global _MG = { AMMOCAB_ammo7 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2959.000, -1976.500, 293.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_ammokast3 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(163.000, -1934.000, 308.500), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_health7 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2854.000, -1976.500, 293.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_healthkast3 = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(239.000, -1932.000, 307.500), Range = 1250, TeamAvailability = 6, }, SNIPE_allied1 = { AimVectors = { [0] = Vec3(0.936, -0.179, -0.301), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1415.915, -1267.368, 448.125), Radius = 35, }, SNIPE_axis1 = { AimVectors = { [0] = Vec3(0.406, 0.876, -0.261), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1277.023, -2842.197, 427.315), Radius = 35, }, Version = 1, };