global _MG = { AMMOCAB_uje1_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1819.000, -2412.000, -109.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje2_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-310.000, 2166.000, 65.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje3_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2762.000, -2861.000, -93.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje4_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-310.000, -2103.000, 66.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje5_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-2760.000, 2721.000, -93.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje6_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(835.000, 2352.000, 99.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje7_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(1684.000, 2412.000, -109.000), Range = 1250, TeamAvailability = 6, }, AMMOCAB_uje8_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(331.000, -2352.000, 92.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje1_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1683.000, -2412.000, -111.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje2_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-309.000, 2080.000, 66.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje3_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2762.000, -2725.000, -95.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje4_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-310.000, -2185.000, 67.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje5_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-2760.000, 2857.000, -95.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje6_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(334.000, 2348.000, 100.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje7_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(1820.000, 2412.000, -111.000), Range = 1250, TeamAvailability = 6, }, HEALTHCAB_uje8_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(832.000, -2348.000, 93.000), Range = 1250, TeamAvailability = 6, }, MOUNTMG42_allied38 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(3286.000, 2608.000, 131.000), TeamAvailability = 6, }, MOUNTMG42_axis26 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", MaxCampTime = 30, MinCampTime = 15, Position = Vec3(3286.000, -2608.000, 131.000), TeamAvailability = 6, }, REPAIRMG42_allied38 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3286.000, 2608.000, 131.000), TeamAvailability = 6, }, REPAIRMG42_axis26 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(3286.000, -2608.000, 131.000), TeamAvailability = 6, }, SNIPE_allied1 = { AimVectors = { [0] = Vec3(0.114, -0.993, -0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(404.036, 2020.615, 61.125), Radius = 35, }, SNIPE_allied10 = { AimVectors = { [0] = Vec3(-0.107, -0.994, 0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1794.061, 2375.711, -147.875), Radius = 35, Stance = "prone", }, SNIPE_allied11 = { AimVectors = { [0] = Vec3(-0.085, -0.996, -0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1987.117, 3152.867, -128.875), Radius = 35, }, SNIPE_allied12 = { AimVectors = { [0] = Vec3(0.383, -0.921, 0.068), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2097.498, 2352.270, -151.099), Radius = 35, Stance = "crouch", }, SNIPE_allied13 = { AimVectors = { [0] = Vec3(0.587, -0.810, 0.022), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2546.783, 2074.243, -147.864), Radius = 35, Stance = "crouch", }, SNIPE_allied14 = { AimVectors = { [0] = Vec3(0.156, -0.988, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2261.687, 1985.242, -140.875), Radius = 35, Stance = "prone", }, SNIPE_allied15 = { AimVectors = { [0] = Vec3(0.355, -0.935, 0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2577.838, 2668.172, -149.594), Radius = 35, Stance = "crouch", }, SNIPE_allied16 = { AimVectors = { [0] = Vec3(0.305, -0.952, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3002.198, 2438.236, -132.875), Radius = 35, Stance = "prone", }, SNIPE_allied17 = { AimVectors = { [0] = Vec3(0.269, -0.963, 0.022), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2892.475, 1948.386, -151.627), Radius = 35, Stance = "prone", }, SNIPE_allied18 = { AimVectors = { [0] = Vec3(0.673, -0.740, 0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3329.192, 1962.010, 21.125), Radius = 35, }, SNIPE_allied19 = { AimVectors = { [0] = Vec3(0.252, -0.967, -0.033), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3389.597, 1839.065, 21.416), Radius = 35, Stance = "crouch", }, SNIPE_allied2 = { AimVectors = { [0] = Vec3(-0.174, -0.982, -0.078), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(617.312, 1972.845, 61.125), Radius = 35, Stance = "prone", }, SNIPE_allied20 = { AimVectors = { [0] = Vec3(0.678, -0.734, 0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3033.722, 1710.350, -133.748), Radius = 35, Stance = "prone", }, SNIPE_allied21 = { AimVectors = { [0] = Vec3(0.333, -0.943, 0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3357.111, 1121.346, -60.326), Radius = 35, Stance = "prone", }, SNIPE_allied22 = { AimVectors = { [0] = Vec3(0.266, -0.964, -0.005), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2551.605, 2895.117, -35.875), Radius = 35, }, SNIPE_allied23 = { AimVectors = { [0] = Vec3(0.320, -0.947, -0.041), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2676.614, 2879.793, -35.875), Radius = 35, }, SNIPE_allied24 = { AimVectors = { [0] = Vec3(0.262, -0.965, 0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2499.140, 2924.045, 132.125), Radius = 35, Stance = "crouch", }, SNIPE_allied25 = { AimVectors = { [0] = Vec3(0.408, -0.912, 0.033), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3620.219, 1732.421, 21.125), Radius = 35, Stance = "prone", }, SNIPE_allied26 = { AimVectors = { [0] = Vec3(0.379, -0.925, 0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3258.456, 2286.641, 21.125), Radius = 35, }, SNIPE_allied27 = { AimVectors = { [0] = Vec3(0.060, -0.995, 0.078), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3095.869, 2282.233, 24.125), Radius = 35, }, SNIPE_allied28 = { AimVectors = { [0] = Vec3(0.479, -0.877, 0.039), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2973.177, 2269.203, 24.125), Radius = 35, }, SNIPE_allied29 = { AimVectors = { [0] = Vec3(0.113, -0.993, 0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2813.367, 2275.872, 24.125), Radius = 35, }, SNIPE_allied3 = { AimVectors = { [0] = Vec3(0.096, -0.995, 0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(943.479, 1822.154, 61.125), Radius = 35, Stance = "prone", }, SNIPE_allied30 = { AimVectors = { [0] = Vec3(0.082, -0.994, 0.075), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2685.818, 2334.661, 24.125), Radius = 35, Stance = "prone", }, SNIPE_allied31 = { AimVectors = { [0] = Vec3(-0.321, -0.947, -0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2440.125, 2205.932, -114.875), Radius = 35, }, SNIPE_allied32 = { AimVectors = { [0] = Vec3(-0.210, -0.976, 0.052), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2570.887, 2183.358, -114.875), Radius = 35, Stance = "crouch", }, SNIPE_allied33 = { AimVectors = { [0] = Vec3(0.049, -0.998, 0.043), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1094.959, 2530.093, -147.225), Radius = 35, Stance = "crouch", }, SNIPE_allied34 = { AimVectors = { [0] = Vec3(0.084, -0.996, -0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1293.955, 3624.682, 101.104), Radius = 35, Stance = "crouch", }, SNIPE_allied35 = { AimVectors = { [0] = Vec3(-0.444, -0.896, 0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2969.801, 3621.396, 126.451), Radius = 35, Stance = "prone", }, SNIPE_allied36 = { AimVectors = { [0] = Vec3(-0.281, -0.957, 0.067), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3296.275, 2608.631, -109.875), Radius = 35, Stance = "prone", }, SNIPE_allied37 = { AimVectors = { [0] = Vec3(-0.379, -0.924, 0.040), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3151.767, 2754.951, 63.125), Radius = 35, Stance = "crouch", }, SNIPE_allied38 = { AimVectors = { [0] = Vec3(-0.548, -0.834, 0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3366.682, 2663.174, 63.125), Radius = 35, Stance = "prone", }, SNIPE_allied39 = { AimVectors = { [0] = Vec3(-0.207, -0.978, -0.001), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2991.761, 1890.535, -119.189), Radius = 35, Stance = "crouch", }, SNIPE_allied4 = { AimVectors = { [0] = Vec3(0.095, -0.995, -0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-224.365, 2023.935, -131.875), Radius = 35, Stance = "crouch", }, SNIPE_allied40 = { AimVectors = { [0] = Vec3(-0.510, -0.860, 0.033), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2369.833, 1937.923, -146.657), Radius = 35, Stance = "prone", }, SNIPE_allied41 = { AimVectors = { [0] = Vec3(-0.240, -0.970, 0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2728.775, 1897.682, -121.493), Radius = 35, }, SNIPE_allied42 = { AimVectors = { [0] = Vec3(-0.672, -0.740, 0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3651.327, 2033.279, -34.820), Radius = 35, }, SNIPE_allied43 = { AimVectors = { [0] = Vec3(-0.167, -0.986, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2200.875, 2983.120, -152.559), Radius = 35, Stance = "crouch", }, SNIPE_allied44 = { AimVectors = { [0] = Vec3(-0.116, -0.993, 0.036), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1548.386, 2953.746, -145.875), Radius = 35, Stance = "prone", }, SNIPE_allied45 = { AimVectors = { [0] = Vec3(0.042, -0.998, 0.057), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1357.866, 2825.013, -145.339), Radius = 35, Stance = "prone", }, SNIPE_allied46 = { AimVectors = { [0] = Vec3(-0.259, -0.966, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1643.052, 2047.908, -146.200), Radius = 35, Stance = "prone", }, SNIPE_allied47 = { AimVectors = { [0] = Vec3(-0.104, -0.995, -0.005), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(421.721, 2049.253, -133.875), Radius = 35, }, SNIPE_allied48 = { AimVectors = { [0] = Vec3(-0.247, -0.969, 0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(842.191, 2035.540, -133.875), Radius = 35, }, SNIPE_allied49 = { AimVectors = { [0] = Vec3(-0.121, -0.992, 0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(641.009, 1979.206, -133.875), Radius = 35, }, SNIPE_allied5 = { AimVectors = { [0] = Vec3(0.046, -0.997, -0.063), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-99.007, 2206.044, -131.875), Radius = 35, Stance = "prone", }, SNIPE_allied50 = { AimVectors = { [0] = Vec3(0.287, -0.958, 0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(574.112, 1976.477, -133.875), Radius = 35, }, SNIPE_allied51 = { AimVectors = { [0] = Vec3(-0.277, -0.960, 0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(419.060, 1914.366, -133.875), Radius = 35, }, SNIPE_allied52 = { AimVectors = { [0] = Vec3(0.240, -0.969, 0.058), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(606.841, 1684.125, -147.875), Radius = 35, Stance = "prone", }, SNIPE_allied53 = { AimVectors = { [0] = Vec3(-0.245, -0.969, 0.019), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(251.752, 1725.826, -147.815), Radius = 35, Stance = "prone", }, SNIPE_allied54 = { AimVectors = { [0] = Vec3(0.003, -1.000, 0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1209.104, 1715.693, -116.875), Radius = 35, Stance = "crouch", }, SNIPE_allied55 = { AimVectors = { [0] = Vec3(0.270, -0.963, 0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1299.891, 1823.787, -147.345), Radius = 35, Stance = "prone", }, SNIPE_allied56 = { AimVectors = { [0] = Vec3(-0.358, -0.933, 0.044), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1933.406, 2249.438, -147.018), Radius = 35, Stance = "prone", }, SNIPE_allied57 = { AimVectors = { [0] = Vec3(0.291, -0.956, -0.037), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(756.025, 3627.103, 239.740), Radius = 35, Stance = "prone", }, SNIPE_allied58 = { AimVectors = { [0] = Vec3(-0.103, -0.994, -0.026), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(223.268, 3149.082, 199.755), Radius = 35, }, SNIPE_allied59 = { AimVectors = { [0] = Vec3(-0.139, -0.990, 0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1232.256, 2870.653, -141.789), Radius = 35, }, SNIPE_allied6 = { AimVectors = { [0] = Vec3(-0.371, -0.927, -0.053), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(381.402, 3421.886, 282.125), Radius = 35, Stance = "crouch", }, SNIPE_allied60 = { AimVectors = { [0] = Vec3(-0.429, -0.903, 0.039), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2283.993, 2783.461, -150.207), Radius = 35, }, SNIPE_allied61 = { AimVectors = { [0] = Vec3(-0.382, -0.924, -0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2435.016, 3776.753, 111.386), Radius = 35, Stance = "crouch", }, SNIPE_allied62 = { AimVectors = { [0] = Vec3(-0.061, -0.997, -0.049), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-456.014, 2007.911, 28.125), Radius = 35, Stance = "crouch", }, SNIPE_allied63 = { AimVectors = { [0] = Vec3(0.268, -0.962, -0.049), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-683.694, 2022.706, 28.125), Radius = 35, }, SNIPE_allied64 = { AimVectors = { [0] = Vec3(0.061, -0.997, -0.041), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-709.929, 1986.126, -131.875), Radius = 35, Stance = "crouch", }, SNIPE_allied65 = { AimVectors = { [0] = Vec3(0.048, -0.999, -0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-473.697, 1995.962, -131.875), Radius = 35, }, SNIPE_allied66 = { AimVectors = { [0] = Vec3(-0.055, -0.998, 0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1873.259, 2919.050, -128.875), Radius = 35, }, SNIPE_allied67 = { AimVectors = { [0] = Vec3(0.066, -0.998, -0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2121.536, 2865.618, -128.875), Radius = 35, }, SNIPE_allied68 = { AimVectors = { [0] = Vec3(0.033, -0.999, -0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2058.279, 2736.125, 60.125), Radius = 35, }, SNIPE_allied69 = { AimVectors = { [0] = Vec3(-0.044, -0.999, -0.000), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1802.126, 2761.115, 60.125), Radius = 35, }, SNIPE_allied7 = { AimVectors = { [0] = Vec3(-0.021, -1.000, -0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(26.830, 3386.079, 250.125), Radius = 35, }, SNIPE_allied70 = { AimVectors = { [0] = Vec3(-0.025, -0.999, -0.026), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1990.676, 2863.125, 60.125), Radius = 35, }, SNIPE_allied71 = { AimVectors = { [0] = Vec3(0.249, -0.965, 0.083), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2522.054, 2473.348, -151.468), Radius = 35, Stance = "prone", }, SNIPE_allied72 = { AimVectors = { [0] = Vec3(0.502, -0.865, -0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2662.874, 1737.925, -140.875), Radius = 35, }, SNIPE_allied73 = { AimVectors = { [0] = Vec3(0.052, -0.999, 0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2816.754, 2348.611, -132.875), Radius = 35, }, SNIPE_allied74 = { AimVectors = { [0] = Vec3(0.271, -0.962, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3536.620, 1778.126, -110.875), Radius = 35, }, SNIPE_allied75 = { AimVectors = { [0] = Vec3(0.198, -0.980, 0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3497.545, 1785.007, 21.125), Radius = 35, }, SNIPE_allied76 = { AimVectors = { [0] = Vec3(0.130, -0.990, 0.049), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-929.480, 1786.447, -123.875), Radius = 35, Stance = "crouch", }, SNIPE_allied77 = { AimVectors = { [0] = Vec3(0.110, -0.994, -0.030), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1421.943, 1874.332, -123.875), Radius = 35, }, SNIPE_allied78 = { AimVectors = { [0] = Vec3(0.368, -0.929, 0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1122.521, 1875.301, -123.875), Radius = 35, }, SNIPE_allied79 = { AimVectors = { [0] = Vec3(0.304, -0.952, 0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1114.491, 1864.126, 44.125), Radius = 35, Stance = "crouch", }, SNIPE_allied8 = { AimVectors = { [0] = Vec3(0.085, -0.996, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1057.398, 3551.746, 242.845), Radius = 35, }, SNIPE_allied80 = { AimVectors = { [0] = Vec3(-0.297, -0.955, -0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-926.698, 1874.293, 44.125), Radius = 35, Stance = "crouch", }, SNIPE_allied81 = { AimVectors = { [0] = Vec3(0.332, -0.943, -0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1604.714, 1911.668, 44.125), Radius = 35, }, SNIPE_allied82 = { AimVectors = { [0] = Vec3(-0.348, -0.938, 0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1397.917, 1870.271, 44.125), Radius = 35, }, SNIPE_allied83 = { AimVectors = { [0] = Vec3(0.058, -0.998, -0.026), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1059.999, 2064.703, 245.125), Radius = 35, Stance = "prone", }, SNIPE_allied84 = { AimVectors = { [0] = Vec3(-0.100, -0.993, -0.056), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1270.804, 2078.441, 245.125), Radius = 35, Stance = "prone", }, SNIPE_allied85 = { AimVectors = { [0] = Vec3(-0.454, -0.890, -0.049), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-606.430, 2018.676, 205.125), Radius = 35, }, SNIPE_allied86 = { AimVectors = { [0] = Vec3(0.534, -0.845, -0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-393.459, 2009.927, 205.125), Radius = 35, }, SNIPE_allied87 = { AimVectors = { [0] = Vec3(-0.514, -0.858, -0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-363.499, 1867.920, 28.125), Radius = 35, Stance = "crouch", }, SNIPE_allied88 = { AimVectors = { [0] = Vec3(0.495, -0.869, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-54.618, 2031.057, 28.125), Radius = 35, Stance = "prone", }, SNIPE_allied9 = { AimVectors = { [0] = Vec3(-0.023, -0.999, -0.037), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-578.148, 3394.781, 245.115), Radius = 35, }, SNIPE_axis1 = { AimVectors = { [0] = Vec3(-0.220, 0.975, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-103.936, -3398.183, 250.125), Radius = 35, }, SNIPE_axis10 = { AimVectors = { [0] = Vec3(-0.043, 0.996, 0.082), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(953.354, -1811.700, 61.125), Radius = 35, Stance = "prone", }, SNIPE_axis11 = { AimVectors = { [0] = Vec3(0.253, 0.967, -0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(395.637, -1968.058, 61.125), Radius = 35, Stance = "crouch", }, SNIPE_axis12 = { AimVectors = { [0] = Vec3(-0.049, 0.999, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1363.664, -2987.191, -136.667), Radius = 35, }, SNIPE_axis13 = { AimVectors = { [0] = Vec3(-0.059, 0.998, 0.037), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2034.424, -2974.740, -153.416), Radius = 35, }, SNIPE_axis14 = { AimVectors = { [0] = Vec3(-0.187, 0.982, 0.030), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2119.948, -2818.374, -149.683), Radius = 35, Stance = "prone", }, SNIPE_axis15 = { AimVectors = { [0] = Vec3(-0.470, 0.881, 0.060), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1960.151, -2372.458, -147.687), Radius = 35, Stance = "prone", }, SNIPE_axis16 = { AimVectors = { [0] = Vec3(-0.446, 0.895, 0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2443.464, -2205.114, -114.875), Radius = 35, }, SNIPE_axis17 = { AimVectors = { [0] = Vec3(-0.066, 0.997, 0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2577.413, -2193.740, -114.875), Radius = 35, Stance = "crouch", }, SNIPE_axis18 = { AimVectors = { [0] = Vec3(-0.386, 0.921, 0.047), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2570.606, -1924.601, -132.183), Radius = 35, }, SNIPE_axis19 = { AimVectors = { [0] = Vec3(-0.116, 0.993, 0.024), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(2991.811, -1900.116, -122.277), Radius = 35, }, SNIPE_axis2 = { AimVectors = { [0] = Vec3(-0.078, 