global _MG = { AMMOCAB_uje1_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(2912.000, -3026.000, 344.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje3_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(880.000, -2012.000, 504.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje5_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2972.000, -1296.000, 56.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje7_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1168.000, 420.000, 120.000), Range = 1250, TeamAvailability = 6, }, BUILD_Beast = { CreateOnLoad = 0, GoalType = "BUILD", Mobile = 1, Position = Vec3(-2724.002, -2140.040, 161.906), TeamAvailability = 2, }, BUILD_Bridge = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(545.998, -1797.997, 388.000), TeamAvailability = 2, }, BUILD_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(3008.000, 124.000, 452.000), TagName = "Command Post", TeamAvailability = 6, }, BUILD_Sideway_Up = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(609.998, -1357.997, 17.000), TagName = "Sideway Up", TeamAvailability = 2, }, ESCORT_beast = { GoalType = "ESCORT", MinRadius = 32, Offsets = { [0] = Vec3(-12.304, -42.125, -45.942), [1] = Vec3(-78.330, 28.679, -37.637), }, Position = Vec3(-2687.066, -2610.125, -2.981), Vehicle = "MOVER_tank", }, HEALTHCAB_uje1_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(2976.000, -3026.000, 342.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje3_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(944.000, -2012.000, 502.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje5_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2972.000, -1360.000, 54.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje7_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1232.000, 420.000, 118.000), Range = 1250, TeamAvailability = 6, }, MOVER_tank = { CreateOnLoad = 0, GoalType = "MOVER", Position = Vec3(-2684.000, -2568.000, 68.000), TeamAvailability = 2, }, PLANT_Allied_ForceField_Control_1 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(2780.000, -2692.000, 552.000), TagName = "Allied ForceField Control 1", TeamAvailability = 2, }, PLANT_Allied_ForceField_Control_2 = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-1088.000, -1280.000, 148.000), TagName = "Allied ForceField Control 2", TeamAvailability = 2, }, PLANT_Bridge = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(48.001, -1280.000, 368.000), TeamAvailability = 4, }, PLANT_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(3037.500, 127.000, 452.000), TagName = "Command Post", TeamAvailability = 6, }, PLANT_FF1 = { ExplosiveType = 1, GoalType = "PLANT", IgnoreEntity = 1, MinRadius = 32, Position = Vec3(3029.819, -2439.029, 496.049), }, PLANT_FF2 = { ExplosiveType = 1, GoalType = "PLANT", IgnoreEntity = 1, MinRadius = 32, Position = Vec3(-1184.127, -1402.189, 144.870), }, PLANT_Sideway_Up = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(767.996, -1531.996, 132.000), TagName = "Sideway Up", TeamAvailability = 4, }, SNIPE_745 = { AimVectors = { [0] = Vec3(-0.911, -0.405, -0.075), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2139.884, -497.923, 576.125), Radius = 35, }, SWITCH_cage = { AimPosition = Vec3(0.000, 0.000, 0.000), Facing = Vec3(-0.044, -0.950, 0.310), GoalType = "SWITCH", Position = Vec3(-2548.042, -2402.761, -9.104), Radius = 32, }, Version = 1, };