global _MG = { AMMOCAB_north_ammocabinet = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(-3544.148, 2169.845, -85.000), TeamAvailability = 6, }, AMMOCAB_north_ammocabinet_1 = { CreateOnLoad = 0, GoalType = "AMMOCAB", Position = Vec3(666.000, 2149.500, 433.000), TagName = "north_ammocabinet", TeamAvailability = 6, }, ARTILLERY_D_14 = { GoalType = "ARTILLERY_D", Position = Vec3(-2682.480, 1426.657, -127.875), Radius = 65, }, ATTACK_agrenade1 = { AimVectors = { [0] = Vec3(0.228, 0.968, -0.100), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(-1093.111, 1600.330, -111.875), Radius = 35, }, ATTACK_agrenade2 = { AimVectors = { [0] = Vec3(0.441, -0.893, -0.086), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(-1079.425, 2136.597, -111.875), Radius = 35, }, ATTACK_agrenade3 = { AimVectors = { [0] = Vec3(0.228, -0.947, -0.226), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(-1088.371, 2448.965, -111.875), Radius = 35, }, ATTACK_agrenade4 = { AimVectors = { [0] = Vec3(0.314, 0.942, -0.115), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(-1177.033, 1250.125, -111.875), Radius = 35, }, ATTACK_casket1 = { AimVectors = { [0] = Vec3(0.687, -0.723, -0.073), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(1466.276, -820.623, -151.875), Radius = 35, }, ATTACK_casket2 = { AimVectors = { [0] = Vec3(0.879, -0.468, -0.094), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(1407.739, -1257.533, -151.875), Radius = 90, }, ATTACK_casket3 = { AimVectors = { [0] = Vec3(0.875, 0.484, -0.019), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(1510.471, -1490.600, -151.875), Radius = 20, }, ATTACK_casket4 = { AimVectors = { [0] = Vec3(0.625, -0.769, -0.130), }, GoalType = "Attack", MaxCampTime = 60, MinCampTime = 25, Position = Vec3(1468.244, -1125.972, -151.875), Radius = 35, }, BUILD_Allied_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-3152.000, -88.000, -72.000), TagName = "Allied Command Post", TeamAvailability = 4, }, BUILD_Axis_Command_Post = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1182.000, 1406.000, 446.000), TagName = "Axis Command Post", TeamAvailability = 2, }, BUILD_Cloister_Door = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(1144.000, 52.000, -60.000), TagName = "Cloister Door", TeamAvailability = 2, }, BUILD_Roof_Bridge = { CreateOnLoad = 0, GoalType = "BUILD", Position = Vec3(-283.000, -233.500, 320.000), TagName = "Roof Bridge", TeamAvailability = 4, }, CALLARTILLERY_61 = { GoalType = "CALLARTILLERY", Position = Vec3(-2734.313, 1058.149, -127.798), Radius = 35, }, CALLARTILLERY_62 = { GoalType = "CALLARTILLERY", Position = Vec3(-2735.550, 1753.443, -127.798), Radius = 20, }, CAPPOINT_GRAIL_1 = { GoalType = "CapPoint", Position = Vec3(-1731.902, 2705.875, -127.875), Radius = 20, }, CAPPOINT_NADE_POINT_1 = { GoalType = "CapPoint", Position = Vec3(-933.203, 2621.875, -111.875), Radius = 13, }, CHECKPOINT_phlagpoal1 = { CreateOnLoad = 0, GoalType = "CHECKPOINT", Position = Vec3(-960.000, -424.000, -136.000), }, DEFEND_cp1 = { AimVectors = { [0] = Vec3(-0.701, 0.712, -0.045), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2015.029, 2116.961, -127.240), Radius = 35, }, DEFEND_cp2 = { AimVectors = { [0] = Vec3(-0.996, -0.071, -0.050), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2035.384, 2397.861, -121.323), Radius = 35, }, DEFEND_cp3 = { AimVectors = { [0] = Vec3(-0.005, -1.000, 0.013), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2651.723, 2346.712, -131.931), Radius = 13, }, DEFEND_cp4 = { AimVectors = { [0] = Vec3(0.983, -0.185, -0.016), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2781.874, 2453.874, -127.875), Radius = 15, }, DEFEND_def_grail2 = { AimVectors = { [0] = Vec3(0.000, 0.000, 0.000), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-1654.977, 2197.130, -121.875), Radius = 