0.997, -0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(46.467, -3396.908, 250.125), Radius = 35, }, SNIPE_axis20 = { AimVectors = { [0] = Vec3(-0.734, 0.679, -0.003), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3696.610, -2099.913, -47.267), Radius = 35, }, SNIPE_axis21 = { AimVectors = { [0] = Vec3(-0.590, 0.807, 0.014), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3221.198, -1975.457, -107.718), Radius = 35, }, SNIPE_axis22 = { AimVectors = { [0] = Vec3(0.125, 0.992, -0.025), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(981.185, -3256.177, 78.877), Radius = 35, Stance = "prone", }, SNIPE_axis23 = { AimVectors = { [0] = Vec3(-0.238, 0.971, 0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3284.960, -2588.396, -109.875), Radius = 35, Stance = "prone", }, SNIPE_axis24 = { AimVectors = { [0] = Vec3(-0.458, 0.889, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3429.229, -2604.848, -109.875), Radius = 35, }, SNIPE_axis25 = { AimVectors = { [0] = Vec3(-0.470, 0.882, 0.032), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3062.969, -2764.534, 63.125), Radius = 35, }, SNIPE_axis26 = { AimVectors = { [0] = Vec3(-0.500, 0.866, 0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(3373.682, -2663.838, 63.125), Radius = 35, Stance = "crouch", }, SNIPE_axis27 = { AimVectors = { [0] = Vec3(-0.056, 0.998, 0.009), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-466.365, -1998.888, -131.875), Radius = 35, }, SNIPE_axis28 = { AimVectors = { [0] = Vec3(0.545, 0.838, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3529.347, -1690.738, 23.125), Radius = 35, }, SNIPE_axis29 = { AimVectors = { [0] = Vec3(0.782, 0.623, 0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3335.619, -1954.285, 21.125), Radius = 35, }, SNIPE_axis3 = { AimVectors = { [0] = Vec3(0.090, 0.996, 0.008), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-908.181, -3400.863, 231.002), Radius = 35, }, SNIPE_axis30 = { AimVectors = { [0] = Vec3(0.459, 0.888, -0.032), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3522.459, -1794.102, 21.125), Radius = 35, Stance = "crouch", }, SNIPE_axis31 = { AimVectors = { [0] = Vec3(0.473, 0.881, 0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3394.832, -1788.465, 22.716), Radius = 35, Stance = "crouch", }, SNIPE_axis32 = { AimVectors = { [0] = Vec3(0.487, 0.871, 0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3547.699, -1704.720, -110.875), Radius = 35, }, SNIPE_axis33 = { AimVectors = { [0] = Vec3(0.453, 0.891, 0.013), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3391.058, -1310.496, -70.276), Radius = 35, Stance = "crouch", }, SNIPE_axis34 = { AimVectors = { [0] = Vec3(0.764, 0.643, 0.048), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3179.552, -1421.582, -62.837), Radius = 35, Stance = "prone", }, SNIPE_axis35 = { AimVectors = { [0] = Vec3(0.677, 0.736, 0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3024.971, -1686.651, -132.133), Radius = 35, Stance = "crouch", }, SNIPE_axis36 = { AimVectors = { [0] = Vec3(0.236, 0.971, 0.026), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2991.878, -2461.907, -132.875), Radius = 35, Stance = "prone", }, SNIPE_axis37 = { AimVectors = { [0] = Vec3(-0.008, 0.999, 0.053), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2795.186, -2289.447, -132.875), Radius = 35, Stance = "crouch", }, SNIPE_axis38 = { AimVectors = { [0] = Vec3(0.336, 0.941, 0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2890.374, -1965.511, -151.057), Radius = 35, Stance = "crouch", }, SNIPE_axis39 = { AimVectors = { [0] = Vec3(0.157, 0.988, -0.004), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2241.402, -2005.977, -140.875), Radius = 35, Stance = "prone", }, SNIPE_axis4 = { AimVectors = { [0] = Vec3(0.035, 0.999, 0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-660.135, -3514.501, 245.651), Radius = 35, }, SNIPE_axis40 = { AimVectors = { [0] = Vec3(0.301, 0.953, 