global _MG = { AMMOCAB_west_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1584.000, -3208.000, 291.500), Range = 1250, TeamAvailability = 6, }, AMMOCAB_west_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2896.000, -3176.000, 229.500), Range = 1250, TagName = "west_ammocabinet", TeamAvailability = 6, }, AMMOCAB_west_ammocabinet_2 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1584.000, 3208.000, 291.500), Range = 1250, TagName = "west_ammocabinet", TeamAvailability = 6, }, AMMOCAB_west_ammocabinet_3 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2896.000, 3176.000, 229.500), Range = 1250, TagName = "west_ammocabinet", TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1488.000, -3208.000, 291.500), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet_1 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2992.000, -3176.000, 229.500), Range = 1250, TagName = "west_healthcabinet", TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet_2 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1488.000, 3208.000, 291.500), Range = 1250, TagName = "west_healthcabinet", TeamAvailability = 6, }, HEALTHCAB_west_healthcabinet_3 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2992.000, 3176.000, 229.500), Range = 1250, TagName = "west_healthcabinet", TeamAvailability = 6, }, SNIPE_allied1 = { AimVectors = { [0] = Vec3(0.042, 0.999, 0.015), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1675.899, -1492.017, 121.247), Radius = 35, }, SNIPE_allied10 = { AimVectors = { [0] = Vec3(-0.089, 0.975, -0.206), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-822.263, -1906.126, 180.613), Radius = 35, }, SNIPE_allied11 = { AimVectors = { [0] = Vec3(0.018, 0.992, -0.128), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1585.477, -2666.126, 256.125), Radius = 35, }, SNIPE_allied12 = { AimVectors = { [0] = Vec3(0.022, 0.999, -0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1771.671, -2666.126, 256.125), Radius = 35, }, SNIPE_allied13 = { AimVectors = { [0] = Vec3(0.079, 0.997, 0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1950.493, -2666.125, 256.125), Radius = 35, }, SNIPE_allied14 = { AimVectors = { [0] = Vec3(0.020, 1.000, -0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2138.139, -2666.128, 256.125), Radius = 35, }, SNIPE_allied15 = { AimVectors = { [0] = Vec3(-0.038, 0.992, -0.123), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1859.065, -2698.128, 392.125), Radius = 35, }, SNIPE_allied16 = { AimVectors = { [0] = Vec3(-0.236, 0.954, -0.187), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(327.750, -1846.483, 202.645), Radius = 35, Stance = "crouch", }, SNIPE_allied17 = { AimVectors = { [0] = Vec3(0.248, 0.966, -0.071), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-141.518, -1528.453, 188.719), Radius = 35, Stance = "crouch", }, SNIPE_allied18 = { AimVectors = { [0] = Vec3(0.406, 0.903, -0.142), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-399.588, -1317.561, 148.400), Radius = 35, Stance = "crouch", }, SNIPE_allied19 = { AimVectors = { [0] = Vec3(-0.556, 0.831, -0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-688.563, -1330.562, 151.549), Radius = 35, }, SNIPE_allied2 = { AimVectors = { [0] = Vec3(-0.006, 0.999, 0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1776.124, -1490.125, 121.247), Radius = 35, }, SNIPE_allied20 = { AimVectors = { [0] = Vec3(-0.422, 0.907, 0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1252.311, -1451.631, 166.768), Radius = 35, }, SNIPE_allied21 = { AimVectors = { [0] = Vec3(0.275, 0.961, -0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1462.640, -1660.424, 198.216), Radius = 35, }, SNIPE_allied22 = { AimVectors = { [0] = Vec3(0.511, 0.856, -0.077), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3026.352, -1737.485, 194.484), Radius = 35, }, SNIPE_allied23 = { AimVectors = { [0] = Vec3(0.396, 0.918, -0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2696.075, -1737.140, 196.125), Radius = 35, }, SNIPE_allied24 = { AimVectors = { [0] = Vec3(0.330, 0.944, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2291.316, -1738.178, 196.125), Radius = 35, }, SNIPE_allied25 = { AimVectors = { [0] = Vec3(0.257, 0.966, 0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2036.492, -1763.076, 196.235), Radius = 35, }, SNIPE_allied26 = { AimVectors = { [0] = Vec3(0.268, 0.957, -0.115), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3477.322, -1564.567, 195.248), Radius = 35, Stance = "crouch", }, SNIPE_allied27 = { AimVectors = { [0] = Vec3(0.447, 0.893, 0.044), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3293.778, -2937.287, 312.125), Radius = 35, }, SNIPE_allied28 = { AimVectors = { [0] = Vec3(0.990, 0.116, -0.081), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2410.125, -2766.221, 312.285), Radius = 35, }, SNIPE_allied29 = { AimVectors = { [0] = Vec3(-0.149, 