35, }, DEFEND_dnade1 = { AimVectors = { [0] = Vec3(-0.931, 0.303, -0.204), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1902.944, -1392.351, -151.875), Radius = 55, }, DEFEND_dnade2 = { AimVectors = { [0] = Vec3(-0.648, -0.747, -0.147), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1916.262, -1216.331, -151.875), Radius = 20, }, DEFEND_dnade3 = { AimVectors = { [0] = Vec3(-0.671, -0.742, -0.010), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1869.875, -434.125, -135.875), Radius = 35, }, DEFEND_dnade4 = { AimVectors = { [0] = Vec3(0.624, -0.767, -0.149), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(1566.745, -476.836, -135.875), Radius = 20, }, DEFEND_grail1 = { AimVectors = { [0] = Vec3(-0.776, -0.480, -0.410), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-914.126, 2770.527, 464.125), Radius = 13, }, DEFEND_grail2 = { AimVectors = { [0] = Vec3(-0.942, 0.251, -0.221), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-835.861, 2738.125, 96.125), Radius = 15, }, DEFEND_grail3 = { AimVectors = { [0] = Vec3(0.003, 0.999, -0.041), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-921.712, 1985.451, -319.875), Radius = 35, }, DEFEND_grail4 = { AimVectors = { [0] = Vec3(0.883, 0.463, 0.073), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-3194.733, 1426.631, -127.875), Radius = 35, }, DEFEND_grenade1 = { AimVectors = { [0] = Vec3(-0.370, 0.926, -0.072), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-783.323, 2223.211, -95.875), Radius = 35, }, DEFEND_grenade2 = { AimVectors = { [0] = Vec3(-0.106, 0.994, 0.013), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-834.583, 1592.784, -111.872), Radius = 13, }, DEFEND_grenade3 = { AimVectors = { [0] = Vec3(0.534, 0.844, -0.044), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-634.824, 1672.278, -111.875), Radius = 35, }, DEFEND_grenade4 = { AimVectors = { [0] = Vec3(-0.584, -0.809, -0.067), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-822.100, 2574.463, -111.875), Radius = 35, }, DEFEND_main1 = { AimVectors = { [0] = Vec3(-0.022, 1.000, 0.010), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2727.562, 768.346, -127.875), Radius = 35, }, DEFEND_main2 = { AimVectors = { [0] = Vec3(0.424, 0.904, -0.045), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-2945.154, 522.094, -121.875), Radius = 35, }, DEFEND_main3 = { AimVectors = { [0] = Vec3(0.556, 0.830, 0.046), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-3169.147, 831.574, -127.875), Radius = 35, }, DEFEND_main4 = { AimVectors = { [0] = Vec3(0.694, 0.714, 0.094), }, GoalType = "Defend", MaxCampTime = 90, MinCampTime = 30, Position = Vec3(-3434.412, 945.285, -127.875), Radius = 35, }, FLAG_holygrail = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(-946.000, 2810.000, 486.125), TeamAvailability = 4, }, FLAG_holynade = { CreateOnLoad = 0, GoalType = "Flag", Position = Vec3(1696.000, -1504.000, -151.875), TeamAvailability = 4, }, HEALTHCAB_axis_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(749.000, 2212.000, 433.000), TeamAvailability = 6, }, HEALTHCAB_north_healthcabinet = { CreateOnLoad = 0, GoalType = "HEALTHCAB", Position = Vec3(-3361.000, 2158.000, -85.000), TeamAvailability = 6, }, MOUNTMG42_127 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(784.000, 1536.000, 24.