0.019), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2474.376, -1904.943, -122.875), Radius = 35, Stance = "prone", }, SNIPE_axis41 = { AimVectors = { [0] = Vec3(0.033, 0.998, 0.058), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2277.679, -2252.927, -148.284), Radius = 35, Stance = "crouch", }, SNIPE_axis42 = { AimVectors = { [0] = Vec3(0.264, 0.964, 0.020), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2684.958, -2309.235, 24.125), Radius = 35, Stance = "crouch", }, SNIPE_axis43 = { AimVectors = { [0] = Vec3(0.197, 0.980, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2816.180, -2287.833, 24.125), Radius = 35, }, SNIPE_axis44 = { AimVectors = { [0] = Vec3(0.077, 0.997, 0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3106.076, -2286.061, 24.125), Radius = 35, }, SNIPE_axis45 = { AimVectors = { [0] = Vec3(0.446, 0.895, 0.017), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2964.538, -2273.609, 24.125), Radius = 35, }, SNIPE_axis46 = { AimVectors = { [0] = Vec3(0.341, 0.939, 0.053), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3255.150, -2290.727, 21.125), Radius = 35, Stance = "crouch", }, SNIPE_axis47 = { AimVectors = { [0] = Vec3(0.358, 0.933, 0.040), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2581.222, -2667.575, -149.541), Radius = 35, Stance = "crouch", }, SNIPE_axis48 = { AimVectors = { [0] = Vec3(0.267, 0.963, -0.027), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2710.021, -2979.285, 132.125), Radius = 35, Stance = "crouch", }, SNIPE_axis49 = { AimVectors = { [0] = Vec3(0.341, 0.940, -0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2542.434, -2935.691, 132.125), Radius = 35, Stance = "crouch", }, SNIPE_axis5 = { AimVectors = { [0] = Vec3(-0.071, 0.997, -0.038), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(132.031, -3172.361, 210.474), Radius = 35, Stance = "crouch", }, SNIPE_axis50 = { AimVectors = { [0] = Vec3(0.406, 0.891, -0.205), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-3798.346, -3551.642, 377.313), Radius = 35, Stance = "prone", }, SNIPE_axis51 = { AimVectors = { [0] = Vec3(0.331, 0.943, -0.012), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2700.502, -2932.351, -35.875), Radius = 35, }, SNIPE_axis52 = { AimVectors = { [0] = Vec3(0.218, 0.975, -0.035), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2543.682, -2900.014, -35.875), Radius = 35, }, SNIPE_axis53 = { AimVectors = { [0] = Vec3(-0.042, 0.998, 0.047), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1854.156, -2980.807, 60.125), Radius = 35, Stance = "prone", }, SNIPE_axis54 = { AimVectors = { [0] = Vec3(0.214, 0.977, 0.005), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2292.875, -2736.127, 60.125), Radius = 35, }, SNIPE_axis55 = { AimVectors = { [0] = Vec3(0.316, 0.948, 0.040), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2528.388, -2417.745, -151.838), Radius = 35, Stance = "prone", }, SNIPE_axis56 = { AimVectors = { [0] = Vec3(0.016, 1.000, -0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2272.422, -2902.188, -128.875), Radius = 35, Stance = "crouch", }, SNIPE_axis57 = { AimVectors = { [0] = Vec3(0.104, 0.994, 0.036), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2030.137, -3036.106, -128.875), Radius = 35, }, SNIPE_axis58 = { AimVectors = { [0] = Vec3(-0.037, 0.999, 0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1870.773, -2918.275, -128.875), Radius = 35, }, SNIPE_axis59 = { AimVectors = { [0] = Vec3(0.052, 0.997, -0.050), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1426.767, -1902.784, -123.875), Radius = 35, }, SNIPE_axis6 = { AimVectors = { [0] = Vec3(-0.064, 0.998, -0.002), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(349.022, -3391.584, 282.125), Radius = 35, Stance = "crouch", }, SNIPE_axis60 = { AimVectors = { [0] = Vec3(-0.076, 0.997, 0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-932.445, -1869.985, 44.125), Radius = 35, }, SNIPE_axis61 = { AimVectors = { [0] = Vec3(0.212, 