0.975, -0.163), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2961.935, -1624.671, 205.650), Radius = 35, Stance = "crouch", }, SNIPE_allied3 = { AimVectors = { [0] = Vec3(-0.006, 0.999, 0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1887.470, -1490.125, 121.247), Radius = 35, }, SNIPE_allied30 = { AimVectors = { [0] = Vec3(-0.143, 0.990, -0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3314.251, -1641.677, 196.185), Radius = 35, Stance = "crouch", }, SNIPE_allied31 = { AimVectors = { [0] = Vec3(0.164, 0.986, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3623.201, -1648.284, 234.416), Radius = 35, Stance = "prone", }, SNIPE_allied32 = { AimVectors = { [0] = Vec3(0.199, 0.980, 0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3117.875, -2332.848, 312.125), Radius = 35, }, SNIPE_allied33 = { AimVectors = { [0] = Vec3(0.120, 0.993, 0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2690.816, -2339.543, 312.125), Radius = 35, }, SNIPE_allied34 = { AimVectors = { [0] = Vec3(0.253, 0.966, -0.058), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3385.264, -1891.304, 536.125), Radius = 35, }, SNIPE_allied35 = { AimVectors = { [0] = Vec3(-0.024, 1.000, -0.015), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2094.879, -2548.613, 528.125), Radius = 35, Stance = "crouch", }, SNIPE_allied36 = { AimVectors = { [0] = Vec3(0.082, 0.996, -0.025), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(304.077, -2121.740, 528.125), Radius = 35, Stance = "crouch", }, SNIPE_allied37 = { AimVectors = { [0] = Vec3(0.034, 0.997, -0.065), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(73.946, -1896.552, 520.125), Radius = 35, }, SNIPE_allied38 = { AimVectors = { [0] = Vec3(0.223, 0.975, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(946.615, -2083.560, 258.260), Radius = 35, Stance = "prone", }, SNIPE_allied39 = { AimVectors = { [0] = Vec3(-0.032, 0.999, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(623.781, -2040.644, 230.816), Radius = 35, Stance = "prone", }, SNIPE_allied4 = { AimVectors = { [0] = Vec3(-0.004, 0.999, 0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2002.371, -1490.125, 121.247), Radius = 35, }, SNIPE_allied40 = { AimVectors = { [0] = Vec3(-0.447, 0.893, -0.052), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3209.502, -3156.938, 525.057), Radius = 35, Stance = "prone", }, SNIPE_allied5 = { AimVectors = { [0] = Vec3(-0.004, 0.999, 0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2129.933, -1490.125, 121.247), Radius = 35, }, SNIPE_allied6 = { AimVectors = { [0] = Vec3(0.017, 0.998, -0.054), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(912.211, -1713.526, 88.125), Radius = 35, }, SNIPE_allied7 = { AimVectors = { [0] = Vec3(0.109, 0.993, 0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(699.812, -1700.568, 88.125), Radius = 35, }, SNIPE_allied8 = { AimVectors = { [0] = Vec3(-0.116, 0.993, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2097.133, -1981.480, 242.944), Radius = 35, Stance = "crouch", }, SNIPE_allied9 = { AimVectors = { [0] = Vec3(-0.048, 0.998, -0.036), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1810.856, -1932.887, 250.725), Radius = 35, Stance = "crouch", }, SNIPE_axis1 = { AimVectors = { [0] = Vec3(-0.282, -0.947, -0.155), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2936.528, 1644.146, 201.845), Radius = 35, Stance = "crouch", }, SNIPE_axis10 = { AimVectors = { [0] = Vec3(0.001, -0.988, -0.155), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2142.899, 2666.127, 256.125), Radius = 35, }, SNIPE_axis11 = { AimVectors = { [0] = Vec3(0.061, -0.984, -0.170), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1856.149, 2698.128, 392.125), Radius = 35, }, SNIPE_axis12 = { AimVectors = { [0] = Vec3(-0.042, -0.998, -0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(915.269, 1693.427, 88.125), Radius = 35, }, SNIPE_axis13 = { AimVectors = { [0] = Vec3(-0.298, -0.953, -0.061), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(714.597, 1668.836, 107.391), Radius = 35, }, SNIPE_axis14 = { AimVectors = { [0] = Vec3(-0.209, -0.977, -0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2146.150, 1490.125, 121.125), Radius = 35, }, SNIPE_axis15 = { AimVectors = { [0] = Vec3(-0.336, -0.939, -0.077), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1993.518, 1490.248, 121.125), Radius = 35, }, SNIPE_axis16 = { AimVectors = { [0] = Vec3(-0.414, -0.908, -0.067), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1822.581, 1490.127, 121.125), Radius = 35, }, SNIPE_axis17 = { AimVectors = { [0] = Vec3(-0.370, -0.928, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1679.875, 1490.125, 121.125), Radius = 35, }, SNIPE_axis18 = { AimVectors = { [0] = Vec3(0.196, -0.960, -0.200), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(127.606, 1738.125, 194.167), Radius = 