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 15, }, MOUNTMG42_6 = { CreateOnLoad = 0, GoalType = "MOUNTMG42", Position = Vec3(-2725.000, 2211.000, -68.000), TeamAvailability = 6, maxcamptime = 30, mincamptime = 15, }, PLANTMINE_370 = { GoalType = "PLANTMINE", Position = Vec3(-2597.425, 387.799, -130.821), Radius = 13, }, PLANTMINE_59 = { GoalType = "PLANTMINE", Position = Vec3(-2470.766, 569.200, -126.771), Radius = 35, }, PLANTMINE_60 = { GoalType = "PLANTMINE", Position = Vec3(-2821.982, 517.656, -127.977), Radius = 35, }, PLANT_Allied_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-3177.500, -83.000, -84.000), TagName = "Allied Command Post", TeamAvailability = 2, }, PLANT_Axis_Command_Post = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(1245.499, 1406.999, 444.000), TagName = "Axis Command Post", TeamAvailability = 4, }, PLANT_Cloister_Door = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1064.000, -128.000, 20.000), TagName = "Cloister Door", TeamAvailability = 4, }, PLANT_Grenade_Casket = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(1695.000, -1504.000, -103.000), TagName = "Grenade Casket", TeamAvailability = 4, }, PLANT_Main_Entrance = { CreateOnLoad = 0, ExplosiveType = 1, GoalType = "PLANT", Position = Vec3(-2448.000, 1408.000, 88.000), TagName = "Main Entrance", TeamAvailability = 4, }, PLANT_Roof_Bridge = { CreateOnLoad = 0, ExplosiveType = 3, GoalType = "PLANT", Position = Vec3(-214.000, 288.000, 418.000), TagName = "Roof Bridge", TeamAvailability = 2, }, REPAIRMG42_127 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(784.000, 1536.000, 24.000), TeamAvailability = 6, }, REPAIRMG42_6 = { CreateOnLoad = 0, GoalType = "REPAIRMG42", Position = Vec3(-2725.000, 2211.000, -68.000), TeamAvailability = 6, }, ROUTE_215 = { GoalType = "ROUTE", Position = Vec3(2033.000, 1583.000, -111.875), Radius = 85, }, ROUTE_528 = { GoalType = "ROUTE", Position = Vec3(2185.236, 1469.892, -111.646), Radius = 255, }, ROUTE_ally1 = { GoalType = "ROUTE", Position = Vec3(-1624.933, 2597.757, -127.875), Radius = 130, }, ROUTE_ally2 = { GoalType = "ROUTE", Position = Vec3(-1484.565, 2714.417, -127.875), Radius = 100, }, ROUTE_cloister1 = { GoalType = "ROUTE", Position = Vec3(-145.639, -77.893, -127.875), Radius = 35, }, ROUTE_cloister2 = { GoalType = "ROUTE", Position = Vec3(377.568, -30.154, -126.486), Radius = 55, }, ROUTE_cloister3 = { GoalType = "ROUTE", Position = Vec3(866.450, 9.426, -127.875), Radius = 40, }, ROUTE_cloister4 = { GoalType = "ROUTE", Position = Vec3(1310.462, -132.251, -103.875), Radius = 35, }, ROUTE_cs1 = { GoalType = "ROUTE", Position = Vec3(-1793.775, 230.728, -114.846), Radius = 35, }, ROUTE_cs10 = { GoalType = "ROUTE", Position = Vec3(573.502, 1803.417, -111.875), Radius = 35, }, ROUTE_cs11 = { GoalType = "ROUTE", Position = Vec3(1193.877, 1580.137, -111.875), Radius = 35, }, ROUTE_cs2 = { GoalType = "ROUTE", Position = Vec3(-2299.508, 637.469, -123.875), Radius = 35, }, ROUTE_cs3 = { GoalType = "ROUTE", Position = Vec3(-2755.692, 851.188, -127.798), Radius = 20, }, ROUTE_cs4 = { GoalType = "ROUTE", Position = Vec3(-2051.349, 1397.477, -111.875), Radius = 125, }, ROUTE_cs5 = { GoalType = "ROUTE", Position = Vec3(264.473, 992.889, -111.875), Radius = 35, }, ROUTE_cs6 = { GoalType = "ROUTE", Position = Vec3(1180.526, 841.543, -103.875), Radius = 35, }, ROUTE_cs7 = { GoalType = "ROUTE", Position = Vec3(1396.218, 590.539, -87.534), Radius = 43, }, ROUTE_cs8 = { GoalType = "ROUTE", Position = Vec3(1705.168, -313.878, -119.875), Radius = 35, }, ROUTE_cs9 = { GoalType = "ROUTE", Position = Vec3(-715.565, 1793.945, -111.875), Radius = 35, }, ROUTE_dyno1 = { GoalType = "ROUTE", Position = Vec3(-2954.327, 2402.761, 104.125), Radius = 30, }, ROUTE_dyno2 = { GoalType = "ROUTE", Position = Vec3(-3132.479, 1681.136, -127.781), Radius = 35, }, ROUTE_dyno3 = { GoalType = "ROUTE", Position = Vec3(-2736.880, 1966.990, -127.798), Radius = 20, }, ROUTE_holynade = { GoalType = "ROUTE", Position = Vec3(-1085.631, 1411.601, -111.875), Radius = 65, }, ROUTE_holynade1 = { GoalType = "ROUTE", Position = Vec3(-581.016, 1012.846, -111.875), Radius = 35, }, ROUTE_holynade2 = { GoalType = "ROUTE", Position = Vec3(-314.355, 1817.800, -111.875), Radius = 35, }, ROUTE_spawn3 = { GoalType = "ROUTE", Position = Vec3(-787.937, -430.593, -135.875), Radius = 280, }, Version = 1, };