0.977, -0.036), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1601.480, -1910.169, 44.125), Radius = 35, }, SNIPE_axis62 = { AimVectors = { [0] = Vec3(-0.252, 0.967, 0.023), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1399.828, -1886.503, 44.125), Radius = 35, }, SNIPE_axis63 = { AimVectors = { [0] = Vec3(0.311, 0.950, 0.028), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1728.875, -1765.126, -123.875), Radius = 35, Stance = "prone", }, SNIPE_axis64 = { AimVectors = { [0] = Vec3(0.143, 0.990, 0.011), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-713.309, -1892.656, -131.875), Radius = 35, Stance = "crouch", }, SNIPE_axis65 = { AimVectors = { [0] = Vec3(0.191, 0.981, -0.031), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(836.097, -3588.961, 248.125), Radius = 35, Stance = "prone", }, SNIPE_axis66 = { AimVectors = { [0] = Vec3(-0.100, 0.994, 0.043), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1606.055, -2133.735, -148.966), Radius = 35, Stance = "prone", }, SNIPE_axis67 = { AimVectors = { [0] = Vec3(-0.114, 0.993, -0.007), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1993.878, -2879.814, 60.125), Radius = 35, }, SNIPE_axis68 = { AimVectors = { [0] = Vec3(-0.060, 0.998, 0.022), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1802.125, -2767.456, 60.125), Radius = 35, }, SNIPE_axis69 = { AimVectors = { [0] = Vec3(-0.007, 0.998, -0.060), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-2118.305, -2867.551, -128.875), Radius = 35, }, SNIPE_axis7 = { AimVectors = { [0] = Vec3(0.329, 0.943, 0.045), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(373.873, -1938.024, -133.750), Radius = 35, }, SNIPE_axis70 = { AimVectors = { [0] = Vec3(0.296, 0.955, 0.026), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1120.954, -1868.549, -123.875), Radius = 35, }, SNIPE_axis71 = { AimVectors = { [0] = Vec3(-0.048, 0.998, 0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-1100.050, -1869.762, 44.125), Radius = 35, Stance = "crouch", }, SNIPE_axis72 = { AimVectors = { [0] = Vec3(0.075, 0.997, 0.030), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-715.172, -1997.630, -131.875), Radius = 35, }, SNIPE_axis73 = { AimVectors = { [0] = Vec3(0.106, 0.993, -0.059), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-716.950, -2001.732, 28.125), Radius = 35, Stance = "crouch", }, SNIPE_axis74 = { AimVectors = { [0] = Vec3(0.086, 0.995, -0.042), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-474.161, -2002.438, 28.125), Radius = 35, Stance = "crouch", }, SNIPE_axis75 = { AimVectors = { [0] = Vec3(-0.076, 0.997, 0.018), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(597.519, -1914.313, 61.125), Radius = 35, Stance = "crouch", }, SNIPE_axis76 = { AimVectors = { [0] = Vec3(-0.018, 0.995, -0.098), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(760.415, -1992.868, 89.125), Radius = 35, Stance = "prone", }, SNIPE_axis77 = { AimVectors = { [0] = Vec3(-0.029, 1.000, -0.006), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(1213.680, -1718.088, -116.875), Radius = 35, Stance = "crouch", }, SNIPE_axis78 = { AimVectors = { [0] = Vec3(-0.076, 0.997, 0.016), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(953.881, -1937.699, -150.361), Radius = 35, Stance = "crouch", }, SNIPE_axis79 = { AimVectors = { [0] = Vec3(-0.401, 0.916, -0.010), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-371.287, -1865.781, 28.125), Radius = 35, Stance = "crouch", }, SNIPE_axis8 = { AimVectors = { [0] = Vec3(-0.437, 0.899, 0.021), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(875.282, -2034.948, -133.637), Radius = 35, }, SNIPE_axis80 = { AimVectors = { [0] = Vec3(0.435, 0.900, -0.029), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(-59.085, -2032.728, 28.125), Radius = 35, Stance = "prone", }, SNIPE_axis9 = { AimVectors = { [0] = Vec3(0.182, 0.982, 0.049), }, GoalType = "Snipe", MaxCampTime = 20, MinCampTime = 10, Position = Vec3(608.652, -1940.056, -133.637), Radius = 35, }, Version = 1, };