global _MG = { AMMOCAB_supplycabinetaxis = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_supplycabinetaxis", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-527.000, 120.500, -787.000), Radius = 0, Range = 1250, TagName = "supplycabinetaxis", TeamAvailability = 6, Version = 1, }, AMMOCAB_supplycabinetaxis_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", GroupName = "", MinRadius = 0, Name = "AMMOCAB_supplycabinetaxis_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(234.000, 1254.500, -924.000), Radius = 0, Range = 1250, TagName = "supplycabinetaxis", TeamAvailability = 6, Version = 1, }, CAPPOINT_allied_dropzone = { CreateOnLoad = 1, GoalType = "CapPoint", GroupName = "", MinRadius = 32, Name = "CAPPOINT_allied_dropzone", Orientation = Vec3(3.035, -0.528, -0.000), Position = Vec3(-1157.276, -1165.061, -950.875), Radius = 0, TagName = "allied_dropzone", TeamAvailability = 30, Version = 1, }, DEFEND_al01 = { AimVectors = { [0] = Vec3(0.892, 0.363, -0.269), [1] = Vec3(0.849, 0.512, -0.135), [2] = Vec3(0.653, 0.749, -0.110), [3] = Vec3(0.918, 0.303, -0.257), [4] = Vec3(0.469, 0.845, -0.258), [5] = Vec3(0.908, 0.329, -0.259), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al01", Orientation = Vec3(-1.184, -0.272, -0.000), Position = Vec3(206.625, 274.125, -822.875), Radius = 32, Stance = "crouch", TagName = "al01", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al02 = { AimVectors = { [0] = Vec3(0.763, -0.628, -0.153), [1] = Vec3(0.372, -0.920, -0.127), [2] = Vec3(0.924, -0.331, -0.190), [3] = Vec3(0.990, -0.058, -0.126), [4] = Vec3(0.764, -0.619, -0.181), [5] = Vec3(0.373, -0.915, -0.154), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al02", Orientation = Vec3(-2.259, -0.153, -0.000), Position = Vec3(210.465, 781.875, -822.875), Radius = 32, Stance = "crouch", TagName = "al02", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al03 = { AimVectors = { [0] = Vec3(0.579, -0.815, 0.022), [1] = Vec3(0.269, -0.963, 0.023), [2] = Vec3(0.600, -0.800, 0.025), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al03", Orientation = Vec3(-2.524, 0.022, -0.000), Position = Vec3(286.655, 1020.171, -958.632), Radius = 32, Stance = "prone", TagName = "al03", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al04 = { AimVectors = { [0] = Vec3(0.762, -0.648, 0.004), [1] = Vec3(0.348, -0.937, 0.012), [2] = Vec3(0.999, 0.042, 0.016), [3] = Vec3(0.754, -0.656, 0.011), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al04", Orientation = Vec3(-2.275, 0.004, -0.000), Position = Vec3(274.125, 746.675, -943.875), Radius = 32, Stance = "crouch", TagName = "al04", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al05 = { AimVectors = { [0] = Vec3(0.795, -0.607, 0.018), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al05", Orientation = Vec3(-2.223, 0.018, -0.000), Position = Vec3(249.493, 159.860, -958.632), Radius = 32, Stance = "stand", TagName = "al05", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al06 = { AimVectors = { [0] = Vec3(0.337, -0.942, -0.009), [1] = Vec3(-0.712, -0.702, -0.001), [2] = Vec3(-1.000, 0.008, -0.009), [3] = Vec3(-0.430, -0.903, 0.005), [4] = Vec3(-0.337, -0.941, 0.007), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al06", Orientation = Vec3(-2.798, -0.009, -0.000), Position = Vec3(1015.807, 1397.875, -958.758), Radius = 32, Stance = "crouch", TagName = "al06", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al07 = { AimVectors = { [0] = Vec3(-0.840, -0.542, 0.008), [1] = Vec3(-0.805, -0.592, 0.021), [2] = Vec3(-0.917, -0.399, 0.016), [3] = Vec3(-0.887, 0.462, 0.013), [4] = Vec3(-0.254, -0.967, 0.005), [5] = Vec3(-0.866, -0.500, 0.010), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al07", Orientation = Vec3(2.144, 0.008, -0.000), Position = Vec3(1397.875, 1027.172, -958.641), Radius = 32, Stance = "crouch", TagName = "al07", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al08 = { AimVectors = { [0] = Vec3(0.421, 0.906, 