35, Stance = "crouch", }, SNIPE_axis19 = { AimVectors = { [0] = Vec3(-0.185, -0.982, -0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-810.571, 1906.126, 182.075), Radius = 35, Stance = "crouch", }, SNIPE_axis2 = { AimVectors = { [0] = Vec3(-0.379, -0.921, -0.088), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3331.848, 1568.903, 201.786), Radius = 35, Stance = "crouch", }, SNIPE_axis20 = { AimVectors = { [0] = Vec3(0.588, -0.779, -0.215), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-218.099, 1417.537, 163.478), Radius = 35, Stance = "crouch", }, SNIPE_axis21 = { AimVectors = { [0] = Vec3(0.544, -0.801, -0.251), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-31.203, 1601.910, 206.166), Radius = 35, Stance = "crouch", }, SNIPE_axis22 = { AimVectors = { [0] = Vec3(0.527, -0.844, -0.102), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-375.908, 1264.662, 161.561), Radius = 35, Stance = "crouch", }, SNIPE_axis23 = { AimVectors = { [0] = Vec3(-0.516, -0.857, -0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-719.352, 1286.344, 170.565), Radius = 35, Stance = "crouch", }, SNIPE_axis24 = { AimVectors = { [0] = Vec3(0.390, -0.915, -0.103), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3136.378, 1741.460, 185.232), Radius = 35, }, SNIPE_axis25 = { AimVectors = { [0] = Vec3(0.972, -0.021, -0.236), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2936.169, 1737.250, 196.125), Radius = 35, }, SNIPE_axis26 = { AimVectors = { [0] = Vec3(0.972, -0.021, -0.236), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2577.613, 1736.792, 196.125), Radius = 35, }, SNIPE_axis27 = { AimVectors = { [0] = Vec3(0.972, -0.021, -0.232), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2331.441, 1739.512, 196.125), Radius = 35, }, SNIPE_axis28 = { AimVectors = { [0] = Vec3(0.974, -0.029, -0.223), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2047.806, 1739.702, 196.125), Radius = 35, }, SNIPE_axis29 = { AimVectors = { [0] = Vec3(-0.258, -0.945, -0.200), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1483.306, 1337.333, 194.158), Radius = 35, Stance = "crouch", }, SNIPE_axis3 = { AimVectors = { [0] = Vec3(0.357, -0.932, -0.067), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1750.283, 1982.885, 242.723), Radius = 35, Stance = "crouch", }, SNIPE_axis30 = { AimVectors = { [0] = Vec3(0.072, -0.997, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(263.556, 1928.017, 197.659), Radius = 35, Stance = "prone", }, SNIPE_axis31 = { AimVectors = { [0] = Vec3(0.856, -0.482, -0.187), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2820.007, 2282.125, 312.125), Radius = 35, }, SNIPE_axis32 = { AimVectors = { [0] = Vec3(0.486, -0.874, 0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2410.125, 2789.790, 312.125), Radius = 35, }, SNIPE_axis33 = { AimVectors = { [0] = Vec3(-0.015, -1.000, 0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(968.005, 2947.923, 528.125), Radius = 35, Stance = "prone", }, SNIPE_axis34 = { AimVectors = { [0] = Vec3(0.053, -0.999, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(205.899, 2458.777, 528.125), Radius = 35, Stance = "crouch", }, SNIPE_axis35 = { AimVectors = { [0] = Vec3(-0.049, -0.999, -0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-893.584, 2136.293, 528.125), Radius = 35, Stance = "crouch", }, SNIPE_axis36 = { AimVectors = { [0] = Vec3(0.276, -0.961, -0.019), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1832.391, 2698.026, 528.125), Radius = 35, }, SNIPE_axis37 = { AimVectors = { [0] = Vec3(0.139, -0.988, -0.065), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2919.219, 1936.292, 536.125), Radius = 35, Stance = "crouch", }, SNIPE_axis38 = { AimVectors = { [0] = Vec3(0.266, -0.964, 0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3414.587, 2103.174, 544.125), Radius = 35, }, SNIPE_axis4 = { AimVectors = { [0] = Vec3(-0.283, -0.958, -0.054), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1905.348, 1953.141, 243.692), Radius = 35, Stance = "crouch", }, SNIPE_axis5 = { AimVectors = { [0] = Vec3(-0.259, -0.965, -0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2142.727, 2016.337, 233.853), Radius = 35, Stance = "crouch", }, SNIPE_axis6 = { AimVectors = { [0] = Vec3(-0.177, -0.979, -0.103), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2629.908, 2191.005, 488.297), Radius = 35, }, SNIPE_axis7 = { AimVectors = { [0] = Vec3(0.074, -0.992, -0.103), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1582.302, 2666.125, 256.125), Radius = 35, }, SNIPE_axis8 = { AimVectors = { [0] = Vec3(0.016, -0.956, -0.293), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1779.711, 2666.126, 256.125), Radius = 35, }, SNIPE_axis9 = { AimVectors = { [0] = Vec3(-0.019, -0.987, -0.161), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1958.063, 2666.125, 256.125), Radius = 35, }, Version = 1, };