { [0] = Vec3(0.995, 0.104, -0.002), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_22", Orientation = Vec3(-1.466, -0.002, -0.000), Position = Vec3(-4443.304, 1062.308, 969.150), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 50, Stance = "stand", TagName = "phase6_22", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_23 = { AimVectors = { [0] = Vec3(0.932, -0.353, 0.088), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_23", Orientation = Vec3(-1.933, 0.088, -0.000), Position = Vec3(-5152.527, 2030.720, 968.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 48, Stance = "stand", TagName = "phase6_23", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_24 = { AimVectors = { [0] = Vec3(0.827, -0.555, 0.088), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_24", Orientation = Vec3(-2.162, 0.088, -0.000), Position = Vec3(-5060.530, 2337.826, 968.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 44, Stance = "stand", TagName = "phase6_24", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_25 = { AimVectors = { [0] = Vec3(0.613, -0.788, 0.060), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_25", Orientation = Vec3(-2.481, 0.060, -0.000), Position = Vec3(-5045.471, 2639.689, 968.125), Radius = 25, RandomUsePoint = 0, Range = 0, SerialNum = 42, Stance = "crouch", TagName = "phase6_25", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, SNIPE_phase6_6 = { AimVectors = { [0] = Vec3(-0.326, 0.936, -0.132), [1] = Vec3(0.318, 0.943, -0.092), }, CreateOnLoad = 1, DisableCM = 0, GoalType = "Snipe", GroupName = "", MaxCampTime = 6, MinCampTime = 2, MinRadius = 30, Name = "SNIPE_phase6_6", Orientation = Vec3(0.336, -0.133, -0.000), Position = Vec3(-4234.225, 904.176, 1128.125), Radius = 35, RandomUsePoint = 0, Range = 0, SerialNum = 40, Stance = "crouch", TagName = "phase6_6", TeamAvailability = 30, Version = 1, Weapons = { [111] = 1, [22] = 1, [29] = 1, [33] = 1, }, }, Version = 1, };