0.042), [1] = Vec3(0.663, 0.745, 0.081), [2] = Vec3(0.281, 0.959, 0.030), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al08", Orientation = Vec3(-0.435, 0.042, -0.000), Position = Vec3(261.310, -198.375, -958.757), Radius = 32, Stance = "prone", TagName = "al08", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_01 = { AimVectors = { [0] = Vec3(1.000, -0.022, 0.019), [1] = Vec3(0.934, -0.358, 0.008), [2] = Vec3(1.000, -0.007, 0.002), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_01", Orientation = Vec3(-1.593, 0.019, -0.000), Position = Vec3(18.125, -658.125, -957.875), Radius = 32, Stance = "crouch", TagName = "al2_01", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_02 = { AimVectors = { [0] = Vec3(0.486, 0.874, 0.017), [1] = Vec3(-1.000, 0.026, 0.010), [2] = Vec3(0.164, 0.986, -0.014), [3] = Vec3(0.482, 0.876, 0.009), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_02", Orientation = Vec3(-0.508, 0.017, -0.000), Position = Vec3(-295.330, -939.116, -958.875), Radius = 32, Stance = "crouch", TagName = "al2_02", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_03 = { AimVectors = { [0] = Vec3(-0.378, 0.925, 0.045), [1] = Vec3(-0.999, 0.003, 0.033), [2] = Vec3(-0.205, 0.978, 0.039), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_03", Orientation = Vec3(0.388, 0.045, -0.000), Position = Vec3(381.466, -877.376, -957.875), Radius = 32, Stance = "crouch", TagName = "al2_03", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_04 = { AimVectors = { [0] = Vec3(0.619, -0.785, 0.016), [1] = Vec3(0.996, 0.080, 0.035), [2] = Vec3(0.615, -0.788, 0.026), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_04", Orientation = Vec3(-2.474, 0.016, -0.000), Position = Vec3(-27.349, -116.982, -958.724), Radius = 32, Stance = "crouch", TagName = "al2_04", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_05 = { AimVectors = { [0] = Vec3(-0.949, -0.315, 0.018), [1] = Vec3(-0.130, 0.990, 0.054), [2] = Vec3(-0.947, -0.322, 0.021), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_05", Orientation = Vec3(1.891, 0.018, -0.000), Position = Vec3(1202.782, -297.571, -958.724), Radius = 32, Stance = "crouch", TagName = "al2_05", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_06 = { AimVectors = { [0] = Vec3(0.981, -0.060, -0.186), [1] = Vec3(0.758, -0.606, -0.241), [2] = Vec3(0.986, -0.019, -0.164), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_06", Orientation = Vec3(-1.632, -0.187, -0.000), Position = Vec3(-589.875, -482.785, -804.875), Radius = 32, Stance = "stand", TagName = "al2_06", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_07 = { AimVectors = { [0] = Vec3(0.952, -0.303, 0.035), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_07", Orientation = Vec3(-1.879, 0.035, -0.000), Position = Vec3(-173.956, -395.724, -958.706), Radius = 32, Stance = "crouch", TagName = "al2_07", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_al2_08 = { AimVectors = { [0] = Vec3(-0.510, 0.859, 0.044), [1] = Vec3(-0.225, 0.973, 0.057), [2] = Vec3(-0.977, 0.198, 0.080), [3] = Vec3(-0.452, 0.891, 0.027), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_al2_08", Orientation = Vec3(0.535, 0.044, -0.000), Position = Vec3(941.875, -941.875, -958.875), Radius = 32, Stance = "crouch", TagName = "al2_08", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax01 = { AimVectors = { [0] = Vec3(0.693, -0.721, 0.028), [1] = Vec3(0.903, -0.427, 0.040), [2] = Vec3(0.322, -0.947, 0.016), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax01", Orientation = Vec3(-2.376, 0.028, -0.000), Position = Vec3(669.649, 1344.457, -959.875), Radius = 32, Stance = "crouch", TagName = "ax01", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax02 = { AimVectors = { [0] = Vec3(-0.402, 0.915, 0.039), [1] = Vec3(-0.205, 0.978, 0.046), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax02", Orientation = Vec3(0.414, 0.039, -0.000), Position = Vec3(1296.135, 613.516, -958.728), Radius = 32, Stance = "crouch", TagName = "ax02", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax03 = { AimVectors = { [0] = Vec3(-0.796, -0.595, 0.115), [1] = Vec3(-0.565, -0.823, 0.060), [2] = Vec3(-0.810, -0.583, 0.060), [3] = Vec3(-0.544, -0.837, 0.059), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax03", Orientation = Vec3(2.213, 0.115, -0.000), Position = Vec3(1319.344, 1314.079, -958.839), Radius = 32, Stance = "prone", TagName = "ax03", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax04 = { AimVectors = { [0] = Vec3(0.990, 0.134, 0.042), [1] = Vec3(0.961, 0.273, 0.036), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax04", Orientation = Vec3(-1.436, 0.042, -0.000), Position = Vec3(602.125, 986.125, -958.875), Radius = 32, Stance = "crouch", TagName = "ax04", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax05 = { AimVectors = { [0] = Vec3(0.362, 0.931, 0.042), [1] = Vec3(-0.071, 0.997, 0.031), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax05", Orientation = Vec3(-0.371, 0.042, -0.000), Position = Vec3(866.125, 482.125, -958.875), Radius = 32, Stance = "crouch", TagName = "ax05", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax06 = { AimVectors = { [0] = Vec3(0.355, -0.934, 0.029), [1] = Vec3(0.531, -0.847, 0.017), [2] = Vec3(0.190, -0.982, 0.020), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax06", Orientation = Vec3(-2.931, 0.030, -0.000), Position = Vec3(275.135, 1089.875, -959.875), Radius = 32, Stance = "crouch", TagName = "ax06", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax07 = { AimVectors = { [0] = Vec3(0.945, -0.326, 0.026), [1] = Vec3(0.880, -0.473, 0.029), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax07", Orientation = Vec3(-1.903, 0.026, -0.000), Position = Vec3(146.125, 941.875, -958.875), Radius = 32, Stance = "crouch", TagName = "ax07", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax08 = { AimVectors = { [0] = Vec3(0.240, 0.971, 0.006), [1] = Vec3(0.069, 0.997, 0.026), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax08", Orientation = Vec3(-0.242, 0.006, -0.000), Position = Vec3(650.125, 242.125, -958.875), Radius = 32, Stance = "crouch", TagName = "ax08", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_01 = { AimVectors = { [0] = Vec3(-0.986, -0.041, 0.165), [1] = Vec3(-0.917, 0.397, 0.044), [2] = Vec3(-0.999, 0.005, 0.047), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_01", Orientation = Vec3(1.612, 0.165, -0.000), Position = Vec3(557.872, -877.875, -957.875), Radius = 32, Stance = "crouch", TagName = "ax2_01", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_02 = { AimVectors = { [0] = Vec3(0.099, 0.991, 0.093), [1] = Vec3(0.975, 0.216, 0.056), [2] = Vec3(0.029, 0.998, 0.049), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_02", Orientation = Vec3(-0.099, 0.093, -0.000), Position = Vec3(-165.875, -941.875, -958.688), Radius = 32, Stance = "crouch", TagName = "ax2_02", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_03 = { AimVectors = { [0] = Vec3(0.403, -0.914, 0.043), [1] = Vec3(-0.557, -0.826, 0.088), [2] = Vec3(-0.330, -0.909, 0.254), [3] = Vec3(-0.109, -0.993, 0.036), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_03", Orientation = Vec3(-2.727, 0.043, -0.000), Position = Vec3(-190.497, -280.131, -958.688), Radius = 32, Stance = "crouch", TagName = "ax2_03", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_04 = { AimVectors = { [0] = Vec3(0.933, 0.170, 0.317), [1] = Vec3(0.984, 0.171, 0.045), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_04", Orientation = Vec3(-1.391, 0.322, -0.000), Position = Vec3(-685.875, -922.125, -958.688), Radius = 32, Stance = "stand", TagName = "ax2_04", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_05 = { AimVectors = { [0] = Vec3(-1.000, -0.002, 0.031), [1] = Vec3(-0.324, -0.944, 0.056), [2] = Vec3(-0.991, -0.116, 0.060), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_05", Orientation = Vec3(1.573, 0.031, -0.000), Position = Vec3(414.541, -450.125, -958.875), Radius = 32, Stance = "crouch", TagName = "ax2_05", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_06 = { AimVectors = { [0] = Vec3(0.862, 0.504, 0.041), [1] = Vec3(0.725, 0.688, 0.038), [2] = Vec3(0.859, 0.511, 0.029), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_06", Orientation = Vec3(-1.042, 0.041, -0.000), Position = Vec3(-106.686, -251.681, -957.875), Radius = 32, Stance = "crouch", TagName = "ax2_06", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_07 = { AimVectors = { [0] = Vec3(-0.317, -0.948, 0.030), [1] = Vec3(0.315, -0.948, 0.034), [2] = Vec3(-0.587, -0.797, 0.143), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_07", Orientation = Vec3(2.819, 0.030, -0.000), Position = Vec3(184.142, 94.506, -958.642), Radius = 32, Stance = "crouch", TagName = "ax2_07", TeamAvailability = 30, Version = 1, Weapons = { }, }, DEFEND_ax2_08 = { AimVectors = { [0] = Vec3(-0.220, -0.958, -0.184), [1] = Vec3(-0.283, -0.948, -0.146), [2] = Vec3(-0.087, -0.980, -0.179), }, CreateOnLoad = 1, GoalType = "Defend", GroupName = "", MaxCampTime = 35, MinCampTime = 30, MinRadius = 32, Name = "DEFEND_ax2_08", Orientation = Vec3(-2.081, -0.361, -0.000), Position = Vec3(-448.308, -415.880, -823.171), Radius = 32, Stance = "crouch", TagName = "ax2_08", TeamAvailability = 30, Version = 1, Weapons = { }, }, FLAG_teamctfredflag = { CreateOnLoad = 0, GoalType = "Flag", GroupName = "", MinRadius = 0, Name = "FLAG_teamctfredflag", Orientation = Vec3(2.356, 0.000, -0.000), Position = Vec3(1180.000, 1180.000, -946.875), Radius = 0, TagName = "teamctfredflag", TeamAvailability = 4, Version = 1, }, HEALTHCAB_healthcabinetaxis = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_healthcabinetaxis", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(-528.000, 40.000, -787.000), Radius = 0, Range = 1250, TagName = "healthcabinetaxis", TeamAvailability = 6, Version = 1, }, HEALTHCAB_healthcabinetaxis_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", GroupName = "", MinRadius = 0, Name = "HEALTHCAB_healthcabinetaxis_1", Orientation = Vec3(-1.571, 0.000, -0.000), Position = Vec3(318.000, 1253.500, -923.000), Radius = 0, Range = 1250, TagName = "healthcabinetaxis", TeamAvailability = 6, Version = 1, }, ROUTE_after_flag_01 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_01", Orientation = Vec3(2.322, -0.114, -0.000), Position = Vec3(1136.750, 1127.450, -955.875), Radius = 300, TagName = "after_flag_01", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_01b = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_01b", Orientation = Vec3(1.918, -0.262, -0.000), Position = Vec3(1048.531, 769.865, -958.862), Radius = 35, TagName = "after_flag_01b", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_01c = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_01c", Orientation = Vec3(-2.365, -0.548, -0.000), Position = Vec3(832.986, 1023.948, -958.862), Radius = 125, TagName = "after_flag_01c", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_02 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_02", Orientation = Vec3(-0.691, -0.252, -0.000), Position = Vec3(767.809, 717.729, -958.693), Radius = 300, TagName = "after_flag_02", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_02b = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_02b", Orientation = Vec3(2.301, -0.258, -0.000), Position = Vec3(465.730, 1182.778, -958.875), Radius = 35, TagName = "after_flag_02b", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_03 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_03", Orientation = Vec3(-0.441, -0.147, -0.000), Position = Vec3(400.318, 282.252, -958.693), Radius = 300, TagName = "after_flag_03", TeamAvailability = 30, Version = 1, }, ROUTE_after_flag_04 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_after_flag_04", Orientation = Vec3(-0.627, -0.075, -0.000), Position = Vec3(100.176, -144.053, -958.875), Radius = 50, TagName = "after_flag_04", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_01 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_01", Orientation = Vec3(-1.025, -0.384, -0.000), Position = Vec3(220.587, 409.327, -822.875), Radius = 35, TagName = "al_att_01", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_02 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_02", Orientation = Vec3(3.014, -0.430, -0.000), Position = Vec3(473.541, 1275.521, -871.875), Radius = 35, TagName = "al_att_02", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_02a = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_02a", Orientation = Vec3(2.384, -0.929, -0.000), Position = Vec3(109.875, 1429.875, -942.875), Radius = 35, TagName = "al_att_02a", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_03 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_03", Orientation = Vec3(-2.174, -0.501, -0.000), Position = Vec3(20.394, 19.019, -822.875), Radius = 35, TagName = "al_att_03", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_04 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_04", Orientation = Vec3(-1.610, -0.419, -0.000), Position = Vec3(84.327, 886.394, -830.708), Radius = 35, TagName = "al_att_04", TeamAvailability = 30, Version = 1, }, ROUTE_al_att_05 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_al_att_05", Orientation = Vec3(-1.445, -0.291, -0.000), Position = Vec3(211.788, 656.848, -822.875), Radius = 35, TagName = "al_att_05", TeamAvailability = 30, Version = 1, }, ROUTE_allies_spawn_01 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allies_spawn_01", Orientation = Vec3(1.362, -0.101, -0.000), Position = Vec3(-1200.163, -1204.313, -958.838), Radius = 300, TagName = "allies_spawn_01", TeamAvailability = 30, Version = 1, }, ROUTE_allies_spawn_01left = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allies_spawn_01left", Orientation = Vec3(-2.073, -0.660, -0.000), Position = Vec3(-1080.718, -893.560, -959.875), Radius = 125, TagName = "allies_spawn_01left", TeamAvailability = 30, Version = 1, }, ROUTE_allies_spawn_01right = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allies_spawn_01right", Orientation = Vec3(2.174, -0.146, -0.000), Position = Vec3(-833.072, -1050.978, -959.875), Radius = 150, TagName = "allies_spawn_01right", TeamAvailability = 30, Version = 1, }, ROUTE_allies_spawn_straight = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allies_spawn_straight", Orientation = Vec3(1.171, -0.220, -0.000), Position = Vec3(-788.177, -61.909, -958.658), Radius = 125, TagName = "allies_spawn_straight", TeamAvailability = 30, Version = 1, }, ROUTE_allies_spawn_tunnel = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_allies_spawn_tunnel", Orientation = Vec3(-2.856, -0.139, -0.000), Position = Vec3(-1001.394, 363.808, -959.875), Radius = 150, TagName = "allies_spawn_tunnel", TeamAvailability = 30, Version = 1, }, ROUTE_ax_spawn_01left = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_ax_spawn_01left", Orientation = Vec3(-0.906, -0.376, -0.000), Position = Vec3(754.893, -963.661, -958.875), Radius = 125, TagName = "ax_spawn_01left", TeamAvailability = 30, Version = 1, }, ROUTE_ax_spawn_01right = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_ax_spawn_01right", Orientation = Vec3(0.160, -0.478, -0.000), Position = Vec3(964.344, -807.936, -958.875), Radius = 100, TagName = "ax_spawn_01right", TeamAvailability = 30, Version = 1, }, ROUTE_ax_spawn_01tunnel = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_ax_spawn_01tunnel", Orientation = Vec3(-0.098, -0.557, -0.000), Position = Vec3(1353.573, -146.280, -959.875), Radius = 75, TagName = "ax_spawn_01tunnel", TeamAvailability = 30, Version = 1, }, ROUTE_axis_spawn_01 = { CreateOnLoad = 1, GoalType = "ROUTE", GroupName = "", MinRadius = 32, Name = "ROUTE_axis_spawn_01", Orientation = Vec3(-2.388, -0.125, -0.000), Position = Vec3(1214.104, -1212.393, -958.635), Radius = 300, TagName = "axis_spawn_01", TeamAvailability = 30, Version = 1, }, Version = 1, };